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Vulkan GL format map
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constexpr struct FormatEntry { | |
GLInternalFormat glFormat; | |
u32 glPixelFormat; | |
u32 glPixelType; | |
vk::Format vkFormat; | |
} formatMap[] = { | |
// 8bit | |
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, vk::Format::r8Unorm}, | |
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, vk::Format::r8g8Unorm}, | |
{GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, vk::Format::r8g8b8Unorm}, | |
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, vk::Format::r8g8b8a8Unorm}, | |
{GL_SR8, GL_RED, GL_UNSIGNED_BYTE, vk::Format::r8Srgb}, | |
{GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE, vk::Format::r8g8b8Srgb}, | |
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, vk::Format::r8g8b8a8Srgb}, | |
{GL_R8_SNORM, GL_RED, GL_BYTE, vk::Format::r8Snorm}, | |
{GL_RG8_SNORM, GL_RED, GL_BYTE, vk::Format::r8g8Snorm}, | |
{GL_RGB8_SNORM, GL_RED, GL_BYTE, vk::Format::r8g8b8Snorm}, | |
{GL_RGBA8_SNORM, GL_RED, GL_BYTE, vk::Format::r8g8b8a8Snorm}, | |
{GL_R8I, GL_RED_INTEGER, GL_BYTE, vk::Format::r8Sint}, | |
{GL_RG8I, GL_RG_INTEGER, GL_BYTE, vk::Format::r8g8Sint}, | |
{GL_RGB8I, GL_RGB_INTEGER, GL_BYTE, vk::Format::r8g8b8Sint}, | |
{GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, vk::Format::r8g8b8a8Sint}, | |
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, vk::Format::r8Uint}, | |
{GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, vk::Format::r8g8Uint}, | |
{GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, vk::Format::r8g8b8Uint}, | |
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, vk::Format::r8g8b8a8Uint}, | |
// 16it | |
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, vk::Format::r16Unorm}, | |
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, vk::Format::r16g16Unorm}, | |
{GL_RGB16, GL_RGB, GL_UNSIGNED_SHORT, vk::Format::r16g16b16Unorm}, | |
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, vk::Format::r16g16b16a16Unorm}, | |
{GL_R16F, GL_RED, GL_HALF_FLOAT, vk::Format::r16Sfloat}, | |
{GL_RG16F, GL_RG, GL_HALF_FLOAT, vk::Format::r16g16Sfloat}, | |
{GL_RGB16F, GL_RGB, GL_HALF_FLOAT, vk::Format::r16g16b16Sfloat}, | |
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, vk::Format::r16g16b16a16Sfloat}, | |
{GL_R16_SNORM, GL_RED, GL_SHORT, vk::Format::r16Snorm}, | |
{GL_RG16_SNORM, GL_RG, GL_SHORT, vk::Format::r16g16Snorm}, | |
{GL_RGB16_SNORM, GL_RGBA, GL_SHORT, vk::Format::r16g16b16Snorm}, | |
{GL_R16I, GL_RED_INTEGER, GL_SHORT, vk::Format::r16Sint}, | |
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, vk::Format::r16g16Sint}, | |
{GL_RGB16I, GL_RGB_INTEGER, GL_SHORT, vk::Format::r16g16b16Sint}, | |
{GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, vk::Format::r16g16b16a16Sint}, | |
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, vk::Format::r16Uint}, | |
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, vk::Format::r16g16Uint}, | |
{GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, vk::Format::r16g16b16Uint}, | |
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, vk::Format::r16g16b16a16Uint}, | |
// 32bit | |
{GL_R32F, GL_RED, GL_FLOAT, vk::Format::r32Sfloat}, | |
{GL_RG32F, GL_RG, GL_FLOAT, vk::Format::r32g32Sfloat}, | |
{GL_RGBA32F, GL_RGBA, GL_FLOAT, vk::Format::r32g32b32a32Sfloat}, | |
{GL_R32I, GL_RED_INTEGER, GL_INT, vk::Format::r32Sint}, | |
{GL_RG32I, GL_RG_INTEGER, GL_INT, vk::Format::r32g32Sint}, | |
{GL_RGB32I, GL_RGB_INTEGER, GL_INT, vk::Format::r32g32b32Sint}, | |
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT, vk::Format::r32g32b32a32Sint}, | |
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, vk::Format::r32Uint}, | |
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, vk::Format::r32g32Uint}, | |
{GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT, vk::Format::r32g32b32Uint}, | |
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, vk::Format::r32g32b32a32Uint}, | |
}; |
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