Created
October 16, 2022 19:17
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JS canvas get started template
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<canvas id="canvas"></canvas> | |
<script> | |
const WIDTH = 500 | |
const HEIGHT = 500 | |
const canvas = document.getElementById("canvas") | |
const ctx = canvas.getContext("2d") | |
canvas.width = WIDTH | |
canvas.height = HEIGHT | |
draw_rectangle = (x, y, w, h, color) => { | |
ctx.fillStyle = color | |
ctx.fillRect(x, y, w, h) | |
} | |
clear_canvas = () => draw_rectangle(0, 0, WIDTH, HEIGHT, "black") | |
update_point = (p) => { | |
p.x += p.vx | |
p.y += p.vy | |
if (p.x <= 0 || p.x + p.size > WIDTH) { | |
p.vx *= -1 | |
} | |
if (p.y <= 0 || p.y + p.size > HEIGHT) { | |
p.vy *= -1 | |
} | |
} | |
draw_point = (p) => draw_rectangle(p.x, p.y, p.size, p.size, p.color) | |
const point = { | |
"x": Math.random() * WIDTH, | |
"y": Math.random() * HEIGHT, | |
"vx": 6 * Math.random(), | |
"vy": 6 * Math.random(), | |
"size": 5, | |
"color": "yellow" | |
} | |
update = () => { | |
clear_canvas() | |
update_point(point) | |
draw_point(point) | |
requestAnimationFrame(update) | |
} | |
update() | |
</script> |
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