Created
January 22, 2014 11:20
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Quintus Ball Animation
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var Q = Quintus().include("Sprites").setup({maximize: true}); | |
// My extended module | |
Q.Sprite.extend("MySprite", { | |
orientation: { | |
horizontal: 'h', | |
vertical: 'v' | |
}, | |
leftEdge: function() { | |
return this.p.x - this.p.w/2; | |
}, | |
rightEdge: function() { | |
return this.p.x + this.p.w/2; | |
}, | |
topEdge: function() { | |
return this.p.y - this.p.h/2; | |
}, | |
bottomEdge: function() { | |
return this.p.y + this.p.h/2; | |
}, | |
isAtEdgeAlong: function(orientation) { | |
switch(orientation) { | |
case this.orientation.horizontal: | |
return this.rightEdge() > Q.width || this.leftEdge() < 0; | |
case this.orientation.vertical: | |
return this.bottomEdge() > Q.height || this.topEdge() < 0; | |
} | |
} | |
}); | |
Q.MySprite.extend("Ball", { | |
init:function(p) { | |
this._super(p,{ | |
asset: "ball.jpg", | |
x: 200, | |
y: 150, | |
vx: 150, | |
vy: 150 | |
}); | |
}, | |
step: function(dt) { | |
if(this.isAtEdgeAlong('h')) { | |
this.p.vx *= -1; | |
} | |
if(this.isAtEdgeAlong('v')) { | |
this.p.vy *= -1; | |
} | |
this.p.x += this.p.vx * dt; | |
this.p.y += this.p.vy * dt; | |
} | |
}); | |
Q.load(["ball.jpg"],function() { | |
var ball = new Q.Ball(); | |
Q.gameLoop(function(dt) { | |
ball.update(dt); | |
Q.clear(); | |
ball.render(Q.ctx); | |
}); | |
}); |
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