-
-
Save octoConnors/7381081 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
title Elevator Simulator | |
author Connorses | |
homepage http://connorses.deviantart.com/ | |
background_color darkblue | |
again_interval 0.1 | |
run_rules_on_level_start | |
key_repeat_interval 0.4 | |
======== | |
OBJECTS | |
======== | |
stillplayer | |
black | |
upplayer | |
black | |
downplayer | |
black | |
background | |
blue | |
eb | |
orange | |
bb | |
grey | |
stop | |
yellow | |
..... | |
..... | |
..... | |
..... | |
..... | |
cap | |
yellow | |
..... | |
..... | |
..... | |
..... | |
..... | |
elev | |
black | |
wall | |
darkgrey | |
person | |
black | |
.00.. | |
0000. | |
0000. | |
.00.. | |
.00.. | |
one | |
white | |
..0.. | |
.00.. | |
..0.. | |
..0.. | |
.000. | |
two | |
white | |
..0.. | |
.0.0. | |
...0. | |
..0.. | |
.000. | |
three | |
white | |
.000. | |
...0. | |
..0.. | |
...0. | |
.00.. | |
four | |
white | |
.0.0. | |
.0.0. | |
.000. | |
...0. | |
...0. | |
first | |
white | |
..0.. | |
.00.. | |
..0.. | |
..0.. | |
.000. | |
second | |
white | |
..0.. | |
.0.0. | |
...0. | |
..0.. | |
.000. | |
third | |
white | |
.000. | |
...0. | |
..0.. | |
...0. | |
.00.. | |
fourth | |
white | |
.0.0. | |
.0.0. | |
.000. | |
...0. | |
...0. | |
count | |
red | |
..0.. | |
.000. | |
.000. | |
.000. | |
..0.. | |
checker | |
darkblue | |
======= | |
LEGEND | |
======= | |
# = elev | |
% = wall | |
| = eb | |
] = bb | |
. = background | |
s = stop | |
q = cap | |
w = elev and cap | |
p = stillplayer and stop | |
1 = one and bb | |
2 = two and bb | |
3 = three and bb | |
4 = four and bb | |
a = first | |
b = second | |
c = third | |
d = fourth | |
* = count | |
! = checker | |
player = stillplayer | |
number = one or two or three or four | |
floor = first or second or third or fourth | |
======= | |
SOUNDS | |
======= | |
Sfx0 8208700 | |
Sfx1 57054507 | |
================ | |
COLLISIONLAYERS | |
================ | |
background | |
eb,bb | |
elev, player, wall, upplayer, downplayer | |
number, floor, stop, cap, count, checker | |
person | |
====== | |
RULES | |
====== | |
[person] -> [] | |
[> player|cap] -> [player|cap] | |
[upplayer stop] -> [stillplayer stop] | |
[up player] -> [upplayer] | |
[upplayer] -> [up upplayer] again | |
[elev][> upplayer] -> [> elev][> upplayer] | |
[eb number ][> upplayer] -> [> eb > number ][> upplayer] | |
[eb ][> upplayer] -> [> eb ][> upplayer] | |
[downplayer stop] -> [stillplayer stop] | |
[down player] -> [downplayer] | |
[downplayer] -> [down downplayer] again | |
[elev][> downplayer] -> [> elev][> downplayer] | |
[eb number ][> downplayer] -> [> eb > number ][> downplayer] | |
[eb ][> downplayer] -> [> eb ][> downplayer] | |
right [action player] [one |...|first ] -> [action player] [|...|first ] again | |
right [action player] [two |...|second] -> [action player] [|...|second] again | |
right [action player] [three|...|third ] -> [action player] [|...|third ] again | |
right [action player] [four |...|fourth] -> [action player] [|...|fourth] again | |
left [action player] [number|no number|...|eb no number] -> [action player] [||...|eb number] again | |
left [action player] [checker|no count] -> restart | |
right random [action player] [no count|count] -> [action player] [|] | |
late down [number|no person] -> [number|person] | |
============== | |
WINCONDITIONS | |
============== | |
no number | |
======= | |
LEVELS | |
======= | |
message Get everyone to their floor. | |
message Use as few moves as possible! | |
....*****! | |
q......... | |
s..%%%%%%% | |
...%]]]]1c | |
...%]]]]]] | |
s..%%%%%%% | |
...%]]331b | |
...%]]]]]] | |
p##%%%%%%% | |
w||%]]]22a | |
#||%]]]]]] | |
###%%%%%%% | |
message Level Complete! | |
.......****! | |
q........... | |
s....%%%%%%% | |
.....%]1212c | |
.....%]]]]]] | |
s....%%%%%%% | |
.....%]]]31b | |
.....%]]]]]] | |
p####%%%%%%% | |
w||||%]]]33a | |
#||||%]]]]]] | |
#####%%%%%%% | |
message Level Complete! | |
......*****! | |
q........... | |
s....%%%%%%% | |
.....%]2323d | |
.....%]]]]]] | |
s....%%%%%%% | |
.....%]1111c | |
.....%]]]]]] | |
s....%%%%%%% | |
.....%]]]33b | |
.....%]]]]]] | |
p####%%%%%%% | |
w||||%]4444a | |
#||||%]]]]]] | |
#####%%%%%%% | |
message Level Complete! | |
.....******! | |
q........... | |
s....%%%%%%% | |
.....%]]]33d | |
.....%]]]]]] | |
s....%%%%%%% | |
.....%]]]1]c | |
.....%]]]]]] | |
s....%%%%%%% | |
.....%]]]43b | |
.....%]]]]]] | |
p####%%%%%%% | |
w||||%]4442a | |
#||||%]]]]]] | |
#####%%%%%%% | |
message Game Complete! |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment