Created
February 25, 2019 20:57
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/** | |
* An idea how to address this 'issue' | |
* js> 0.1+0.2==0.3 | |
* false | |
* | |
* The problem here is that number does not always equal to what is displayed | |
* js> (0.1).toPrecision(21) | |
* 0.100000000000000005551 | |
* js> (0.2).toPrecision(21) | |
* 0.200000000000000011102 | |
* js> (0.1+0.2).toPrecision(21) | |
* 0.300000000000000044409 | |
*/ | |
// Identify the minimum required precision | |
const precision = 8 | |
const num1 = 0.1 | |
const num2 = 0.2 | |
const num3 = 0.3 | |
// use setter and getter to 'format'/'cast' numbers acccordingly when saving and reading the values | |
console.log( | |
Number.parseFloat( | |
( | |
Number.parseFloat( (num1).toPrecision(precision) ) // a number | |
+ | |
Number.parseFloat( (num2).toPrecision(precision) ) // another number | |
).toPrecision(precision) | |
) | |
=== | |
Number.parseFloat( (num3).toPrecision(precision) ) // resulted number | |
) // true |
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