Created
November 22, 2017 12:47
-
-
Save oeegee/5c9d19ee99c7c66f81cae82cfe0ab1b7 to your computer and use it in GitHub Desktop.
Redis Cluster 설치 (3 Master/3 Slave)
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
개발서버에 Redis 를 구성해보자 | |
Redis Cluster가 나온지 어언 1년이 넘었다. | |
이제 사용할만하다는 소문이 들린다. | |
구성 참조 : https://www.linode.com/docs/applications/big-data/how-to-install-and-configure-a-redis-cluster-on-ubuntu-1604 | |
(Ubuntu 버전이지만, 그래도 괜찮아~) | |
http://redisgate.com/redis/configuration/persistence.php (한국어) | |
http://intro2libsys.com/focused-redis-topics/day-one/intro-redis-cluster | |
http://blog.houzz.com/post/162981718143/migration-to-redis-cluster | |
https://willwarren.com/2017/10/redis-cluster-cheatsheet/ | |
Architecture | |
Figure demonstrating master-slave across three servers | |
설치 노드 구성 | |
master slave ip description | |
master1 : 6379 slave3 : 6479 180.70.98.176 n/a | |
master2 : 6379 slave1 : 6479 180.70.98.177 n/a | |
master3 : 6379 slave2 : 6479 180.70.98.178 n/a | |
설치 : root 계정으로 실행 | |
yum install make gcc libc6-dev tcl -y | |
vi /etc/sysctl.conf | |
------------------------------------------------------------ | |
# redis | |
vm.overcommit_memory = 1 | |
net.core.somaxconn = 1024 | |
$ sysctl -w vm.overcommit_memory=1 | |
$ sysctl -w net.core.somaxconn=1024 | |
$ echo never > /sys/kernel/mm/transparent_hugepage/enabled | |
hadoop 계정으로 실행 | |
cd /tmp; mkdir redis; wget http://download.redis.io/releases/redis-4.0.2.tar.gz | |
tar xfz redis-4.0.2.tar.gz | |
cd redis-4.0.2 | |
#./configure --prefix=/svc/redis | |
make install PREFIX=/svc/redis | |
mkdir -p /data/redis/; mkdir -p /opt/log/redis/; mkdir -p /opt/run/redis/ | |
#node1 | |
mkdir /data/redis/master1.rdb; mkdir /data/redis/slave3.rdb | |
#node2 | |
mkdir /data/redis/master2.rdb; mkdir /data/redis/slave1.rdb | |
#node3 | |
mkdir /data/redis/master3.rdb; mkdir /data/redis/slave2.rdb | |
redis start | |
# node1 | |
cd /svc/redis | |
bin/redis-server /svc/redis/master1_redis.conf; tail -f /opt/log/redis/* | |
bin/redis-server /svc/redis/slave3_redis.conf; tail -f /opt/log/redis/* | |
# node2 | |
cd /svc/redis | |
bin/redis-server /svc/redis/master2_redis.conf; tail -f /opt/log/redis/* | |
bin/redis-server /svc/redis/slave1_redis.conf; tail -f /opt/log/redis/* | |
# node3 | |
cd /svc/redis | |
bin/redis-server /svc/redis/master3_redis.conf; tail -f /opt/log/redis/* | |
bin/redis-server /svc/redis/slave2_redis.conf; tail -f /opt/log/redis/* | |
기동 시 나오는 warning 메세지 (3종 세트) | |
TCP backlog 경고 / overcommit_memory 경고 / THP 경고 | |
113442:C 22 Nov 20:47:55.097 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo | |
113442:C 22 Nov 20:47:55.097 # Redis version=4.0.2, bits=64, commit=00000000, modified=0, pid=113442, just started | |
113442:C 22 Nov 20:47:55.097 # Configuration loaded | |
113443:M 22 Nov 20:47:55.100 # Creating Server TCP listening socket 127.0.0.1:6379: bind: Address already in use | |
17103:C 22 Nov 21:04:52.787 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo | |
17103:C 22 Nov 21:04:52.787 # Redis version=4.0.2, bits=64, commit=00000000, modified=0, pid=17103, just started | |
17103:C 22 Nov 21:04:52.787 # Configuration loaded | |
17107:M 22 Nov 21:04:52.792 # WARNING: The TCP backlog setting of 511 cannot be enforced because /proc/sys/net/core/somaxconn is set to the lower value of 128. | |
17107:M 22 Nov 21:04:52.792 # Server initialized | |
root 계정으로 시스템 커널 파라메터를 아래와 같이 변경하지 않으면 redis 기동시 warning 메세지를 만나게 된다! | |
$ sysctl -w vm.overcommit_memory=1 | |
$ sysctl -w net.core.somaxconn=1024 | |
/etc/sysctl.conf | |
------------------------------------------------------------ | |
# redis | |
vm.overcommit_memory = 1 | |
net.core.somaxconn = 1024 | |
$ echo never > /sys/kernel/mm/transparent_hugepage/enabled | |
정상 메세지 | |
74602:C 22 Nov 21:14:34.545 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo | |
74602:C 22 Nov 21:14:34.546 # Redis version=4.0.2, bits=64, commit=00000000, modified=0, pid=74602, just started | |
74602:C 22 Nov 21:14:34.546 # Configuration loaded | |
74603:M 22 Nov 21:14:34.550 # Server initialized | |
start / stop 스크립트 (나중에... 오늘은 이만 실례!) | |
# TBD | |
process 확인 | |
$ ps -elf | grep redis | |
1 S hadoop 78065 1 0 80 0 - 34777 ep_pol 21:15 ? 00:00:00 bin/redis-server 127.0.0.1:6379 [cluster] | |
0 S hadoop 78069 77302 0 80 0 - 26986 inotif 21:15 pts/0 00:00:00 tail -f /opt/log/redis/master3.log | |
1 S hadoop 78141 1 0 80 0 - 33753 ep_pol 21:15 ? 00:00:00 bin/redis-server 127.0.0.1:6479 [cluster] | |
0 S hadoop 78404 72822 0 80 0 - 28166 pipe_w 21:19 pts/1 00:00:00 grep --color=auto redis | |
redis stop | |
# killall redis-server | |
master1_redis.conf : master2, master3 모두 master1 → masterN 로 변경한다 | |
# Redis configuration file example. | |
# | |
# Note that in order to read the configuration file, Redis must be | |
# started with the file path as first argument: | |
# | |
# ./redis-server /path/to/redis.conf | |
######################################################################################### | |
## Redis configuration [MASTER] | |
## | |
## [] Persistent | |
## | |
## RDB/AOF | |
## - RDB와 AOF는 아무연관이 없고, 둘 다 디스크에 저장하는 방식이라는 것, 동시 사용가능 | |
## - M/S 구성하고 SLAVE 에서 메모리를 덤프하는 형태로 사용하거나 실제 메모리 이하로 사용할것 | |
## | |
## [] 메모리 설정관련 | |
## | |
## Redis 자체는 64bit에서 메모리를 다루는 크기에 한계가 없지만 (다만 Key와 Value는 각각 하나당 최대 512MB가 한계다), | |
## 다음과 같은 기준으로 메모리를 할당하는 것이 좋다. | |
## | |
## 예를 들어 Core 4개를 가지고 있으며 메모리가 32GB인 장비를 사용한다면, 프로세스 별로 6GB 정도를 할당하는것이좋다. | |
## 즉,4*6=24GB정도의 메모리를 사용하면된다. | |
## | |
## Redis가 싱글스레드이 기 때문에, 하나의 Redis 서버를 하나의 장비에서 사용하는 것보다는 멀티 코어를 활용하기 위해 | |
## 여러개의 Redis서버를 한 서버에 띄우는것이 성능면에서 좋다 (단,관리비용은늘어난다). | |
## | |
## 여러개의 Redis 서버를 하나의 서버에 띄우면, RDB 저장으로 인해서 자식 프로세스가 생성된다. | |
## 즉 프로세스 4개와 RDB용 저장 프로세스를 합쳐 총 5개의 프로세스가 생성되더라도, 30GB(= 프로세스 5개 X 6GB)만 사용하므로 메모리에 여유가 있다. | |
## | |
## [] RDB | |
## - 메모리 내용을 디스크에 저장 | |
## - RDB 생성 시점 | |
## : SAVE 조건이 만족할때 | |
## : SLAVE 가 MASTER 에 SYNC 명령을 보냈을때 | |
## : SAVE 또는 BGSAVE 명령시에 | |
## - RDB 는 Fork 를 사용 | |
## : WRITE 가 많으면 메모리를 두배 사용하는 경우가 있음 | |
## - MASTER에서 RDB 사용시 아래 설정 필수 | |
## : stop-writes-on-bgsave-error no # yes로 설정시, rdb 저장 실패할때 모든 write에 error 발생 | |
## | |
## [] AOF (Append Only File) | |
## - REDIS 프로토콜을 그대로 저장 | |
## - 한번 이벤트 루프가 돌고 나서 WRITE 관련 명령을 디스크에 저장 | |
## : DISK 에 한번에 저장하는 데이터 양이 RDB 보다 적음 | |
## - 최초 부터 모든 로그를 가지고 있어서 UPDATE가 많으면 실제 데이터 보다 파일크기가 커질 수 있음 | |
## : 설정에 따라 rewrite 가 발생 (이것도 Fork 이용) | |
## | |
## Redis에서는 파일을 저장하는 방식은 두 가지로 나눈다. | |
## 첫 번째는 메모리에 있는 캐시 데이터를 순간적으로 RDB 파일로 덤 프하는 방식과 | |
## 메모리에 있는 캐시 데이터를 변경할 때마다 저장하는 AOF(Append-Only File) 방식으로 나눌 수 있다. | |
## | |
## RDB로 저장하는 방식은 Redis에서 임의의 프로세스를 fork(현재 실행 중인 프로세스 를 복사해서 또 다른 프로세스를 실행하는 방식) 해서 | |
## 메모리를 한 번에 많이 사용하여 캐시 데이터를 파일로 저장(snapshot)하게 하는 것이다. “save” 또는 “bgsave” 명령어를 이 용해서 최소 몇 번 변경 시 | |
## 매 몇 초마다 저장할 수 있게 설정할 수 있다. 완벽한 내구 성은 보장하지 않는다. | |
## 따라서 메모리를 많이 사용 중일 때는 성능이 저하되기도 하지 만, 백업 파일 때문에 문제가 일어날 때 바로 복구가 가능하다는 특성이 있다. | |
## AOF에 비해서 빨리 복구되는 장점이 있다. | |
## Master-Slave 구성하고 있는 구조에서 Master 또는 Slave 에 시스템 장애가 발생하여 사용할 수 없다면 RDB 파일을 만들고 복사해야 하는데, | |
## 이때 메모리가 2배 정도 늘어나 도록 해야 한다. 따라서 이를 위해 메모리가 부족해서 swap 파일을 생성해야 할 수도 있는 상황이 생길 수 있다. | |
## 바로 이 때 느려질 수 있다. 또한 RDB 파일을 생성하다 실패 하면 write 요청을 거절할 수 있기 때문에 “stop-writes-on-bgsave-error”의 값을 | |
## no로 하 거나 RDB 저장을 하지 않도록 하면 된다. | |
## | |
## AOF 방식은 완전히 내구성을 지닐 수 있는 방 안으로 Redis의 데이터가 변경된 이후 명령어의 로그가 저장된다. | |
## 설정 파일에서 appendonly라는 설정으로 확인할 수 있다. Write 요청 리퀘스트를 요청 그대로 AOF 파일 로 저장하기 때문에 디스크의 한계로 | |
## 파일 용량 제한이 이슈가 될 수 있다. | |
## | |
## 안정적인 특성을 가지고 있지만 요청 Write가 많은 상태에서 처리 중, 장애 발생 시 요청 리퀘스 트를 저장하지 못함으로서 생기는 데이터 손실은 있을 수 있다. | |
## 그리고 fsync 정책에 따 라 성능의 차이가 나는 것으로 알려져 있다. | |
########################################################################################## | |
# | |
# Note on units: when memory size is needed, it is possible to specify | |
# it in the usual form of 1k 5GB 4M and so forth: | |
# | |
# 1k => 1000 bytes | |
# 1kb => 1024 bytes | |
# 1m => 1000000 bytes | |
# 1mb => 1024*1024 bytes | |
# 1g => 1000000000 bytes | |
# 1gb => 1024*1024*1024 bytes | |
# | |
# units are case insensitive so 1GB 1Gb 1gB are all the same. | |
################################## INCLUDES ################################### | |
# Include one or more other config files here. This is useful if you | |
# have a standard template that goes to all Redis servers but also need | |
# to customize a few per-server settings. Include files can include | |
# other files, so use this wisely. | |
# | |
# Notice option "include" won't be rewritten by command "CONFIG REWRITE" | |
# from admin or Redis Sentinel. Since Redis always uses the last processed | |
# line as value of a configuration directive, you'd better put includes | |
# at the beginning of this file to avoid overwriting config change at runtime. | |
# | |
# If instead you are interested in using includes to override configuration | |
# options, it is better to use include as the last line. | |
# | |
# include /path/to/local.conf | |
# include /path/to/other.conf | |
################################## MODULES ##################################### | |
