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/* | |
//Sample genetic-ish algorithm | |
Original: | |
[[0, 0 | |
[0 . | |
. | |
. ] | |
0]] | |
Desired: | |
[[x1, | |
[ x2 | |
... ] | |
x8]] | |
such that x1 + x2 + ... + x8 >= 10000 | |
(Yes I know, 8 variables means 7 degrees of freedom, but this algorithm discounts that | |
and instead makes a nice pretty distribution) | |
*/ | |
var arr = [0, 0, 0, 0, 0, 0, 0, 0]; | |
for(var i = 0; i < arr.length; i++) { | |
arr[i] = [0, 0, 0, 0, 0, 0, 0, 0]; | |
} | |
var generation = 0, instability = 2, population = 600, targetFitness = 10000; | |
function getFitness(tempArr) { | |
var fitness = 0; | |
for(var i = 0; i < tempArr.length; i++) { | |
fitness += tempArr[i][i]; | |
} | |
return fitness; | |
} | |
function mutate(tempArr) { | |
for(var i = 0; i < tempArr.length; i++) | |
for(var j = 0; j < tempArr[i].length; j++) | |
tempArr[i][j] += Math.round(Math.random() * instability - instability/2); | |
} | |
function copyArr(tempArr) { | |
var newArr = tempArr.slice(0); | |
for(var i = 0; i < tempArr.length; i++) { // | |
newArr[i] = tempArr[i].slice(0); | |
} | |
return newArr; | |
} | |
var currFitness = 0; | |
while(currFitness < targetFitness) { | |
var bestFitness = 0, bestArr = arr, fit, tempArr; | |
for(var p = 0; p < population; p++) { | |
tempArr = copyArr(arr); //Duplicate array | |
mutate(tempArr); | |
fit = getFitness(tempArr); | |
if(fit > bestFitness) { | |
bestFitness = fit; | |
bestArr = tempArr; | |
} | |
} | |
arr = bestArr; | |
currFitness = bestFitness; | |
generation++; | |
if(generation % 1000 === 0) | |
console.log(generation + ": " + currFitness); | |
} | |
console.log(generation + ": " + currFitness); | |
console.log(arr); |
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