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@schwa
schwa / libfuzzer.md
Last active February 27, 2024 18:45
Using LLVM's libfuzzer with Swift

Using LLVM's libfuzzer with Swift

Background

Of the many tools available for fuzzing, I've found that LLVM's libfuzzer is the easiest to use for Swift on macOS. Other tools seem to have a list of requirements taht are difficult to meet. libfuzzer on the other hand is built into LLVM and is available on macOS in the custom Swift toolchains: https://www.swift.org/download/

In this document I'll describe how to use libfuzzer with Swift and Swift Packages.

I used this setup to fuzz an SVG Renderer package that I am building. I was able to find and fix a number of bugs in my SVG parsing code using libfuzzer in basically no time at all.

//
// A Swift property wrapper for adding "indirect" to struct properties.
// Enum supports this out of the box, but for some reason struct doesn't.
//
// This is useful when you want to do something recursive with structs like:
//
// struct Node {
// var next: Node?
// }
//
@jspahrsummers
jspahrsummers / GHReadWriteQueue.h
Last active December 22, 2016 16:15
Non-blocking mutual exclusion with readers and writers, for asynchronous operations that may span more than one GCD block (making a single concurrent GCD queue unsuitable).
//
// GHReadWriteQueue.h
// GitHub
//
// Created by Justin Spahr-Summers on 2014-03-24.
// Copyright (c) 2014 GitHub. All rights reserved.
//
#import <Foundation/Foundation.h>
/**
Provides the ability to verify key paths at compile time.
If "keyPath" does not exist, a compile-time error will be generated.
Example:
// Verifies "isFinished" exists on "operation".
NSString *key = SQKeyPath(operation, isFinished);
// Verifies "isFinished" exists on self.
INFO=$( echo $TARGET_BUILD_DIR )/$( echo $INFOPLIST_PATH | sed -e 's/\.plist$//' )
echo $INFO
TAG=
COMMIT=
CURRENT=
CURRENT_BUILD=
GITPATH=/usr/bin:/usr/local/bin:/usr/local/git/bin
PATH=$PATH:$GITPATH; export PATH
if [ -z $( which git ) ]; then
///////////////////////////////////////////////////////////////////////////////////////////
#pragma mark - Warn if we KVO a weak property
// Doesn't support key paths.
static BOOL PSPDFIsWeakProperty(id object, NSString *keyPath) {
objc_property_t property = class_getProperty([object class], keyPath.UTF8String);
if (property) {
// https://developer.apple.com/library/mac/documentation/cocoa/conceptual/objcruntimeguide/articles/ocrtpropertyintrospection.html
const char *attributes = property_getAttributes(property);
return attributes && strstr(attributes, ",W");
@mattt
mattt / uiappearance-selector.md
Last active September 24, 2024 12:59
A list of methods and properties conforming to `UIAppearance` as of iOS 12 Beta 3

Generate the list yourself:

$ cd /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS*.sdk/System/Library/Frameworks/UIKit.framework/Headers
$ grep UI_APPEARANCE_SELECTOR ./*     | \
  sed 's/NS_AVAILABLE_IOS(.*)//g'     | \
  sed 's/NS_DEPRECATED_IOS(.*)//g'    | \
  sed 's/API_AVAILABLE(.*)//g'        | \
  sed 's/API_UNAVAILABLE(.*)//g'      | \
 sed 's/UI_APPEARANCE_SELECTOR//g' | \
@steipete
steipete / gist:4666527
Created January 29, 2013 18:43
Exif -> UIImageOrientation
// Convert an EXIF image orientation to an iOS one.
// reference see here: http://sylvana.net/jpegcrop/exif_orientation.html
+ (UIImageOrientation) exifOrientationToiOSOrientation:(int)exifOrientation {
UIImageOrientation o = UIImageOrientationUp;
switch (exifOrientation) {
case 1: o = UIImageOrientationUp; break;
case 3: o = UIImageOrientationDown; break;
case 8: o = UIImageOrientationLeft; break;
case 6: o = UIImageOrientationRight; break;
@steipete
steipete / gist:3933090
Created October 22, 2012 18:13
Simple main thread usage detector that I'm using in PSPDFKit to find performance problems early on.
// Smart little helper to find main thread hangs. Enable in appDidFinishLaunching.
// Only available with source code in DEBUG mode.
@interface PSPDFHangDetector : NSObject
+ (void)startHangDetector;
@end
@implementation PSPDFHangDetector
+ (void)startHangDetector {
#ifdef DEBUG
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active November 18, 2024 09:05
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S