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d3d compression
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| /** | |
| Compile with MSVC : cl /EHsc d3dpack.cpp | |
| C:\d3dpack e C:\windows\system32\cmd.exe cmd.packed | |
| Direct 3D Compression Example. | |
| SHA256("C:\windows\system32\cmd.exe") : b99d61d874728edc0918ca0eb10eab93d381e7367e377406e65963366c874450 | |
| Compressing "C:\windows\system32\cmd.exe" -> "cmd.packed" | |
| Compressed ratio : 57% | |
| SHA256("cmd.packed") : 0fe06557a1aadda6d78614de943b8f74b4332f3ca63d4494900b16df99ea16b5 | |
| C:\d3dpack d cmd.packed cmd.bin | |
| Direct 3D Compression Example. | |
| SHA256("cmd.packed") : 0fe06557a1aadda6d78614de943b8f74b4332f3ca63d4494900b16df99ea16b5 | |
| Decompressing "cmd.packed" -> "cmd.bin" | |
| Decompressed ratio : 57% | |
| SHA256("cmd.bin") : b99d61d874728edc0918ca0eb10eab93d381e7367e377406e65963366c874450 | |
| */ | |
| #include <cstdio> | |
| #include <cstdint> | |
| #include <cstdlib> | |
| #include <cstring> | |
| #include <string> | |
| #include <vector> | |
| #include <iostream> | |
| #include <fstream> | |
| #include <sstream> | |
| #include <iomanip> | |
| #include <windows.h> | |
| #include <d3dcompiler.h> | |
| #include <wincrypt.h> | |
| #pragma comment(lib, "advapi32") | |
| #pragma comment(lib, "d3dcompiler") | |
| #define SHA_256_HASH_LENGTH 32 | |
| bool | |
| SHA256(PBYTE pbInput, DWORD cbInput, BYTE bHash[SHA_256_HASH_LENGTH]) { | |
| HCRYPTHASH hHash = NULL; | |
| ULONG cbHash; | |
| HCRYPTPROV hProvider = NULL; | |
| BOOL bStatus = FALSE; | |
| do { | |
| bStatus = CryptAcquireContext(&hProvider, NULL, NULL, PROV_RSA_AES, CRYPT_VERIFYCONTEXT); | |
| if (!bStatus) break; | |
| bStatus = CryptCreateHash(hProvider, CALG_SHA_256, NULL, 0, &hHash); | |
| if (!bStatus) break; | |
| bStatus = CryptHashData(hHash, pbInput, cbInput, 0); | |
| if (!bStatus) break; | |
| cbHash = SHA_256_HASH_LENGTH; | |
| bStatus = CryptGetHashParam(hHash, HP_HASHVAL, bHash, &cbHash, 0); | |
| if (!bStatus) break; | |
| } while (FALSE); | |
| if (hHash) CryptDestroyHash(hHash); | |
| if (hProvider) CryptReleaseContext(hProvider, 0); | |
| return bStatus; | |
| } | |
| std::vector<BYTE> | |
| ReadFileData(std::string path) { | |
| std::ifstream instream(path, std::ios::in | std::ios::binary); | |
| std::vector<BYTE> data((std::istreambuf_iterator<char>(instream)), std::istreambuf_iterator<char>()); | |
| return data; | |
| } | |
| bool | |
| WriteFileData(std::string path, std::vector<BYTE> data) { | |
| std::ofstream outstream(path, std::ios::out | std::ios::binary); | |
| std::copy(data.begin(), data.end(), std::ostreambuf_iterator<char>(outstream)); | |
| return outstream.good(); | |
| } | |
| size_t | |
| CalcRatio(size_t Before, size_t After) { | |
| if (After <= UINT_MAX / 100) { | |
| After *= 100; | |
| } | |
| else { | |
| Before /= 100; | |
| } | |
| if (Before == 0) { | |
| Before = 1; | |
| } | |
| return (100 - (After / Before)); | |
| } | |
| std::string | |
