Created
December 30, 2015 21:37
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var keyboard = [ | |
["q", "w", "e", "r", "t", "y"], | |
["a", "s", "d", "f", "g", "h"], | |
["z", "x", "c", "v", "b", "n"] | |
] | |
var flippedX = false; | |
var flippedY = false; | |
var shifted = 0; | |
function flipX() { | |
flippedX = flippedX ? false : true; | |
} | |
function flipY() { | |
flippedY = flippedY ? false : true; | |
} | |
function shiftBy(i) { | |
shifted = i; | |
} | |
function lookup(c) { | |
var x = c[1]; | |
var y = c[0]; | |
if(shifted !== 0) { | |
y = (Math.floor((shifted + x)/keyboard[y].length)) % keyboard.length; | |
x = (shifted + x) % keyboard[y].length; | |
} | |
if(flippedY) { | |
y = keyboard.length - 1 - y; | |
} | |
if(flippedX) { | |
x = keyboard[y].length - 1 - x; | |
} | |
return [y, x]; | |
} | |
function read(c) { | |
var ct = lookup(c); | |
console.log(ct); | |
console.log(keyboard[ct[0]][ct[1]]); | |
} | |
flipX() | |
read([0,0]); | |
flipY() | |
read([0,0]); | |
shiftBy(3) | |
read([0,0]); |
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