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@Refsa
Refsa / GrabScreenFeature.cs
Last active November 17, 2024 20:20
Unity URP custom grab pass
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
public class GrabScreenFeature : ScriptableRendererFeature
{
[System.Serializable]
public class Settings
@msklywenn
msklywenn / BatchBuilderSettings.cs
Last active May 18, 2022 14:32
Unity Batch Builder
// DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
// Version 2, December 2004
//
// Copyright (C) 2004 Sam Hocevar <[email protected]>
//
// Everyone is permitted to copy and distribute verbatim or modified
// copies of this license document, and changing it is allowed as long
// as the name is changed.
//
// DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
@LotteMakesStuff
LotteMakesStuff / 1.md
Last active January 5, 2023 20:54
UPM: How to make a custom package

UPM: How to make a custom package So, Unity has this shiny new package manager, and you have code you want to share between projects - wouldn't it be great if we could bundle up our shared code and plug it into all the projects that need it? Let's figure out how to make our own Package!


Todo

  • Modify the project manifest
  • Make a package manifest
  • Package the manifest up with some test code
  • Try it out in Unity!

@thomaslevesque
thomaslevesque / CSharpErrorsAndWarnings.md
Last active June 18, 2024 07:18
All C# errors and warnings. NOTE: this list is out of date. See https://github.com/thomaslevesque/GenerateCSharpErrors/blob/master/CSharpErrorsAndWarnings.md for a more recent version

All C# errors and warnings

Parsed from the Roslyn source code using Roslyn.

Code Severity Message
CS0006 Error Metadata file '{0}' could not be found
CS0009 Fatal Metadata file '{0}' could not be opened -- {1}
CS0012 Error The type '{0}' is defined in an assembly that is not referenced. You must add a reference to assembly '{1}'.
CS0016 Error Could not write to output file '{0}' -- '{1}'
@DGoodayle
DGoodayle / RadialLayout.cs
Created September 16, 2015 13:48
Radial Layouts in Unity
using UnityEngine;
using UnityEngine.UI;
/*
Radial Layout Group by Just a Pixel (Danny Goodayle) - http://www.justapixel.co.uk
Copyright (c) 2015
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell