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Last active April 11, 2025 20:48
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SkipWhenPreviousJobIsRunningAttribute.cs
// Zero-Clause BSD (more permissive than MIT, doesn't require copyright notice)
//
// Permission to use, copy, modify, and/or distribute this software for any purpose
// with or without fee is hereby granted.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
// INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
// OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
// TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
// THIS SOFTWARE.
// Hangfire.Core 1.8+ is required, for previous versions please see revision from year 2022.
using System;
using System.Collections.Generic;
using Hangfire.Client;
using Hangfire.Common;
using Hangfire.States;
using Hangfire.Storage;
namespace ConsoleApp28
{
public class SkipWhenPreviousJobIsRunningAttribute : JobFilterAttribute, IClientFilter, IApplyStateFilter
{
public void OnCreating(CreatingContext context)
{
// We can't handle old storages
if (!(context.Connection is JobStorageConnection connection)) return;
// We should run this filter only for background jobs based on
// recurring ones
if (!context.Parameters.TryGetValue("RecurringJobId", out var parameter)) return;
var recurringJobId = parameter as string;
// RecurringJobId is malformed. This should not happen, but anyway.
if (String.IsNullOrWhiteSpace(recurringJobId)) return;
var running = connection.GetValueFromHash($"recurring-job:{recurringJobId}", "Running");
if ("yes".Equals(running, StringComparison.OrdinalIgnoreCase))
{
context.Canceled = true;
}
}
public void OnCreated(CreatedContext filterContext)
{
}
public void OnStateApplied(ApplyStateContext context, IWriteOnlyTransaction transaction)
{
if (context.NewState is EnqueuedState)
{
ChangeRunningState(context, "yes");
}
else if ((context.NewState.IsFinal && !FailedState.StateName.Equals(context.OldStateName, StringComparison.OrdinalIgnoreCase)) ||
(context.NewState is FailedState))
{
ChangeRunningState(context, "no");
}
}
public void OnStateUnapplied(ApplyStateContext context, IWriteOnlyTransaction transaction)
{
}
private static void ChangeRunningState(ApplyStateContext context, string state)
{
// We can't handle old storages
if (!(context.Connection is JobStorageConnection connection)) return;
// Obtaining a recurring job identifier
var recurringJobId = context.GetJobParameter<string>("RecurringJobId", allowStale: true);
if (String.IsNullOrWhiteSpace(recurringJobId)) return;
if (context.Storage.HasFeature(JobStorageFeatures.Transaction.AcquireDistributedLock))
{
// Acquire a lock in newer storages to avoid race conditions
((JobStorageTransaction)context.Transaction).AcquireDistributedLock(
$"lock:recurring-job:{recurringJobId}",
TimeSpan.FromSeconds(5));
}
// Checking whether recurring job exists
var recurringJob = connection.GetValueFromHash($"recurring-job:{recurringJobId}", "Job");
if (String.IsNullOrEmpty(recurringJob)) return;
// Changing the running state
context.Transaction.SetRangeInHash(
$"recurring-job:{recurringJobId}",
new[] { new KeyValuePair<string, string>("Running", state) });
}
}
}
@Rookian
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Rookian commented Mar 17, 2025

Am I right, that this attribute would not prevent a recurring job to be run when the job was already manually triggered by a user?

@sunnamed434
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In my case I've had a problem when a concurrent job was stuck in kind of "loop" (so sometimes the job was stuck and didn't run at all for hours,days..), that was because I was making a lot "Task.Run(...)" in other services which are not related to Hangfire, so I simply moved most of my Task.Run to System.Threading.Channels.Channel and all works well now

@david-alonso-su
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It's works perfect. Many thanks.

But it not work if you place the attribute in a interface.

This is OK

[SkipWhenPreviousJobIsRunning]
public class JobWithITaskDelay90Sec : ITask<bool>

This not working.

public class JobWithITaskDelay90Sec : ITask<bool>
{
}

[SkipWhenPreviousJobIsRunning]
public interface ITask<TResult>
{
}

@sven-neubert-syzygy
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Thank you for providing this code. It perfectly matches the functionality I was looking for.

Unfortunately, it doesn't work for me. Initially, it seemed to work fine on my local setup with a single Hangfire instance, although I didn't test it for very long.

Now that I've deployed it to four test instances, I'm seeing multiple instances of the same RecurringJob running simultaneously. I created a dummy job with Task.Delay for 10 minutes, which starts every minute. It ran overnight, and the test instances were restarted by IIS at some point during the night. Now, I have multiple instances of this job running concurrently.

@ejk34
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ejk34 commented Apr 11, 2025

I'm curious about how this differs from Hangfire Ace's concurrency and throttling via mutex?

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