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May 6, 2016 07:25
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require 'bundler/setup' | |
require 'opengl' | |
require 'glut' | |
include Gl, Glut | |
class BitMap | |
def initialize(width, height, dpi = 96) | |
@width = width | |
@height = height | |
@line_size = width * 3 + (4 - (width * 3) % 4) % 4 | |
@buf_size = @line_size * height | |
@buf = ("\000" * @buf_size).encode('BINARY') | |
@bit_count = 24 | |
@compression = 0 # 圧縮無し | |
@size_image = 0 | |
@x_pix_per_meter = (39.375 * dpi).round | |
@y_pix_per_meter = (39.375 * dpi).round | |
@clr_used = 0 | |
@cir_important = 0 | |
end | |
attr_accessor :buf | |
attr_reader :width, :height | |
# BMPファイルを出力する | |
def write(filename) | |
file_size = 14 + 40 + @buf_size | |
data_offset = 14 + 40 | |
open(filename, "wb") do |f| | |
f.print 'BM' | |
f.print [file_size, 0, data_offset].pack("l*") | |
f.print [40, @width, @height].pack("l*") | |
f.print [1, @bit_count].pack("S*") | |
f.print [@compression, @size_image, | |
@x_pix_per_meter, @y_pix_per_meter, | |
@clr_used, @cir_important].pack("l*") | |
f.print @buf | |
end | |
end | |
def self.gl_capture(fname) | |
x = glutGet(GLUT_WINDOW_WIDTH) | |
y = glutGet(GLUT_WINDOW_HEIGHT) | |
bitmap = BitMap.new(x, y) | |
glPixelStorei(GL_PACK_ALIGNMENT, 1) | |
imgdata = glReadPixels(0, 0, x, y, GL_BGR, GL_UNSIGNED_BYTE).unpack("H*")[0] | |
data = "" | |
y.times do |j| | |
(x * 3).times {|i| data += imgdata[6 * x * j + i * 2, 2].to_i(16).chr} | |
data += "\x00" * ((4 - 3 * x % 4) % 4) | |
end | |
bitmap.buf = data | |
bitmap.write(fname) | |
end | |
end | |
if __FILE__ == $0 | |
def init | |
glClearColor(0, 0, 255, 1) | |
end | |
display = proc do | |
vertex = [-0.9, 0.9, 0.9, 0.9, 0, -0.9] | |
glClear(GL_COLOR_BUFFER_BIT) | |
glEnableClientState(GL_VERTEX_ARRAY) | |
glVertexPointer(2, GL_FLOAT, 0, vertex) | |
glLineWidth(3) #線の太さ | |
glColor3f(0, 1, 0) | |
glDrawArrays(GL_LINE_LOOP, 0, 3) | |
BitMap.gl_capture("sample.bmp") | |
glFlush | |
end | |
Width = Height = 101 | |
glutInit | |
glutInitWindowSize(Width, Height) | |
glutInitWindowPosition(200, 100) | |
glutCreateWindow("Triangle") | |
init | |
glutDisplayFunc(display) | |
glutMainLoop | |
end |
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