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using System.Collections; | |
using UnityEngine; | |
using UnityEngine.Networking; | |
using UnityEngine.UI; | |
public class StoreCard : MonoBehaviour | |
{ | |
[SerializeField] private Image imgStore; | |
private void OnEnable() | |
{ | |
StartCoroutine(LoadImageStore_Coroutine("https://unity3d.com/profiles/unity3d/themes/unity/images/ui/ui/unity-logo-black.svg")); | |
} | |
private IEnumerator LoadImageStore_Coroutine(string url) | |
{ | |
using (UnityWebRequest webRequest = UnityWebRequest.Get(Curl)) | |
{ | |
// Request and wait for the desired page. | |
yield return webRequest.SendWebRequest(); | |
if (webRequest.isNetworkError) | |
{ | |
Debug.Log("Error load store logo: " + webRequest.error); | |
} | |
else | |
{ | |
Texture2D texture = new Texture2D(100, 100); | |
texture.LoadImage(webRequest.downloadHandler.data); | |
texture.Apply(); | |
imgStore.sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f)); | |
} | |
} | |
} | |
} |
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