- Blender
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MINOS
Savva, Manolis, Angel X. Chang, Alexey Dosovitskiy, Thomas Funkhouser, and Vladlen Koltun. "MINOS: Multimodal Indoor Simulator for Navigation in Complex Environments." arXiv preprint arXiv:1712.03931 (2017).
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HoME
Brodeur, Simon, Ethan Perez, Ankesh Anand, Florian Golemo, Luca Celotti, Florian Strub, Jean Rouat, Hugo Larochelle, and Aaron Courville. "HoME: A household multimodal environment." arXiv preprint arXiv:1711.11017 (2017). -
House3D
Wu, Yi, Yuxin Wu, Georgia Gkioxari, and Yuandong Tian. "Building Generalizable Agents with a Realistic and Rich 3D Environment." arXiv preprint arXiv:1801.02209 (2018). -
AI2-THOR
Kolve, Eric, Roozbeh Mottaghi, Daniel Gordon, Yuke Zhu, Abhinav Gupta, and Ali Farhadi. "AI2-THOR: An Interactive 3D Environment for Visual AI." arXiv preprint arXiv:1712.05474 (2017).
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UnrealCV
Qiu, Weichao, and Alan Yuille. "Unrealcv: Connecting computer vision to unreal engine." In European Conference on Computer Vision, pp. 909-916. Springer, Cham, 2016.
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CARLA
Dosovitskiy, Alexey, German Ros, Felipe Codevilla, Antonio López, and Vladlen Koltun. "CARLA: An open urban driving simulator." arXiv preprint arXiv:1711.03938 (2017).
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AirSim
Shah, Shital, Debadeepta Dey, Chris Lovett, and Ashish Kapoor. "Airsim: High-fidelity visual and physical simulation for autonomous vehicles." In Field and Service Robotics, pp. 621-635. Springer, Cham, 2018. -
UE4SIM
Mueller, Matthias, Vincent Casser, Jean Lahoud, Neil Smith, and Bernard Ghanem. "UE4Sim: A photo-realistic simulator for computer vision applications." arXiv preprint arXiv:1708.05869 (2017).