Created
June 2, 2020 12:29
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20w22a Depth Shader Example
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#version 110 | |
attribute vec4 Position; | |
uniform mat4 ProjMat; | |
uniform vec2 InSize; | |
varying vec2 texCoord; | |
varying vec2 oneTexel; | |
void main(){ | |
vec4 outPos = ProjMat * vec4(Position.xy, 0.0, 1.0); | |
gl_Position = vec4(outPos.xy, 0.2, 1.0); | |
oneTexel = 1.0 / InSize; | |
texCoord = outPos.xy * 0.5 + 0.5; | |
} |
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#version 110 | |
uniform sampler2D DiffuseSampler; | |
uniform sampler2D DiffuseDepthSampler; | |
varying vec2 texCoord; | |
varying vec2 oneTexel; | |
void main() { | |
gl_FragColor = 1.0-(1.0-texture2D(DiffuseDepthSampler, texCoord))*500.0; | |
} |
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{ | |
"blend": { | |
"func": "add", | |
"srcrgb": "one", | |
"dstrgb": "zero" | |
}, | |
"vertex": "blit_util", | |
"fragment": "depth_test", | |
"attributes": [ "Position" ], | |
"samplers": [ | |
{ "name": "DiffuseSampler" }, | |
{ "name": "DiffuseDepthSampler" } | |
], | |
"uniforms": [ | |
{ "name": "ProjMat", "type": "matrix4x4", "count": 16, "values": [ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ] }, | |
{ "name": "InSize", "type": "float", "count": 2, "values": [ 1.0, 1.0 ] }, | |
{ "name": "OutSize", "type": "float", "count": 2, "values": [ 1.0, 1.0 ] } | |
] | |
} |
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{ | |
"targets": [ | |
"water", | |
"translucent", | |
"itemEntity", | |
"particles", | |
"clouds", | |
"weather", | |
"final", | |
"swap" | |
], | |
"passes": [ | |
{ | |
"name": "transparency", | |
"intarget": "minecraft:main", | |
"outtarget": "swap", | |
"auxtargets": [ | |
{ | |
"name": "DiffuseDepthSampler", | |
"id": "minecraft:main:depth" | |
}, | |
{ | |
"name": "TranslucentSampler", | |
"id": "translucent" | |
}, | |
{ | |
"name": "TranslucentDepthSampler", | |
"id": "translucent:depth" | |
}, | |
{ | |
"name": "ItemEntitySampler", | |
"id": "itemEntity" | |
}, | |
{ | |
"name": "ItemEntityDepthSampler", | |
"id": "itemEntity:depth" | |
}, | |
{ | |
"name": "ParticlesSampler", | |
"id": "particles" | |
}, | |
{ | |
"name": "ParticlesDepthSampler", | |
"id": "particles:depth" | |
}, | |
{ | |
"name": "CloudsSampler", | |
"id": "clouds" | |
}, | |
{ | |
"name": "CloudsDepthSampler", | |
"id": "clouds:depth" | |
}, | |
{ | |
"name": "WeatherSampler", | |
"id": "weather" | |
}, | |
{ | |
"name": "WeatherDepthSampler", | |
"id": "weather:depth" | |
} | |
] | |
}, | |
{ | |
"name": "depth_test", | |
"intarget": "swap", | |
"outtarget": "final", | |
"auxtargets": [ | |
{ | |
"name": "DiffuseDepthSampler", | |
"id": "minecraft:main:depth" | |
} | |
] | |
}, | |
{ | |
"name": "blit", | |
"intarget": "final", | |
"outtarget": "minecraft:main", | |
"auxtargets": [ | |
{ | |
"name": "DiffuseDepthSampler", | |
"id": "minecraft:main:depth" | |
} | |
] | |
} | |
] | |
} |
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