Created
April 12, 2025 16:02
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--[[ | |
© 2021 WeAreDevs | |
A distribution of https://wearedevs.net/scripts | |
Created August 2, 2021 | |
Directions: | |
1. Inject this script into any game using a Lua injector like JJSploit. | |
2. Press left ctrl + click to where you want to teleport | |
Re-execute the script to toggle click teleport | |
]] | |
--Makes sure this script is only executed once | |
if _G.WRDClickTeleport == nil then | |
_G.WRDClickTeleport = true | |
local player = game:GetService("Players").LocalPlayer | |
local UserInputService = game:GetService("UserInputService") | |
--Wanted to avoid using mouse instance, but UIS^ is very tedious to get mouse hit position | |
local mouse = player:GetMouse() | |
--Waits until the player's mouse is found | |
repeat wait() until mouse | |
UserInputService.InputBegan:Connect(function(input, gameProcessed) | |
if input.UserInputType == Enum.UserInputType.MouseButton1 then | |
--Only click teleport if the toggle is enabled | |
if _G.WRDClickTeleport and UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then | |
player.Character:MoveTo(Vector3.new(mouse.Hit.x, mouse.Hit.y, mouse.Hit.z)) | |
end | |
end | |
end) | |
--Just toggle instead of re-executing the script | |
else | |
_G.WRDClickTeleport = not _G.WRDClickTeleport | |
--Notify | |
if _G.WRDClickTeleport then | |
game.StarterGui:SetCore("SendNotification", {Title="WeAreDevs.net"; Text="Click teleport enabled"; Duration=5;}) | |
else | |
game.StarterGui:SetCore("SendNotification", {Title="WeAreDevs.net"; Text="Click teleport disabled"; Duration=5;}) | |
end | |
end |
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