# Load modules at startup. If the server is not able to load modules | |
# it will abort. It is possible to use multiple loadmodule directives. | |
# | |
# loadmodule /path/to/my_module.so | |
# loadmodule /path/to/other_module.so | |
################################## NETWORK ##################################### | |
# By default, if no "bind" configuration directive is specified, Redis listens | |
# for connections from all the network interfaces available on the server. | |
# It is possible to listen to just one or multiple selected interfaces using | |
# the "bind" configuration directive, followed by one or more IP addresses. | |
# | |
# Examples: | |
# | |
# bind 192.168.1.100 10.0.0.1 | |
# bind 127.0.0.1 ::1 | |
# | |
# ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the | |
# internet, binding to all the interfaces is dangerous and will expose the | |
# instance to everybody on the internet. So by default we uncomment the | |
# following bind directive, that will force Redis to listen only into | |
# the IPv4 lookback interface address (this means Redis will be able to | |
# accept connections only from clients running into the same computer it | |
# is running). | |
# | |
# IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES | |
# JUST COMMENT THE FOLLOWING LINE. | |
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
bind 127.0.0.1 | |
# Protected mode is a layer of security protection, in order to avoid that | |
# Redis instances left open on the internet are accessed and exploited. | |
# | |
# When protected mode is on and if: | |
# | |
# 1) The server is not binding explicitly to a set of addresses using the | |
# "bind" directive. | |
# 2) No password is configured. | |
# | |
# The server only accepts connections from clients connecting from the | |
# IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain | |
# sockets. | |
# | |
# By default protected mode is enabled. You should disable it only if | |
# you are sure you want clients from other hosts to connect to Redis | |
# even if no authentication is configured, nor a specific set of interfaces | |
# are explicitly listed using the "bind" directive. | |
protected-mode yes | |
# Accept connections on the specified port, default is 6379 (IANA #815344). | |
# If port 0 is specified Redis will not listen on a TCP socket. | |
port 6379 | |
# TCP listen() backlog. | |
# | |
# In high requests-per-second environments you need an high backlog in order | |
# to avoid slow clients connections issues. Note that the Linux kernel | |
# will silently truncate it to the value of /proc/sys/net/core/somaxconn so | |
# make sure to raise both the value of somaxconn and tcp_max_syn_backlog | |
# in order to get the desired effect. | |
tcp-backlog 511 | |
# Unix socket. | |
# | |
# Specify the path for the Unix socket that will be used to listen for | |
# incoming connections. There is no default, so Redis will not listen | |
# on a unix socket when not specified. | |
# | |
# unixsocket /tmp/redis.sock | |
# unixsocketperm 700 | |
# Close the connection after a client is idle for N seconds (0 to disable) | |
timeout 0 | |
# TCP keepalive. | |
# | |
# If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence | |
# of communication. This is useful for two reasons: | |
# | |
# 1) Detect dead peers. | |
# 2) Take the connection alive from the point of view of network | |
# equipment in the middle. | |
# | |
# On Linux, the specified value (in seconds) is the period used to send ACKs. | |
# Note that to close the connection the double of the time is needed. | |
# On other kernels the period depends on the kernel configuration. | |
# | |
# A reasonable value for this option is 300 seconds, which is the new | |
# Redis default starting with Redis 3.2.1. | |
tcp-keepalive 300 | |
################################# GENERAL ##################################### | |
# By default Redis does not run as a daemon. Use 'yes' if you need it. | |
# Note that Redis will write a pid file in /var/run/redis.pid when daemonized. | |
#daemonize no | |
daemonize yes | |
# If you run Redis from upstart or systemd, Redis can interact with your | |
# supervision tree. Options: | |
# supervised no - no supervision interaction | |
# supervised upstart - signal upstart by putting Redis into SIGSTOP mode | |
# supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET | |
# supervised auto - detect upstart or systemd method based on | |
# UPSTART_JOB or NOTIFY_SOCKET environment variables | |
# Note: these supervision methods only signal "process is ready." | |
# They do not enable continuous liveness pings back to your supervisor. | |
supervised no | |
# If a pid file is specified, Redis writes it where specified at startup | |
# and removes it at exit. | |
# | |
# When the server runs non daemonized, no pid file is created if none is | |
# specified in the configuration. When the server is daemonized, the pid file | |
# is used even if not specified, defaulting to "/var/run/redis.pid". | |
# | |
# Creating a pid file is best effort: if Redis is not able to create it | |
# nothing bad happens, the server will start and run normally. | |
#pidfile /var/run/redis_6379.pid | |
pidfile /opt/run/redis/master1.pid | |
# Specify the server verbosity level. | |
# This can be one of: | |
# debug (a lot of information, useful for development/testing) | |
# verbose (many rarely useful info, but not a mess like the debug level) | |
# notice (moderately verbose, what you want in production probably) | |
# warning (only very important / critical messages are logged) | |
#loglevel notice | |
loglevel warning | |
# Specify the log file name. Also the empty string can be used to force | |
# Redis to log on the standard output. Note that if you use standard | |
# output for logging but daemonize, logs will be sent to /dev/null | |
logfile "/opt/log/redis/master1.log" | |
# To enable logging to the system logger, just set 'syslog-enabled' to yes, | |
# and optionally update the other syslog parameters to suit your needs. | |
# syslog-enabled no | |
# Specify the syslog identity. | |
# syslog-ident redis | |
# Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7. | |
# syslog-facility local0 | |
# Set the number of databases. The default database is DB 0, you can select | |
# a different one on a per-connection basis using SELECT <dbid> where | |
# dbid is a number between 0 and 'databases'-1 | |
databases 16 | |
# By default Redis shows an ASCII art logo only when started to log to the | |
# standard output and if the standard output is a TTY. Basically this means | |
# that normally a logo is displayed only in interactive sessions. | |
# | |
# However it is possible to force the pre-4.0 behavior and always show a | |
# ASCII art logo in startup logs by setting the following option to yes. | |
always-show-logo yes | |
################################ SNAPSHOTTING ################################ | |
# Redis는 지속적인 서비스와 RDB 저장을 위해 fork를 통해서 자식 프로세스를 생성한다. | |
# | |
# 자식 프로세스가 생성되면 현재 메모리 상태가 복제되므로, 이것을 기반으로 데이터를 저장한다. | |
# RDB는 가장 최신의 데이터라기보다는 특정 시점의 데이터, 즉 스냅샷이다 | |
# | |
# stop-writes-on-bgsave-error 이 true 이면 RDB 생성에 실패했을 때 Write는 전부 거부 | |
# 캐시용도로만 쓰시는 곳은, 그냥 RDB를 끄거나 config set stop-writes-on-bgsave-error no 를 통해서 해당 설정을 꺼두면 된다. | |
# | |
# RDB 를 통한 스냅샷을 남길 때에는 Write 가 빈번한 서버의 경우에 주의해야 성능 저하를 줄일 수 있다. | |
# 그래서 실제 스냅샷은 슬레이브에서 남기는 것을 추천 | |
# | |
# BGSAVE를 통한 백그라운드 스냅샷 기능은 Redis 가 차일드 프로세스를 생성하고, | |
# fork 가 되면 기본적으로 자식 프로세스는 부몬 프로세스의 메모리를 복사하게 된다. | |
# 산술적으로 Redis 가 2GB 의 메모리를 쓰고 있다면 자식 프로세스도 2GB를 사용하게 된다는 것이다. | |
# Redis에 write가 많을 경우 최대 2배가 되는 문제가 발생할 수 있다. | |
# | |
# Save the DB on disk: | |
# | |
# save <seconds> <changes> | |
# | |
# Will save the DB if both the given number of seconds and the given | |
# number of write operations against the DB occurred. | |
# | |
# In the example below the behaviour will be to save: | |
# after 900 sec (15 min) if at least 1 key changed | |
# after 300 sec (5 min) if at least 10 keys changed | |
# after 60 sec if at least 10000 keys changed | |
# | |
# Note: you can disable saving completely by commenting out all "save" lines. | |
# | |
# It is also possible to remove all the previously configured save | |
# points by adding a save directive with a single empty string argument | |
# like in the following example: | |
# | |
# save "" | |
#save 900 1 | |
#save 300 10 | |
#save 60 10000 | |
