-
-
Save octoConnors/11197666 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Author Connorses | |
Title Jump Fox | |
noundo | |
realtime_interval 0.2 | |
======== | |
OBJECTS | |
======== | |
background | |
lightblue | |
fox_R2 | |
orange red | |
..... | |
..00. | |
.1100 | |
0.11. | |
.0..0 | |
fox_R1 | |
orange red | |
..... | |
..00. | |
.1100 | |
0.11. | |
.000. | |
fox_L2 | |
orange red | |
..... | |
.00.. | |
0001. | |
.11.0 | |
0..0. | |
fox_L1 | |
orange red | |
..... | |
.00.. | |
0001. | |
.11.0 | |
.000. | |
floor | |
darkbrown lightbrown brown | |
11111 | |
02202 | |
00000 | |
00000 | |
00000 | |
wall | |
darkbrown | |
goal | |
green brown darkbrown black | |
00000 | |
03330 | |
03330 | |
02220 | |
01110 | |
turtle_R | |
green darkgreen | |
..... | |
..... | |
.000. | |
.0001 | |
.1.1. | |
turtle_L | |
green darkgreen | |
..... | |
..... | |
.000. | |
1000. | |
.1.1. | |
move | |
transparent | |
======= | |
LEGEND | |
======= | |
. = background | |
# = wall | |
% = floor | |
f = fox_R1 | |
t = turtle_R | |
player = fox_R1 or Fox_R2 or fox_L1 or fox_L2 | |
solid = wall or floor | |
turtle = turtle_L or turtle_R | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
background | |
goal | |
move | |
player, turtle, solid | |
====== | |
RULES | |
====== | |
[vertical player] -> cancel | |
[move no player] -> [ ] | |
[stationary fox_R2 move] -> [right fox_R1 move] | |
[stationary fox_L2 move] -> [left fox_L1 move] | |
[right player no move] -> [fox_R2 move] | |
[left player no move] -> [fox_L2 move] | |
[right fox_R1 move] -> [right fox_R1] | |
[left fox_L1 move] -> [left fox_L1] | |
(How to check player didn't move:) | |
( [player no move] [x1] -> [player] [x2]) | |
[player no move] [stationary turtle_R] -> [player] [right turtle_R] | |
[player no move] [stationary turtle_L] -> [player] [left turtle_L] | |
right [right turtle|solid] -> [left turtle_L|solid] | |
left [left turtle|solid] -> [right turtle_R|solid] | |
============== | |
WINCONDITIONS | |
============== | |
======= | |
LEVELS | |
======= | |
...... | |
.f.... | |
%%%%%% | |
#....# | |
#t...# | |
%%%%%% |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment