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| Failed to compile vertex shader: | |
| ERROR: 0:8: 'gl_ModelViewProjectionMatrix' : undeclared identifier | |
| ERROR: 0:8: 'gl_Vertex' : undeclared identifier | |
| ERROR: 0:8: 'assign' : cannot convert from 'highp float' to 'Position 4-component vector of highp float' | |
| ERROR: 0:13: 'gl_TexCoord' : undeclared identifier | |
| ERROR: 0:13: 'gl_TexCoord' : left of '[' is not of type array, matrix, or vector | |
| ERROR: 0:13: 'gl_TextureMatrix' : undeclared identifier | |
| ERROR: 0:13: 'gl_TextureMatrix' : left of '[' is not of type array, matrix, or vector | |
| ERROR: 0:13: 'gl_MultiTexCoord0' : undeclared identifier | |
| ERROR: 0:13: 'assign' : l-value required (cannot modify a const) |
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| es() { | |
| local OPTIND | |
| python='' | |
| elevated='' | |
| file='' | |
| while getopts 'f:ps' flag; do | |
| case "${flag}" in | |
| f) file="${OPTARG}" ;; | |
| p) python='true' ;; | |
| s) elevated='true' ;; |
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| using System; | |
| using System.Runtime.InteropServices; | |
| namespace fullscreen | |
| { | |
| [DllImport("kernel32.dll", ExactSpelling = true)] | |
| public static extern IntPtr GetConsoleWindow(); | |
| public static IntPtr ThisConsole = GetConsoleWindow(); | |
| [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] |
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| public static string GetTitle() | |
| { | |
| List<string> titlelist = new List<string>() | |
| { | |
| "Slimes OP", | |
| "Now with Color!", | |
| "Stochastic!", | |
| "Sammy Classic Sonic Fan!", | |
| "Expand", | |
| "Drugs are bad, kids", |
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| public static IEnumerable<T> GetEnumerableOfType<T>(params object[] constructorArgs) | |
| { | |
| return Assembly.GetAssembly(typeof (T)).GetTypes().Where(myType => myType.IsClass && !myType.IsAbstract && myType.IsSubclassOf(typeof (T))).Select(type => (T) Activator.CreateInstance(type, constructorArgs)).ToList(); | |
| } |