# By default Redis will stop accepting writes if RDB snapshots are enabled | |
# (at least one save point) and the latest background save failed. | |
# This will make the user aware (in a hard way) that data is not persisting | |
# on disk properly, otherwise chances are that no one will notice and some | |
# disaster will happen. | |
# | |
# If the background saving process will start working again Redis will | |
# automatically allow writes again. | |
# | |
# However if you have setup your proper monitoring of the Redis server | |
# and persistence, you may want to disable this feature so that Redis will | |
# continue to work as usual even if there are problems with disk, | |
# permissions, and so forth. | |
#stop-writes-on-bgsave-error yes | |
stop-writes-on-bgsave-error no | |
# Compress string objects using LZF when dump .rdb databases? | |
# For default that's set to 'yes' as it's almost always a win. | |
# If you want to save some CPU in the saving child set it to 'no' but | |
# the dataset will likely be bigger if you have compressible values or keys. | |
rdbcompression yes | |
# Since version 5 of RDB a CRC64 checksum is placed at the end of the file. | |
# This makes the format more resistant to corruption but there is a performance | |
# hit to pay (around 10%) when saving and loading RDB files, so you can disable it | |
# for maximum performances. | |
# | |
# RDB files created with checksum disabled have a checksum of zero that will | |
# tell the loading code to skip the check. | |
rdbchecksum yes | |
# The filename where to dump the DB | |
dbfilename dump_master1.rdb | |
# The working directory. | |
# | |
# The DB will be written inside this directory, with the filename specified | |
# above using the 'dbfilename' configuration directive. | |
# | |
# The Append Only File will also be created inside this directory. | |
# | |
# Note that you must specify a directory here, not a file name. | |
dir /data/redis/master1.rdb | |
################################# REPLICATION ################################# | |
# Master-Slave replication. Use slaveof to make a Redis instance a copy of | |
# another Redis server. A few things to understand ASAP about Redis replication. | |
# | |
# 1) Redis replication is asynchronous, but you can configure a master to | |
# stop accepting writes if it appears to be not connected with at least | |
# a given number of slaves. | |
# 2) Redis slaves are able to perform a partial resynchronization with the | |
# master if the replication link is lost for a relatively small amount of | |
# time. You may want to configure the replication backlog size (see the next | |
# sections of this file) with a sensible value depending on your needs. | |
# 3) Replication is automatic and does not need user intervention. After a | |
# network partition slaves automatically try to reconnect to masters | |
# and resynchronize with them. | |
# | |
# slaveof <masterip> <masterport> | |
# If the master is password protected (using the "requirepass" configuration | |
# directive below) it is possible to tell the slave to authenticate before | |
# starting the replication synchronization process, otherwise the master will | |
# refuse the slave request. | |
# | |
# masterauth <master-password> | |
# When a slave loses its connection with the master, or when the replication | |
# is still in progress, the slave can act in two different ways: | |
# | |
# 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will | |
# still reply to client requests, possibly with out of date data, or the | |
# data set may just be empty if this is the first synchronization. | |
# | |
# 2) if slave-serve-stale-data is set to 'no' the slave will reply with | |
# an error "SYNC with master in progress" to all the kind of commands | |
# but to INFO and SLAVEOF. | |
# | |
slave-serve-stale-data yes | |
# You can configure a slave instance to accept writes or not. Writing against | |
# a slave instance may be useful to store some ephemeral data (because data | |
# written on a slave will be easily deleted after resync with the master) but | |
# may also cause problems if clients are writing to it because of a | |
# misconfiguration. | |
# | |
# Since Redis 2.6 by default slaves are read-only. | |
# | |
# Note: read only slaves are not designed to be exposed to untrusted clients | |
# on the internet. It's just a protection layer against misuse of the instance. | |
# Still a read only slave exports by default all the administrative commands | |
# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve | |
# security of read only slaves using 'rename-command' to shadow all the | |
# administrative / dangerous commands. | |
slave-read-only yes | |
# Replication SYNC strategy: disk or socket. | |
# | |
# ------------------------------------------------------- | |
# WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY | |
# ------------------------------------------------------- | |
# | |
# New slaves and reconnecting slaves that are not able to continue the replication | |
# process just receiving differences, need to do what is called a "full | |
# synchronization". An RDB file is transmitted from the master to the slaves. | |
# The transmission can happen in two different ways: | |
# | |
# 1) Disk-backed: The Redis master creates a new process that writes the RDB | |
# file on disk. Later the file is transferred by the parent | |
# process to the slaves incrementally. | |
# 2) Diskless: The Redis master creates a new process that directly writes the | |
# RDB file to slave sockets, without touching the disk at all. | |
# | |
# With disk-backed replication, while the RDB file is generated, more slaves | |
# can be queued and served with the RDB file as soon as the current child producing | |
# the RDB file finishes its work. With diskless replication instead once | |
# the transfer starts, new slaves arriving will be queued and a new transfer | |
# will start when the current one terminates. | |
# | |
# When diskless replication is used, the master waits a configurable amount of | |
# time (in seconds) before starting the transfer in the hope that multiple slaves | |
# will arrive and the transfer can be parallelized. | |
# | |
# With slow disks and fast (large bandwidth) networks, diskless replication | |
# works better. | |
repl-diskless-sync no | |
# When diskless replication is enabled, it is possible to configure the delay | |
# the server waits in order to spawn the child that transfers the RDB via socket | |
# to the slaves. | |
# | |
# This is important since once the transfer starts, it is not possible to serve | |
# new slaves arriving, that will be queued for the next RDB transfer, so the server | |
# waits a delay in order to let more slaves arrive. | |
# | |
# The delay is specified in seconds, and by default is 5 seconds. To disable | |
# it entirely just set it to 0 seconds and the transfer will start ASAP. | |
repl-diskless-sync-delay 5 | |
# Slaves send PINGs to server in a predefined interval. It's possible to change | |
# this interval with the repl_ping_slave_period option. The default value is 10 | |
# seconds. | |
# | |
# repl-ping-slave-period 10 | |
# The following option sets the replication timeout for: | |
# | |
# 1) Bulk transfer I/O during SYNC, from the point of view of slave. | |
# 2) Master timeout from the point of view of slaves (data, pings). | |
# 3) Slave timeout from the point of view of masters (REPLCONF ACK pings). | |
# | |
# It is important to make sure that this value is greater than the value | |
# specified for repl-ping-slave-period otherwise a timeout will be detected | |
# every time there is low traffic between the master and the slave. | |
# | |
# repl-timeout 60 | |
# Disable TCP_NODELAY on the slave socket after SYNC? | |
# | |
# If you select "yes" Redis will use a smaller number of TCP packets and | |
# less bandwidth to send data to slaves. But this can add a delay for | |
# the data to appear on the slave side, up to 40 milliseconds with | |
# Linux kernels using a default configuration. | |
# | |
# If you select "no" the delay for data to appear on the slave side will | |
# be reduced but more bandwidth will be used for replication. | |
# | |
# By default we optimize for low latency, but in very high traffic conditions | |
# or when the master and slaves are many hops away, turning this to "yes" may | |
# be a good idea. | |
repl-disable-tcp-nodelay no | |
