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class Base2D extends hxd.App { | |
var obj : h2d.Object; | |
var tf : h2d.Text; | |
override function init() { | |
// creates a new object and put it at the center of the sceen | |
obj = new h2d.Object(s2d); | |
obj.x = Std.int(s2d.width / 2); | |
obj.y = Std.int(s2d.height / 2); | |
// load the haxe logo png into a tile | |
var tile = hxd.Res.hxlogo.toTile(); | |
// change its pivot so it is centered | |
tile = tile.center(); | |
for( i in 0...15 ) { | |
// creates a bitmap into the object | |
var bmp = new h2d.Bitmap(tile, obj); | |
// move its position | |
bmp.x = Math.cos(i * Math.PI / 8) * 100; | |
bmp.y = Math.sin(i * Math.PI / 8) * 100; | |
// makes it transparent by 10% | |
bmp.alpha = 0.1; | |
// makes the colors adds to the background | |
bmp.blendMode = Add; | |
} | |
// load a bitmap font Resource | |
var font = hxd.Res.customFont.toFont(); | |
// creates another text field with this font | |
var tf = new h2d.Text(font, s2d); | |
tf.textColor = 0xFFFFFF; | |
tf.dropShadow = { dx : 0.5, dy : 0.5, color : 0xFF0000, alpha : 0.8 }; | |
tf.text = "Héllò h2d !"; | |
tf.y = 20; | |
tf.x = 20; | |
tf.scale(5); | |
} | |
// if we the window has been resized | |
override function onResize() { | |
if( obj == null ) return; | |
// center our object | |
obj.x = Std.int(s2d.width / 2); | |
obj.y = Std.int(s2d.height / 2); | |
// move our text up/down accordingly | |
if( tf != null ) tf.y = s2d.height - 80; | |
} | |
override function update(dt:Float) { | |
// rotate our object every frame | |
if( obj != null ) obj.rotation += 0.6 * dt; | |
} | |
static function main() { | |
hxd.Res.initEmbed(); | |
new Base2D(); | |
} | |
} |
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