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Title Color Slider | |
again_interval 0.05 | |
run_rules_on_level_start | |
color_palette c64 | |
======== | |
OBJECTS | |
======== | |
r | |
red | |
..00. | |
.0000 | |
.0000 | |
..00. | |
..... | |
o | |
orange | |
..00. | |
.0000 | |
.0000 | |
..00. | |
..... | |
y | |
yellow | |
..00. | |
.0000 | |
.0000 | |
..00. | |
..... | |
g | |
green | |
..00. | |
.0000 | |
.0000 | |
..00. | |
..... | |
b | |
blue | |
..00. | |
.0000 | |
.0000 | |
..00. | |
..... | |
p | |
purple | |
..00. | |
.0000 | |
.0000 | |
..00. | |
..... | |
background | |
black darkgreen | |
10000 | |
10000 | |
10000 | |
10000 | |
11111 | |
player1 | |
lightgreen | |
.0..0 | |
..... | |
..... | |
.0..0 | |
..... | |
pup | |
lightgreen | |
...0. | |
..000 | |
...0. | |
...0. | |
..... | |
pdown | |
lightgreen | |
...0. | |
...0. | |
..000 | |
...0. | |
..... | |
pleft | |
lightgreen | |
..0.. | |
.0000 | |
..0.. | |
..... | |
..... | |
pright | |
lightgreen | |
...0. | |
.0000 | |
...0. | |
..... | |
..... | |
clear | |
white | |
border | |
brown | |
======= | |
LEGEND | |
======= | |
color = r or o or y or g or b or p | |
color2 = r or o or y or g or b or p | |
. = background | |
+ = border and player1 | |
# = border | |
player = player1 or pup or pdown or pleft or pright | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
background | |
border, color | |
clear | |
player | |
====== | |
RULES | |
====== | |
[clear player] -> [player] | |
[up player] -> [pup ] | |
[down player] -> [pdown ] | |
[left player] -> [pleft ] | |
[right player] -> [pright] | |
up [pup ] [color|no border no color] -> [clear pup ] [up color| ] again | |
down [pdown ] [color|no border no color] -> [clear pdown ] [down color| ] again | |
left [pleft ] [color|no border no color] -> [clear pleft ] [left color| ] again | |
right [pright] [color|no border no color] -> [clear pright] [right color| ] again | |
[clear color] -> [ ] again | |
[player no clear] [r|r|r] -> [player] [clear r|clear r|clear r] again | |
[player no clear] [o|o|o] -> [player] [clear o|clear o|clear o] again | |
[player no clear] [y|y|y] -> [player] [clear y|clear y|clear y] again | |
[player no clear] [g|g|g] -> [player] [clear g|clear g|clear g] again | |
[player no clear] [b|b|b] -> [player] [clear b|clear b|clear b] again | |
[player no clear] [p|p|p] -> [player] [clear p|clear p|clear p] again | |
============== | |
WINCONDITIONS | |
============== | |
======= | |
LEVELS | |
======= | |
+######### | |
#........# | |
#........# | |
#........# | |
#r.......# | |
#br......# | |
#br......# | |
#gbg.....# | |
#yygy....# | |
########## | |
+######### | |
#........# | |
#...rr...# | |
#.br..g..# | |
#..bbg.y.# | |
#.....g..# | |
#....yy..# | |
#........# | |
#........# | |
########## | |
+######### | |
#..#..#..# | |
#.....#..# | |
#........# | |
#.......y# | |
#......#.# | |
##.y#....# | |
##.....#y# | |
##..####.# | |
########## | |
+######### | |
#...#....# | |
#........# | |
##.......# | |
#.#..#...# | |
#....#...# | |
#...p#...# | |
#....gp..# | |
#...gpg..# | |
########## | |
+######### | |
#ppg#....# | |
#gp......# | |
#g.......# | |
#....#...# | |
#....#...# | |
#....#...# | |
###......# | |
#........# | |
########## |
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