# Set the replication backlog size. The backlog is a buffer that accumulates | |
# slave data when slaves are disconnected for some time, so that when a slave | |
# wants to reconnect again, often a full resync is not needed, but a partial | |
# resync is enough, just passing the portion of data the slave missed while | |
# disconnected. | |
# | |
# The bigger the replication backlog, the longer the time the slave can be | |
# disconnected and later be able to perform a partial resynchronization. | |
# | |
# The backlog is only allocated once there is at least a slave connected. | |
# | |
# repl-backlog-size 1mb | |
# After a master has no longer connected slaves for some time, the backlog | |
# will be freed. The following option configures the amount of seconds that | |
# need to elapse, starting from the time the last slave disconnected, for | |
# the backlog buffer to be freed. | |
# | |
# Note that slaves never free the backlog for timeout, since they may be | |
# promoted to masters later, and should be able to correctly "partially | |
# resynchronize" with the slaves: hence they should always accumulate backlog. | |
# | |
# A value of 0 means to never release the backlog. | |
# | |
# repl-backlog-ttl 3600 | |
# The slave priority is an integer number published by Redis in the INFO output. | |
# It is used by Redis Sentinel in order to select a slave to promote into a | |
# master if the master is no longer working correctly. | |
# | |
# A slave with a low priority number is considered better for promotion, so | |
# for instance if there are three slaves with priority 10, 100, 25 Sentinel will | |
# pick the one with priority 10, that is the lowest. | |
# | |
# However a special priority of 0 marks the slave as not able to perform the | |
# role of master, so a slave with priority of 0 will never be selected by | |
# Redis Sentinel for promotion. | |
# | |
# By default the priority is 100. | |
slave-priority 100 | |
# It is possible for a master to stop accepting writes if there are less than | |
# N slaves connected, having a lag less or equal than M seconds. | |
# | |
# The N slaves need to be in "online" state. | |
# | |
# The lag in seconds, that must be <= the specified value, is calculated from | |
# the last ping received from the slave, that is usually sent every second. | |
# | |
# This option does not GUARANTEE that N replicas will accept the write, but | |
# will limit the window of exposure for lost writes in case not enough slaves | |
# are available, to the specified number of seconds. | |
# | |
# For example to require at least 3 slaves with a lag <= 10 seconds use: | |
# | |
# min-slaves-to-write 3 | |
# min-slaves-max-lag 10 | |
# | |
# Setting one or the other to 0 disables the feature. | |
# | |
# By default min-slaves-to-write is set to 0 (feature disabled) and | |
# min-slaves-max-lag is set to 10. | |
# A Redis master is able to list the address and port of the attached | |
# slaves in different ways. For example the "INFO replication" section | |
# offers this information, which is used, among other tools, by | |
# Redis Sentinel in order to discover slave instances. | |
# Another place where this info is available is in the output of the | |
# "ROLE" command of a master. | |
# | |
# The listed IP and address normally reported by a slave is obtained | |
# in the following way: | |
# | |
# IP: The address is auto detected by checking the peer address | |
# of the socket used by the slave to connect with the master. | |
# | |
# Port: The port is communicated by the slave during the replication | |
# handshake, and is normally the port that the slave is using to | |
# list for connections. | |
# | |
# However when port forwarding or Network Address Translation (NAT) is | |
# used, the slave may be actually reachable via different IP and port | |
# pairs. The following two options can be used by a slave in order to | |
# report to its master a specific set of IP and port, so that both INFO | |
# and ROLE will report those values. | |
# | |
# There is no need to use both the options if you need to override just | |
# the port or the IP address. | |
# | |
# slave-announce-ip 5.5.5.5 | |
# slave-announce-port 1234 | |
################################## SECURITY ################################### | |
# Require clients to issue AUTH <PASSWORD> before processing any other | |
# commands. This might be useful in environments in which you do not trust | |
# others with access to the host running redis-server. | |
# | |
# This should stay commented out for backward compatibility and because most | |
# people do not need auth (e.g. they run their own servers). | |
# | |
# Warning: since Redis is pretty fast an outside user can try up to | |
# 150k passwords per second against a good box. This means that you should | |
# use a very strong password otherwise it will be very easy to break. | |
# | |
# requirepass foobared | |
# Command renaming. | |
# | |
# It is possible to change the name of dangerous commands in a shared | |
# environment. For instance the CONFIG command may be renamed into something | |
# hard to guess so that it will still be available for internal-use tools | |
# but not available for general clients. | |
# | |
# Example: | |
# | |
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52 | |
# | |
# It is also possible to completely kill a command by renaming it into | |
# an empty string: | |
# | |
# rename-command CONFIG "" | |
# | |
# Please note that changing the name of commands that are logged into the | |
# AOF file or transmitted to slaves may cause problems. | |
################################### CLIENTS #################################### | |
# Set the max number of connected clients at the same time. By default | |
# this limit is set to 10000 clients, however if the Redis server is not | |
# able to configure the process file limit to allow for the specified limit | |
# the max number of allowed clients is set to the current file limit | |
# minus 32 (as Redis reserves a few file descriptors for internal uses). | |
# | |
# Once the limit is reached Redis will close all the new connections sending | |
# an error 'max number of clients reached'. | |
# | |
# maxclients 10000 | |
############################## MEMORY MANAGEMENT ################################ | |
# Set a memory usage limit to the specified amount of bytes. | |
# When the memory limit is reached Redis will try to remove keys | |
# according to the eviction policy selected (see maxmemory-policy). | |
# | |
# If Redis can't remove keys according to the policy, or if the policy is | |
# set to 'noeviction', Redis will start to reply with errors to commands | |
# that would use more memory, like SET, LPUSH, and so on, and will continue | |
# to reply to read-only commands like GET. | |
# | |
# This option is usually useful when using Redis as an LRU or LFU cache, or to | |
# set a hard memory limit for an instance (using the 'noeviction' policy). | |
# | |
# WARNING: If you have slaves attached to an instance with maxmemory on, | |
# the size of the output buffers needed to feed the slaves are subtracted | |
# from the used memory count, so that network problems / resyncs will | |
# not trigger a loop where keys are evicted, and in turn the output | |
# buffer of slaves is full with DELs of keys evicted triggering the deletion | |
# of more keys, and so forth until the database is completely emptied. | |
# | |
# In short... if you have slaves attached it is suggested that you set a lower | |
# limit for maxmemory so that there is some free RAM on the system for slave | |
# output buffers (but this is not needed if the policy is 'noeviction'). | |
# | |
# maxmemory <bytes> | |
# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory | |
# is reached. You can select among five behaviors: | |
# | |
# volatile-lru -> Evict using approximated LRU among the keys with an expire set. | |
# allkeys-lru -> Evict any key using approximated LRU. | |
# volatile-lfu -> Evict using approximated LFU among the keys with an expire set. | |
# allkeys-lfu -> Evict any key using approximated LFU. | |
# volatile-random -> Remove a random key among the ones with an expire set. | |
# allkeys-random -> Remove a random key, any key. | |
# volatile-ttl -> Remove the key with the nearest expire time (minor TTL) | |
# noeviction -> Don't evict anything, just return an error on write operations. | |
# | |
# volatile-lru : (기본값) 만기시각이 설정된 key 들 중에서 LRU algorithm 에 의해 key 를 골라 삭제 | |
# allkeys-lru : LRU algorithm 에 의해 key 를 골라 삭제 | |
# volatile-random : 만기시각이 설정된 key 들 중에서 랜덤하게 key 를 골라 삭제 | |
# allkeys-random : 랜덤하게 key 를 골라 삭제 | |
# volatile-ttl : 만기시각이 설정된 key 들 중에서 만기시각이 가장 가까운 key 를 골라 삭제 | |
# noeviction : 어떤 key 도 삭제하지 않고 error on write operations 를 돌려준다. | |
# | |
# LRU means Least Recently Used | |
# LFU means Least Frequently Used | |
# | |
# Both LRU, LFU and volatile-ttl are implemented using approximated | |
# randomized algorithms. | |
# | |
# Note: with any of the above policies, Redis will return an error on write | |
# operations, when there are no suitable keys for eviction. | |
# | |
# At the date of writing these commands are: set setnx setex append | |
# incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd | |
# sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby | |
# zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby | |
# getset mset msetnx exec sort | |
# | |
# The default is: | |
# | |
# maxmemory-policy noeviction | |
maxmemory-policy volatile-lru | |
# LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated | |
# algorithms (in order to save memory), so you can tune it for speed or | |
# accuracy. For default Redis will check five keys and pick the one that was | |
# used less recently, you can change the sample size using the following | |
# configuration directive. | |
# | |
# The default of 5 produces good enough results. 10 Approximates very closely | |
# true LRU but costs more CPU. 3 is faster but not very accurate. | |
# | |
# maxmemory-samples 5 | |
############################# LAZY FREEING #################################### | |
# Redis has two primitives to delete keys. One is called DEL and is a blocking | |
# deletion of the object. It means that the server stops processing new commands | |
# in order to reclaim all the memory associated with an object in a synchronous | |
# way. If the key deleted is associated with a small object, the time needed | |
# in order to execute th DEL command is very small and comparable to most other | |
# O(1) or O(log_N) commands in Redis. However if the key is associated with an | |
# aggregated value containing millions of elements, the server can block for | |
# a long time (even seconds) in order to complete the operation. | |
# | |
# For the above reasons Redis also offers non blocking deletion primitives | |
# such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and | |
# FLUSHDB commands, in order to reclaim memory in background. Those commands | |
# are executed in constant time. Another thread will incrementally free the | |
# object in the background as fast as possible. | |
# | |
# DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled. | |
# It's up to the design of the application to understand when it is a good | |
# idea to use one or the other. However the Redis server sometimes has to | |
# delete keys or flush the whole database as a side effect of other operations. | |
# Specifically Redis deletes objects independently of an user call in the | |
# following scenarios: | |
# | |
# 1) On eviction, because of the maxmemory and maxmemory policy configurations, | |
# in order to make room for new data, without going over the specified | |
# memory limit. | |
# 2) Because of expire: when a key with an associated time to live (see the | |
# EXPIRE command) must be deleted from memory. | |
# 3) Because of a side effect of a command that stores data on a key that may | |
# already exist. For example the RENAME command may delete the old key | |
# content when it is replaced with another one. Similarly SUNIONSTORE | |
# or SORT with STORE option may delete existing keys. The SET command | |
# itself removes any old content of the specified key in order to replace | |
# it with the specified string. | |
# 4) During replication, when a slave performs a full resynchronization with | |
# its master, the content of the whole database is removed in order to | |
# load the RDB file just transfered. | |
# | |
# In all the above cases the default is to delete objects in a blocking way, | |
# like if DEL was called. However you can configure each case specifically | |
# in order to instead release memory in a non-blocking way like if UNLINK | |
# was called, using the following configuration directives: | |
lazyfree-lazy-eviction no | |
lazyfree-lazy-expire no | |
lazyfree-lazy-server-del no | |
slave-lazy-flush no | |
############################## APPEND ONLY MODE ############################### | |
# By default Redis asynchronously dumps the dataset on disk. This mode is | |
# good enough in many applications, but an issue with the Redis process or | |
# a power outage may result into a few minutes of writes lost (depending on | |
# the configured save points). | |
# | |
# The Append Only File is an alternative persistence mode that provides | |
# much better durability. For instance using the default data fsync policy | |
# (see later in the config file) Redis can lose just one second of writes in a | |
# dramatic event like a server power outage, or a single write if something | |
# wrong with the Redis process itself happens, but the operating system is | |
# still running correctly. | |
# | |
# AOF and RDB persistence can be enabled at the same time without problems. | |
# If the AOF is enabled on startup Redis will load the AOF, that is the file | |
# with the better durability guarantees. | |
# | |
# Please check http://redis.io/topics/persistence for more information. | |
# 데이터를 저장하기 전에 AOF 파일에 현재 수행해 야 할 명령을 미리 저장해두고, 장애가 발생하면 AOF를 기반으로 복구한다. | |
#appendonly no | |
appendonly yes | |
# The name of the append only file (default: "appendonly.aof") | |
appendfilename "appendonly_master1.aof" | |
# The fsync() call tells the Operating System to actually write data on disk | |
# instead of waiting for more data in the output buffer. Some OS will really flush | |
# data on disk, some other OS will just try to do it ASAP. | |
# | |
# Redis supports three different modes: | |
# | |
# no: don't fsync, just let the OS flush the data when it wants. Faster. | |
# always: fsync after every write to the append only log. Slow, Safest. | |
# everysec: fsync only one time every second. Compromise. | |
# | |
# The default is "everysec", as that's usually the right compromise between | |
# speed and data safety. It's up to you to understand if you can relax this to | |
# "no" that will let the operating system flush the output buffer when | |
# it wants, for better performances (but if you can live with the idea of | |
# some data loss consider the default persistence mode that's snapshotting), | |
# or on the contrary, use "always" that's very slow but a bit safer than | |
# everysec. | |
# | |
# More details please check the following article: | |
# http://antirez.com/post/redis-persistence-demystified.html | |
# | |
# If unsure, use "everysec". | |
# appendfsync 가 everysec 일 때만, 백그라운드로 돈다. | |
# | |
# # always : 매 명령마다 파일에 쓴다. 이는 너무 잦은 I/O 로 시스템에 부하를 줄 수 있다. | |
# # everysec : 매 초마다 파일에 쓴다. 기본값이며 가장 무난하다. | |
# # no : 파일에 쓸 내용들을 OS 의 출력버퍼에 집어 넣고, 파일에 쓰는 시점은 OS 에 맡겨버린다. | |
# appendfsync always | |
appendfsync everysec | |
# appendfsync no | |
# When the AOF fsync policy is set to always or everysec, and a background | |
# saving process (a background save or AOF log background rewriting) is | |
# performing a lot of I/O against the disk, in some Linux configurations | |
# Redis may block too long on the fsync() call. Note that there is no fix for | |
# this currently, as even performing fsync in a different thread will block | |
# our synchronous write(2) call. | |
# | |
# In order to mitigate this problem it's possible to use the following option | |
# that will prevent fsync() from being called in the main process while a | |
# BGSAVE or BGREWRITEAOF is in progress. | |
# | |
# This means that while another child is saving, the durability of Redis is | |
# the same as "appendfsync none". In practical terms, this means that it is | |
# possible to lose up to 30 seconds of log in the worst scenario (with the | |
# default Linux settings). | |
# | |
# If you have latency problems turn this to "yes". Otherwise leave it as | |
# "no" that is the safest pick from the point of view of durability. | |
no-appendfsync-on-rewrite no | |
# Automatic rewrite of the append only file. | |
# Redis is able to automatically rewrite the log file implicitly calling | |
# BGREWRITEAOF when the AOF log size grows by the specified percentage. | |
# | |
# This is how it works: Redis remembers the size of the AOF file after the | |
# latest rewrite (if no rewrite has happened since the restart, the size of | |
# the AOF at startup is used). | |
# | |
# This base size is compared to the current size. If the current size is | |
# bigger than the specified percentage, the rewrite is triggered. Also | |
# you need to specify a minimal size for the AOF file to be rewritten, this | |
# is useful to avoid rewriting the AOF file even if the percentage increase | |
# is reached but it is still pretty small. | |
# | |
# Specify a percentage of zero in order to disable the automatic AOF | |
# rewrite feature. | |
# auto-aof-rewrite-percentage 이 100이면, 이전에 만들어진 AOF가 1G 였다면, 2G가 되면(즉 100% 커지면) 하라는 뜻 | |
# # 0이면 실제로 AOF rewrite는 동작하지 않음 | |
auto-aof-rewrite-percentage 100 | |
auto-aof-rewrite-min-size 64mb | |