| bin2hex(BYTE bin[], size_t size) { | |
| std::ostringstream s; | |
| for (size_t i=0; i<size; i++) | |
| s << std::hex << std::setfill('0') << std::setw(2) << std::nouppercase << (int)bin[i]; | |
| return s.str(); | |
| } | |
| void | |
| DumpHash(std::string infile, std::vector<BYTE> inbuf) { | |
| BYTE hash[SHA_256_HASH_LENGTH]; | |
| SHA256(inbuf.data(), inbuf.size(), hash); | |
| printf("SHA256(\"%s\") : %s\n", infile.c_str(), bin2hex(hash, 32).c_str()); | |
| } | |
| std::vector<BYTE> | |
| d3d_pack(std::vector<BYTE> inbuf) { | |
| D3D_SHADER_DATA dsa; | |
| ID3DBlob *blob; | |
| std::vector<BYTE> outbuf; | |
| dsa.pBytecode = inbuf.data(); | |
| dsa.BytecodeLength = inbuf.size(); | |
| HRESULT hr = D3DCompressShaders( | |
| 1, | |
| &dsa, | |
| D3D_COMPRESS_SHADER_KEEP_ALL_PARTS, | |
| &blob); | |
| if (hr == S_OK) { | |
| PBYTE buf = (PBYTE)blob->GetBufferPointer(); | |
| size_t len = blob->GetBufferSize(); | |
| outbuf.insert(outbuf.begin(), buf, buf + len); | |
| blob->Release(); | |
| } | |
| return outbuf; | |
| } | |
| std::vector<BYTE> | |
| d3d_depack(std::vector<BYTE> inbuf) { | |
| D3D_SHADER_DATA dsa; | |
| ID3DBlob *blob; | |
| std::vector<BYTE> outbuf; | |
| dsa.pBytecode = inbuf.data(); | |
| dsa.BytecodeLength = inbuf.size(); | |
| HRESULT hr = D3DDecompressShaders( | |
| inbuf.data(), | |
| inbuf.size(), | |
| 1, | |
| 0, | |
| 0, | |
| 0, | |
| &blob, | |
| NULL); | |
| if (hr == S_OK) { | |
| PBYTE buf = (PBYTE)blob->GetBufferPointer(); | |
| size_t len = blob->GetBufferSize(); | |
| outbuf.insert(outbuf.begin(), buf, buf + len); | |
| blob->Release(); | |
| } | |
| return outbuf; | |
| } | |
| int | |
| main(int argc, char *argv[]) { | |
| puts("\nDirect 3D Compression Example."); | |
| if (argc != 4) { | |
| printf("usage: d3dpack [e/d] <infile> <outfile>\n"); | |
| return 0; | |
| } | |
| if (argv[1][0] != 'e' && argv[1][0] != 'd') { | |
| printf("invalid parameters. first argument should be 'e' for encoding or 'd' for decoding.\n"); | |
| return 0; | |
| } | |
| bool depack = (argv[1][0] == 'd'); | |
| std::string infile = argv[2]; | |
| std::string outfile = argv[3]; | |
| std::vector<BYTE> inbuf = ReadFileData(infile); | |
| if (inbuf.empty()) { | |
| printf("%s could not be opened or is empty.\n", infile.c_str()); | |
| return 0; | |
| } | |
| DumpHash(infile, inbuf); | |
| printf("%s \"%s\" -> \"%s\"\n", | |
| depack ? "Decompressing" : "Compressing", | |
| infile.c_str(), | |
| outfile.c_str() | |
| ); | |
| std::vector<BYTE> outbuf; | |
| size_t ratio = 0; | |
| if (depack) { | |
| outbuf = d3d_depack(inbuf); | |
| ratio = CalcRatio(outbuf.size(), inbuf.size()); | |
| } else { | |
| outbuf = d3d_pack(inbuf); | |
| ratio = CalcRatio(inbuf.size(), outbuf.size()); | |
| } | |
| printf("%s ratio : %zd%%\n", | |
| depack ? "Decompressed" : "Compressed", | |
| ratio | |
| ); | |
| WriteFileData(outfile, outbuf); | |
| DumpHash(outfile, outbuf); | |
| return 0; | |
| } | |
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