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Different versions of new operator
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#include <iostream> | |
struct Object | |
{ | |
Object(int n = 0) : n(n) | |
{ std::cout << '[' << n << ']' << " Object::Object()" << std::endl; } | |
~Object() | |
{ std::cout << '[' << n << ']' << " Object::~Object()" << std::endl; } | |
int n; | |
}; | |
char * buffer[100]; | |
int main() | |
{ | |
{ | |
Object obj1(11); | |
} | |
Object * obj2 = new Object(22); | |
delete obj2; | |
Object * obj3 = new(buffer) Object(33); | |
obj3->~Object(); | |
try | |
{ | |
Object * obj4 = new Object[1000000000000]; | |
delete[] obj4; | |
} | |
catch(std::bad_alloc e) | |
{ | |
std::cout << "exception: cannot allocate 1000000000000 objects" << std::endl; | |
} | |
Object * obj5 = new(std::nothrow) Object[1000000000000]; | |
if (obj5) | |
{ | |
delete[] obj5; | |
} | |
else | |
{ | |
std::cout << "null pointer: cannot allocate 1000000000000 objects" << std::endl; | |
} | |
} |
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