# An AOF file may be found to be truncated at the end during the Redis | |
# startup process, when the AOF data gets loaded back into memory. | |
# This may happen when the system where Redis is running | |
# crashes, especially when an ext4 filesystem is mounted without the | |
# data=ordered option (however this can't happen when Redis itself | |
# crashes or aborts but the operating system still works correctly). | |
# | |
# Redis can either exit with an error when this happens, or load as much | |
# data as possible (the default now) and start if the AOF file is found | |
# to be truncated at the end. The following option controls this behavior. | |
# | |
# If aof-load-truncated is set to yes, a truncated AOF file is loaded and | |
# the Redis server starts emitting a log to inform the user of the event. | |
# Otherwise if the option is set to no, the server aborts with an error | |
# and refuses to start. When the option is set to no, the user requires | |
# to fix the AOF file using the "redis-check-aof" utility before to restart | |
# the server. | |
# | |
# Note that if the AOF file will be found to be corrupted in the middle | |
# the server will still exit with an error. This option only applies when | |
# Redis will try to read more data from the AOF file but not enough bytes | |
# will be found. | |
aof-load-truncated yes | |
# When rewriting the AOF file, Redis is able to use an RDB preamble in the | |
# AOF file for faster rewrites and recoveries. When this option is turned | |
# on the rewritten AOF file is composed of two different stanzas: | |
# | |
# [RDB file][AOF tail] | |
# | |
# When loading Redis recognizes that the AOF file starts with the "REDIS" | |
# string and loads the prefixed RDB file, and continues loading the AOF | |
# tail. | |
# | |
# This is currently turned off by default in order to avoid the surprise | |
# of a format change, but will at some point be used as the default. | |
aof-use-rdb-preamble no | |
################################ LUA SCRIPTING ############################### | |
# Max execution time of a Lua script in milliseconds. | |
# | |
# If the maximum execution time is reached Redis will log that a script is | |
# still in execution after the maximum allowed time and will start to | |
# reply to queries with an error. | |
# | |
# When a long running script exceeds the maximum execution time only the | |
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be | |
# used to stop a script that did not yet called write commands. The second | |
# is the only way to shut down the server in the case a write command was | |
# already issued by the script but the user doesn't want to wait for the natural | |
# termination of the script. | |
# | |
# Set it to 0 or a negative value for unlimited execution without warnings. | |
lua-time-limit 10000 | |
################################ REDIS CLUSTER ############################### | |
# | |
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
# WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however | |
# in order to mark it as "mature" we need to wait for a non trivial percentage | |
# of users to deploy it in production. | |
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
# | |
# Normal Redis instances can't be part of a Redis Cluster; only nodes that are | |
# started as cluster nodes can. In order to start a Redis instance as a | |
# cluster node enable the cluster support uncommenting the following: | |
# | |
cluster-enabled yes | |
# Every cluster node has a cluster configuration file. This file is not | |
# intended to be edited by hand. It is created and updated by Redis nodes. | |
# Every Redis Cluster node requires a different cluster configuration file. | |
# Make sure that instances running in the same system do not have | |
# overlapping cluster configuration file names. | |
# | |
# cluster-config-file nodes-6379.conf | |
cluster-config-file nodes-master.conf | |
# Cluster node timeout is the amount of milliseconds a node must be unreachable | |
# for it to be considered in failure state. | |
# Most other internal time limits are multiple of the node timeout. | |
# | |
cluster-node-timeout 15000 | |
# A slave of a failing master will avoid to start a failover if its data | |
# looks too old. | |
# | |
# There is no simple way for a slave to actually have an exact measure of | |
# its "data age", so the following two checks are performed: | |
# | |
# 1) If there are multiple slaves able to failover, they exchange messages | |
# in order to try to give an advantage to the slave with the best | |
# replication offset (more data from the master processed). | |
# Slaves will try to get their rank by offset, and apply to the start | |
# of the failover a delay proportional to their rank. | |
# | |
# 2) Every single slave computes the time of the last interaction with | |
# its master. This can be the last ping or command received (if the master | |
# is still in the "connected" state), or the time that elapsed since the | |
# disconnection with the master (if the replication link is currently down). | |
# If the last interaction is too old, the slave will not try to failover | |
# at all. | |
# | |
# The point "2" can be tuned by user. Specifically a slave will not perform | |
# the failover if, since the last interaction with the master, the time | |
# elapsed is greater than: | |
# | |
# (node-timeout * slave-validity-factor) + repl-ping-slave-period | |
# | |
# So for example if node-timeout is 30 seconds, and the slave-validity-factor | |
# is 10, and assuming a default repl-ping-slave-period of 10 seconds, the | |
# slave will not try to failover if it was not able to talk with the master | |
# for longer than 310 seconds. | |
# | |
# A large slave-validity-factor may allow slaves with too old data to failover | |
# a master, while a too small value may prevent the cluster from being able to | |
# elect a slave at all. | |
# | |
# For maximum availability, it is possible to set the slave-validity-factor | |
# to a value of 0, which means, that slaves will always try to failover the | |
# master regardless of the last time they interacted with the master. | |
# (However they'll always try to apply a delay proportional to their | |
# offset rank). | |
# | |
# Zero is the only value able to guarantee that when all the partitions heal | |
# the cluster will always be able to continue. | |
# | |
# cluster-slave-validity-factor 10 | |
# Cluster slaves are able to migrate to orphaned masters, that are masters | |
# that are left without working slaves. This improves the cluster ability | |
# to resist to failures as otherwise an orphaned master can't be failed over | |
# in case of failure if it has no working slaves. | |
# | |
# Slaves migrate to orphaned masters only if there are still at least a | |
# given number of other working slaves for their old master. This number | |
# is the "migration barrier". A migration barrier of 1 means that a slave | |
# will migrate only if there is at least 1 other working slave for its master | |
# and so forth. It usually reflects the number of slaves you want for every | |
# master in your cluster. | |
# | |
# Default is 1 (slaves migrate only if their masters remain with at least | |
# one slave). To disable migration just set it to a very large value. | |
# A value of 0 can be set but is useful only for debugging and dangerous | |
# in production. | |
# | |
cluster-migration-barrier 1 | |
# By default Redis Cluster nodes stop accepting queries if they detect there | |
# is at least an hash slot uncovered (no available node is serving it). | |
# This way if the cluster is partially down (for example a range of hash slots | |
# are no longer covered) all the cluster becomes, eventually, unavailable. | |
# It automatically returns available as soon as all the slots are covered again. | |
# | |
# However sometimes you want the subset of the cluster which is working, | |
# to continue to accept queries for the part of the key space that is still | |
# covered. In order to do so, just set the cluster-require-full-coverage | |
# option to no. | |
# | |
# cluster-require-full-coverage yes | |
cluster-require-full-coverage no | |
# In order to setup your cluster make sure to read the documentation | |
# available at http://redis.io web site. | |
########################## CLUSTER DOCKER/NAT support ######################## | |
# In certain deployments, Redis Cluster nodes address discovery fails, because | |
# addresses are NAT-ted or because ports are forwarded (the typical case is | |
# Docker and other containers). | |
# | |
# In order to make Redis Cluster working in such environments, a static | |
# configuration where each node known its public address is needed. The | |
# following two options are used for this scope, and are: | |
# | |
# * cluster-announce-ip | |
# * cluster-announce-port | |
# * cluster-announce-bus-port | |
# | |
# Each instruct the node about its address, client port, and cluster message | |
# bus port. The information is then published in the header of the bus packets | |
# so that other nodes will be able to correctly map the address of the node | |
# publishing the information. | |
# | |
# If the above options are not used, the normal Redis Cluster auto-detection | |
# will be used instead. | |
# | |
# Note that when remapped, the bus port may not be at the fixed offset of | |
# clients port + 10000, so you can specify any port and bus-port depending | |
# on how they get remapped. If the bus-port is not set, a fixed offset of | |
# 10000 will be used as usually. | |
# | |
# Example: | |
# | |
# cluster-announce-ip 10.1.1.5 | |
# cluster-announce-port 6379 | |
# cluster-announce-bus-port 6380 | |
################################## SLOW LOG ################################### | |
