Created
May 11, 2017 13:06
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クロマキーシェーダー(RGBベースとHSVベース)
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Shader "Onoty3D/ChromaKey" { | |
Properties{ | |
_KeyColor("Key Color", Color) = (0,1,0) | |
_Near("Near", Range(0, 2)) = 0.2 | |
_MainTex("Base (RGB) Trans (A)", 2D) = "white" {} | |
} | |
SubShader{ | |
Tags{ "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" } | |
LOD 200 | |
CGPROGRAM | |
#pragma surface surf Lambert alpha | |
sampler2D _MainTex; | |
fixed3 _KeyColor; | |
fixed _Near; | |
struct Input { | |
float2 uv_MainTex; | |
}; | |
void surf(Input IN, inout SurfaceOutput o) { | |
fixed4 c = tex2D(_MainTex, IN.uv_MainTex); | |
clip(distance(_KeyColor, c) - _Near); | |
o.Albedo = c.rgb; | |
o.Alpha = c.a; | |
} | |
ENDCG | |
} | |
Fallback "Transparent/Diffuse" | |
} |
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Shader "Onoty3D/ChromaKeyHue" { | |
Properties{ | |
_KeyColor("Key Color", Color) = (0,1,0) | |
_Near("Near", Range(0, 0.5)) = 0.1 | |
_MainTex("Base (RGB) Trans (A)", 2D) = "white" {} | |
} | |
SubShader{ | |
Tags{ "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" } | |
CGPROGRAM | |
#pragma surface surf Lambert alpha | |
sampler2D _MainTex; | |
fixed3 _KeyColor; | |
fixed _Near; | |
struct Input { | |
float2 uv_MainTex; | |
}; | |
fixed GetHue(fixed3 rgb){ | |
fixed hue = 0; | |
fixed minValue = min(rgb.r, min(rgb.g, rgb.b)); | |
fixed maxValue = max(rgb.r, max(rgb.g, rgb.b)); | |
fixed delta = maxValue - minValue; | |
if (delta != 0){ | |
if (maxValue == rgb.r) { | |
hue = (rgb.g - rgb.b) / delta; | |
} else if (maxValue == rgb.g) { | |
hue = 2.0 + (rgb.b - rgb.r) / delta; | |
} else { | |
hue = 4.0 + (rgb.r - rgb.g) / delta; | |
} | |
hue /= 6.0; | |
if (hue < 0) { | |
hue += 1.0; | |
} | |
} | |
return hue; | |
} | |
void surf(Input IN, inout SurfaceOutput o) { | |
fixed4 c = tex2D(_MainTex, IN.uv_MainTex); | |
fixed distance = GetHue(c.rgb) - GetHue(_KeyColor); | |
if (distance > 0.5) { | |
distance = 1.0 - distance; | |
} else if (distance < -0.5) { | |
distance = 1.0 + distance; | |
} else { | |
distance = abs(distance); | |
} | |
clip(distance - _Near); | |
o.Albedo = c.rgb; | |
o.Alpha = c.a; | |
} | |
ENDCG | |
} | |
Fallback "Transparent/Diffuse" | |
} |
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