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require 'oekaki' | |
Width, Height = 400, 300 | |
CircumcircleR = 0.8 | |
def incircle(a, b, c) | |
l, m, n = (b - a).norm, (c - b).norm, (a - c).norm | |
q = l + m + n | |
po = a * (m / q) + b * (n / q) + c * (l / q) | |
r = sqrt((q / 2 - l) * (q / 2 - m) * (q / 2 - n) * 2 / q) | |
[po, r] | |
end | |
class Vector | |
def to_w | |
l = Height / 2 | |
Vector[Width / 2 + self[0] * l, l - self[1] * l] | |
end | |
end | |
get_po = proc {|θ| Vector[cos(θ), sin(θ)] * CircumcircleR} | |
rv = proc {PI * (rand + 1) * 0.005} | |
angle = [0.5 * 2 * PI, 1.17 * 2 * PI, 1.83 * 2 * PI] | |
step = [rv.call, rv.call, -rv.call] | |
Oekaki.app width: Width, height: Height do | |
draw {clear} | |
timer(30) do | |
clear | |
a, b, c = get_po[angle[0]], get_po[angle[1]], get_po[angle[2]] | |
color(0, 65535, 0) | |
line(a.to_w[0], a.to_w[1], b.to_w[0], b.to_w[1]) | |
line(b.to_w[0], b.to_w[1], c.to_w[0], c.to_w[1]) | |
line(c.to_w[0], c.to_w[1], a.to_w[0], a.to_w[1]) | |
color(65535, 0, 65535) | |
circle(false, Width / 2, Height / 2, CircumcircleR * Height / 2) | |
color(65535, 65535, 0) | |
po, r = incircle(a, b, c) | |
circle(true, po.to_w[0], po.to_w[1], r * Height / 2) | |
angle = angle.map.with_index {|θ, i| θ + step[i]} | |
end | |
end |
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