# The Redis Slow Log is a system to log queries that exceeded a specified | |
# execution time. The execution time does not include the I/O operations | |
# like talking with the client, sending the reply and so forth, | |
# but just the time needed to actually execute the command (this is the only | |
# stage of command execution where the thread is blocked and can not serve | |
# other requests in the meantime). | |
# | |
# You can configure the slow log with two parameters: one tells Redis | |
# what is the execution time, in microseconds, to exceed in order for the | |
# command to get logged, and the other parameter is the length of the | |
# slow log. When a new command is logged the oldest one is removed from the | |
# queue of logged commands. | |
# The following time is expressed in microseconds, so 1000000 is equivalent | |
# to one second. Note that a negative number disables the slow log, while | |
# a value of zero forces the logging of every command. | |
slowlog-log-slower-than 10000 | |
# There is no limit to this length. Just be aware that it will consume memory. | |
# You can reclaim memory used by the slow log with SLOWLOG RESET. | |
slowlog-max-len 128 | |
################################ LATENCY MONITOR ############################## | |
# The Redis latency monitoring subsystem samples different operations | |
# at runtime in order to collect data related to possible sources of | |
# latency of a Redis instance. | |
# | |
# Via the LATENCY command this information is available to the user that can | |
# print graphs and obtain reports. | |
# | |
# The system only logs operations that were performed in a time equal or | |
# greater than the amount of milliseconds specified via the | |
# latency-monitor-threshold configuration directive. When its value is set | |
# to zero, the latency monitor is turned off. | |
# | |
# By default latency monitoring is disabled since it is mostly not needed | |
# if you don't have latency issues, and collecting data has a performance | |
# impact, that while very small, can be measured under big load. Latency | |
# monitoring can easily be enabled at runtime using the command | |
# "CONFIG SET latency-monitor-threshold <milliseconds>" if needed. | |
latency-monitor-threshold 0 | |
############################# EVENT NOTIFICATION ############################## | |
# Redis can notify Pub/Sub clients about events happening in the key space. | |
# This feature is documented at http://redis.io/topics/notifications | |
# | |
# For instance if keyspace events notification is enabled, and a client | |
# performs a DEL operation on key "foo" stored in the Database 0, two | |
# messages will be published via Pub/Sub: | |
# | |
# PUBLISH __keyspace@0__:foo del | |
# PUBLISH __keyevent@0__:del foo | |
# | |
# It is possible to select the events that Redis will notify among a set | |
# of classes. Every class is identified by a single character: | |
# | |
# K Keyspace events, published with __keyspace@<db>__ prefix. | |
# E Keyevent events, published with __keyevent@<db>__ prefix. | |
# g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ... | |
# $ String commands | |
# l List commands | |
# s Set commands | |
# h Hash commands | |
# z Sorted set commands | |
# x Expired events (events generated every time a key expires) | |
# e Evicted events (events generated when a key is evicted for maxmemory) | |
# A Alias for g$lshzxe, so that the "AKE" string means all the events. | |
# | |
# The "notify-keyspace-events" takes as argument a string that is composed | |
# of zero or multiple characters. The empty string means that notifications | |
# are disabled. | |
# | |
# Example: to enable list and generic events, from the point of view of the | |
# event name, use: | |
# | |
# notify-keyspace-events Elg | |
# | |
# Example 2: to get the stream of the expired keys subscribing to channel | |
# name __keyevent@0__:expired use: | |
# | |
# notify-keyspace-events Ex | |
# | |
# By default all notifications are disabled because most users don't need | |
# this feature and the feature has some overhead. Note that if you don't | |
# specify at least one of K or E, no events will be delivered. | |
notify-keyspace-events "" | |
############################### ADVANCED CONFIG ############################### | |
# Hashes are encoded using a memory efficient data structure when they have a | |
# small number of entries, and the biggest entry does not exceed a given | |
# threshold. These thresholds can be configured using the following directives. | |
hash-max-ziplist-entries 512 | |
hash-max-ziplist-value 64 | |
# Lists are also encoded in a special way to save a lot of space. | |
# The number of entries allowed per internal list node can be specified | |
# as a fixed maximum size or a maximum number of elements. | |
# For a fixed maximum size, use -5 through -1, meaning: | |
# -5: max size: 64 Kb <-- not recommended for normal workloads | |
# -4: max size: 32 Kb <-- not recommended | |
# -3: max size: 16 Kb <-- probably not recommended | |
# -2: max size: 8 Kb <-- good | |
# -1: max size: 4 Kb <-- good | |
# Positive numbers mean store up to _exactly_ that number of elements | |
# per list node. | |
# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size), | |
# but if your use case is unique, adjust the settings as necessary. | |
list-max-ziplist-size -2 | |
# Lists may also be compressed. | |
# Compress depth is the number of quicklist ziplist nodes from *each* side of | |
# the list to *exclude* from compression. The head and tail of the list | |
# are always uncompressed for fast push/pop operations. Settings are: | |
# 0: disable all list compression | |
# 1: depth 1 means "don't start compressing until after 1 node into the list, | |
# going from either the head or tail" | |
# So: [head]->node->node->...->node->[tail] | |
# [head], [tail] will always be uncompressed; inner nodes will compress. | |
# 2: [head]->[next]->node->node->...->node->[prev]->[tail] | |
# 2 here means: don't compress head or head->next or tail->prev or tail, | |
# but compress all nodes between them. | |
# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail] | |
# etc. | |
list-compress-depth 0 | |
# Sets have a special encoding in just one case: when a set is composed | |
# of just strings that happen to be integers in radix 10 in the range | |
# of 64 bit signed integers. | |
# The following configuration setting sets the limit in the size of the | |
# set in order to use this special memory saving encoding. | |
set-max-intset-entries 512 | |
# Similarly to hashes and lists, sorted sets are also specially encoded in | |
# order to save a lot of space. This encoding is only used when the length and | |
# elements of a sorted set are below the following limits: | |
zset-max-ziplist-entries 128 | |
zset-max-ziplist-value 64 | |
# HyperLogLog sparse representation bytes limit. The limit includes the | |
# 16 bytes header. When an HyperLogLog using the sparse representation crosses | |
# this limit, it is converted into the dense representation. | |
# | |
# A value greater than 16000 is totally useless, since at that point the | |
# dense representation is more memory efficient. | |
# | |
# The suggested value is ~ 3000 in order to have the benefits of | |
# the space efficient encoding without slowing down too much PFADD, | |
# which is O(N) with the sparse encoding. The value can be raised to | |
# ~ 10000 when CPU is not a concern, but space is, and the data set is | |
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range. | |
hll-sparse-max-bytes 3000 | |
# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in | |
# order to help rehashing the main Redis hash table (the one mapping top-level | |
# keys to values). The hash table implementation Redis uses (see dict.c) | |
# performs a lazy rehashing: the more operation you run into a hash table | |
# that is rehashing, the more rehashing "steps" are performed, so if the | |
# server is idle the rehashing is never complete and some more memory is used | |
# by the hash table. | |
# | |
# The default is to use this millisecond 10 times every second in order to | |
# actively rehash the main dictionaries, freeing memory when possible. | |
# | |
# If unsure: | |
# use "activerehashing no" if you have hard latency requirements and it is | |
# not a good thing in your environment that Redis can reply from time to time | |
# to queries with 2 milliseconds delay. | |
# | |
# use "activerehashing yes" if you don't have such hard requirements but | |
# want to free memory asap when possible. | |
activerehashing yes | |
