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This tool iterates through all the files in your project and checks for scripts. | |
It then goes through all the GameObjects in all the scenes in the project, and | |
checks for scripts that are not present on any GameObjects. | |
Note that this does not mean that the script is not used, just that it is possible that it isn't. | |
The script could still be used in many other ways. This tool is just to narrow the search for | |
unused code. |