We have made the decision to switch this server to cracked (also known as offline-mode).
This document explains why the switch is happening, when it will happen, what you need to do before the migration, and the server-side changes being made to support it.
- Prerequisites
- Why?
- When?
- Migration Checklist
- Why do I have to do all this?
- Username Rules
- Security Notice
- Server updates, mods, and changes
- For cracked players
- Recommended launchers
- Premium Java Edition
- Bedrock Edition (via Geyser)
- Cracked/offline accounts
- Ely.by accounts
To enable people who do not have a premium copy of Minecraft (or who play on Bedrock Edition) to join and play on this server seamlessly.
when everyone says they did it i guess
Important
Before the switch, a full backup of the world and player data will be created.
In the event of severe migration issues, we may restore affected inventories or locations where possible.
Under severe circumstances, the server may be rolled back to online-mode using a local Git backup.
The server may be unavailable for approximately 15–45 minutes during the migration.
Important
Complete these steps BEFORE the migration begins.
- Save your coordinates (
F3) - Store your items in safe storage blocks
- Keep your respawn point intact
- Remember your username
- Do NOT use Ender Chests or Minecart Chests during migration
You need your coordinates to find your base, camp, last location, or respawn point after the migration.
Open the debug menu using F3 (or Fn + F3 on some laptops) and look for the XYZ field.
Example:
XYZ: 774.257 / 21.00000 / 1637.385
Store the X and Z coordinates. Keep the Y coordinate only if necessary.
Store all items, including armor, in safe storage blocks.
Safe options include:
- Chest / Double Chest
- Barrel
- Shulker Box
Warning
Do NOT use Minecart Chests or Ender Chests during migration.
These are significantly more likely to lose or desynchronize data during UUID migration.
Do not break your bed or respawn anchor before the migration.
After the switch, use your saved coordinates to return to your respawn location and set it again if necessary.
Technical explanation about UUID migration
Minecraft uses UUIDs to store player data such as inventory, advancements, pets, levels, and respawn points.
In online-mode, these UUIDs are provided by Mojang/Microsoft authentication servers.
After switching to offline-mode, the server generates different UUIDs for players instead.
This means the server may treat your old online-mode profile and your new offline-mode profile as two separate players.
Your Minecraft username becomes your account identity on the server.
- Do not change your username after registering your PIN/account unless instructed.
- Premium, Ely.by, and Bedrock players may have prefixes or authentication differences handled automatically by Floodgate/Auth.
Caution
Anyone who knows your PIN can log into your account on the server.
Do NOT use easy PINs such as:
12340000- birth years
- repeated digits
/register <PIN> <PIN>
/login <PIN>
To better accommodate the switch, new mods will be installed to stabilize the cracked experience.
| Mod | Purpose |
|---|---|
| Auth | Allows cracked players to register and authenticate using a PIN |
| Orebfuscator | Prevents X-ray cheating and ore visibility exploits |
| Geyser | Allows Bedrock Edition players to connect to the Java server |
| Floodgate | Handles authentication between premium, cracked, and Bedrock players |
| SkinsRestorer | Restores skins for Ely.by, premium, and Bedrock-authenticated players |
| ViaFabricPlus | Allows players across multiple Minecraft versions to connect simultaneously |
Players on multiple supported Minecraft versions (including compatible Bedrock versions) will be able to connect without major compatibility issues.
You may be playing on this server for the first time.
To improve your experience, we recommend installing these mods if your launcher and mod loader support them (Quilt, Fabric, or NeoForge recommended).
| Mod | Purpose |
|---|---|
| Simple Voice Chat | Adds proximity voice chat |
| AppleSkin | Improves hunger and saturation UI information |
| Bobby | Caches chunks locally and keeps rendering previously loaded terrain beyond the server render distance |
The server render distance is intentionally low (4 chunks).
Bobby helps by caching chunks client-side so previously loaded terrain remains visible outside the server render distance.
- Prism Launcher
- ATLauncher
- MultiMC forks
Warning
TLauncher, Legacy Launcher, TL Legacy, and SKLauncher are not considered safe to use.