# The client output buffer limits can be used to force disconnection of clients | |
# that are not reading data from the server fast enough for some reason (a | |
# common reason is that a Pub/Sub client can't consume messages as fast as the | |
# publisher can produce them). | |
# | |
# The limit can be set differently for the three different classes of clients: | |
# | |
# normal -> normal clients including MONITOR clients | |
# slave -> slave clients | |
# pubsub -> clients subscribed to at least one pubsub channel or pattern | |
# | |
# The syntax of every client-output-buffer-limit directive is the following: | |
# | |
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds> | |
# | |
# A client is immediately disconnected once the hard limit is reached, or if | |
# the soft limit is reached and remains reached for the specified number of | |
# seconds (continuously). | |
# So for instance if the hard limit is 32 megabytes and the soft limit is | |
# 16 megabytes / 10 seconds, the client will get disconnected immediately | |
# if the size of the output buffers reach 32 megabytes, but will also get | |
# disconnected if the client reaches 16 megabytes and continuously overcomes | |
# the limit for 10 seconds. | |
# | |
# By default normal clients are not limited because they don't receive data | |
# without asking (in a push way), but just after a request, so only | |
# asynchronous clients may create a scenario where data is requested faster | |
# than it can read. | |
# | |
# Instead there is a default limit for pubsub and slave clients, since | |
# subscribers and slaves receive data in a push fashion. | |
# | |
# Both the hard or the soft limit can be disabled by setting them to zero. | |
client-output-buffer-limit normal 0 0 0 | |
client-output-buffer-limit slave 256mb 64mb 60 | |
client-output-buffer-limit pubsub 32mb 8mb 60 | |
# Redis calls an internal function to perform many background tasks, like | |
# closing connections of clients in timeout, purging expired keys that are | |
# never requested, and so forth. | |
# | |
# Not all tasks are performed with the same frequency, but Redis checks for | |
# tasks to perform according to the specified "hz" value. | |
# | |
# By default "hz" is set to 10. Raising the value will use more CPU when | |
# Redis is idle, but at the same time will make Redis more responsive when | |
# there are many keys expiring at the same time, and timeouts may be | |
# handled with more precision. | |
# | |
# The range is between 1 and 500, however a value over 100 is usually not | |
# a good idea. Most users should use the default of 10 and raise this up to | |
# 100 only in environments where very low latency is required. | |
hz 10 | |
# When a child rewrites the AOF file, if the following option is enabled | |
# the file will be fsync-ed every 32 MB of data generated. This is useful | |
# in order to commit the file to the disk more incrementally and avoid | |
# big latency spikes. | |
aof-rewrite-incremental-fsync yes | |
# Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good | |
# idea to start with the default settings and only change them after investigating | |
# how to improve the performances and how the keys LFU change over time, which | |
# is possible to inspect via the OBJECT FREQ command. | |
# | |
# There are two tunable parameters in the Redis LFU implementation: the | |
# counter logarithm factor and the counter decay time. It is important to | |
# understand what the two parameters mean before changing them. | |
# | |
# The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis | |
# uses a probabilistic increment with logarithmic behavior. Given the value | |
# of the old counter, when a key is accessed, the counter is incremented in | |
# this way: | |
# | |
# 1. A random number R between 0 and 1 is extracted. | |
# 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1). | |
# 3. The counter is incremented only if R < P. | |
# | |
# The default lfu-log-factor is 10. This is a table of how the frequency | |
# counter changes with a different number of accesses with different | |
# logarithmic factors: | |
# | |
# +--------+------------+------------+------------+------------+------------+ | |
# | factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits | | |
# +--------+------------+------------+------------+------------+------------+ | |
# | 0 | 104 | 255 | 255 | 255 | 255 | | |
# +--------+------------+------------+------------+------------+------------+ | |
# | 1 | 18 | 49 | 255 | 255 | 255 | | |
# +--------+------------+------------+------------+------------+------------+ | |
# | 10 | 10 | 18 | 142 | 255 | 255 | | |
# +--------+------------+------------+------------+------------+------------+ | |
# | 100 | 8 | 11 | 49 | 143 | 255 | | |
# +--------+------------+------------+------------+------------+------------+ | |
# | |
# NOTE: The above table was obtained by running the following commands: | |
# | |
# redis-benchmark -n 1000000 incr foo | |
# redis-cli object freq foo | |
# | |
# NOTE 2: The counter initial value is 5 in order to give new objects a chance | |
# to accumulate hits. | |
# | |
# The counter decay time is the time, in minutes, that must elapse in order | |
# for the key counter to be divided by two (or decremented if it has a value | |
# less <= 10). | |
# | |
# The default value for the lfu-decay-time is 1. A Special value of 0 means to | |
# decay the counter every time it happens to be scanned. | |
# | |
# lfu-log-factor 10 | |
# lfu-decay-time 1 | |
########################### ACTIVE DEFRAGMENTATION ####################### | |
# | |
# WARNING THIS FEATURE IS EXPERIMENTAL. However it was stress tested | |
# even in production and manually tested by multiple engineers for some | |
# time. | |
# | |
# What is active defragmentation? | |
# ------------------------------- | |
# | |
# Active (online) defragmentation allows a Redis server to compact the | |
# spaces left between small allocations and deallocations of data in memory, | |
# thus allowing to reclaim back memory. | |
# | |
# Fragmentation is a natural process that happens with every allocator (but | |
# less so with Jemalloc, fortunately) and certain workloads. Normally a server | |
# restart is needed in order to lower the fragmentation, or at least to flush | |
# away all the data and create it again. However thanks to this feature | |
# implemented by Oran Agra for Redis 4.0 this process can happen at runtime | |
# in an "hot" way, while the server is running. | |
# | |
# Basically when the fragmentation is over a certain level (see the | |
# configuration options below) Redis will start to create new copies of the | |
# values in contiguous memory regions by exploiting certain specific Jemalloc | |
# features (in order to understand if an allocation is causing fragmentation | |
# and to allocate it in a better place), and at the same time, will release the | |
# old copies of the data. This process, repeated incrementally for all the keys | |
# will cause the fragmentation to drop back to normal values. | |
# | |
# Important things to understand: | |
# | |
# 1. This feature is disabled by default, and only works if you compiled Redis | |
# to use the copy of Jemalloc we ship with the source code of Redis. | |
# This is the default with Linux builds. | |
# | |
# 2. You never need to enable this feature if you don't have fragmentation | |
# issues. | |
# | |
# 3. Once you experience fragmentation, you can enable this feature when | |
# needed with the command "CONFIG SET activedefrag yes". | |
# | |
# The configuration parameters are able to fine tune the behavior of the | |
# defragmentation process. If you are not sure about what they mean it is | |
# a good idea to leave the defaults untouched. | |
# Enabled active defragmentation | |
# activedefrag yes | |
# Minimum amount of fragmentation waste to start active defrag | |
# active-defrag-ignore-bytes 100mb | |
# Minimum percentage of fragmentation to start active defrag | |
# active-defrag-threshold-lower 10 | |
# Maximum percentage of fragmentation at which we use maximum effort | |
# active-defrag-threshold-upper 100 | |
# Minimal effort for defrag in CPU percentage | |
# active-defrag-cycle-min 25 | |
# Maximal effort for defrag in CPU percentage | |
# active-defrag-cycle-max 75 | |
slave1_redis.conf : slave2, slave3 모두 slave1 → slaveN 로 변경한다. | |
1. 위 설정에서 master1 을 slave1으로 변경한다. | |
2. port 6379 --> 6479 로 변경한다. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment