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1- Geliştirme ve ürün ortamlarının altyapılarının hazırlanması: Gerekli yazılım dilleri, geliştirme ortamları temin edilen donanımlara konuşlandırılacak; bulut sistemlerin kurulumları yapılacak, versiyon kontrol ve proje takip sistemleri hazırlanacaktır. Youtube kanalı oluşturulacaktır. | |
2- Mevcut resim ve llm modellerinin incelenerek en optimum, maliyet etkin ve yazılıma uygun yapay zeka modellerinin belirlenmesi | |
3- Character Creator kavram ispat çalışmaları: Kullanıcı (Admin) sisteme eklenecek yeni karakter/kahramanı belirleyebilmek için kahramanı detayları tanımlayabilmelidir. Sistem bu tanımlamalardan yola çıkarak çocuk hikayesi karakterinin resmini hikayelerde kullanmak için oluşturacaktır. Sistem burada hali hazırda varolan ai modellerini kullanabilir. | |
4- Story Creator kavram ispat çalışmaları: | |
4.1- Sistem, daha önceden Character Creator aracılığıyla resimleri oluşturulmuş karakterlerden ve kullanıcının (Admin) seçmiş olduğu karakterleri içeren ve seçilen konuya (Uzay, Fantastik, Macera, Öğretici, Ail |
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var polygon = turf.polygon([ | |
[ | |
[116, -33], | |
[131, -20], | |
[130, -43], | |
[155, -25], | |
[133, -9], | |
[111, -22], | |
[116, -33], | |
], |
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// simply return a valid GeoJSON and it will be rendered on the map | |
const p = turf.point( | |
[0, 90], | |
{'marker-symbol': 'rocket', 'marker-color': '#F00', 'marker-size': 'large'} | |
); | |
const poly = turf.polygon([[ | |
[ | |
15, |
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//below code just defines html2canvas written by some smart guy or something liek that. | |
!function(A,e){"object"==typeof exports&&"undefined"!=typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):(A="undefined"!=typeof globalThis?globalThis:A||self).html2canvas=e()}(this,function(){"use strict"; | |
var r=function(A,e){return(r=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(A,e){A.__proto__=e}||function(A,e){for(var t in e)Object.prototype.hasOwnProperty.call(e,t)&&(A[t]=e[t])})(A,e)};function A(A,e){if("function"!=typeof e&&null!==e)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");function t(){this.constructor=A}r(A,e),A.prototype=null===e?Object.create(e):(t.prototype=e.prototype,new t)}var h=function(){return(h=Object.assign||function(A){for(var e,t=1,r=arguments.length;t<r;t++)for(var B in e=arguments[t])Object.prototype.hasOwnProperty.call(e,B)&&(A[B]=e[B]);return A}).apply(this,arguments)};function a(A,s,o,i){return new(o=o||Pr |
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function rollForDrop() { | |
// List of items, with their drop chances as weights | |
const items = { | |
"Sword": 0.2, | |
"Shield": 0.1, | |
"Potion": 0.3, | |
"Gold": 0.25, | |
"Gem": 0.15 | |
}; |
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function doit(sec){ | |
console.log("execution is starting for "+ sec + " seconds. Now:"+(new Date()).toString()); | |
var now = Date.now(); | |
while(Date.now() - now < sec * 1000); | |
console.log("execution succeed for "+sec+" seconds. Now:"+(new Date()).toString()); | |
} | |
setTimeout(function(){ | |
doit(1); | |
},0); |
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https://developer.mozilla.org/en-US/docs/Web/CSS/Layout_cookbook/Center_an_element |
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$(function () { | |
"use strict"; | |
// for better performance - to avoid searching in DOM | |
var content = $('#content'); | |
var input = $('#input'); | |
var status = $('#status'); | |
// my color assigned by the server | |
var myColor = false; |
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/** | |
* loadJSONP( url, hollaback [, context] ) -> Null | |
* - url (String): URL to data resource. | |
* - hollaback (Function): Function to call when data is successfully loaded, | |
* it receives one argument: the data. | |
* - context (Object): Context to invoke the hollaback function in. | |
* | |
* Load external data through a JSONP interface. | |
* | |
* ### Examples |
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public class WebApplication : System.Web.HttpApplication | |
{ | |
protected void Application_Start() | |
{ | |
RouteTable.Routes.MapRoute("HttpProxy", "proxy/{*path}", new { controller = "Proxy", action = "Http" }) | |
} | |
} |
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