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@omid3098
omid3098 / GrabScreenFeature.cs
Created April 23, 2022 14:07 — forked from Refsa/GrabScreenFeature.cs
Unity URP custom grab pass
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
public class GrabScreenFeature : ScriptableRendererFeature
{
[System.Serializable]
public class Settings