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@openroomxyz
Created April 1, 2020 10:15
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Unity C# : How to use Generators example?
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Generator : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
var allNumbers = CosmosCount();
foreach (float num in allNumbers)
{
Debug.Log("LOL : " + num);
}
}
public static IEnumerable<float> CosmosCount()
{
for(int i = 0; i < int.MaxValue; i++)
{
if(i < 1000)
{
yield return i;
}
else
{
yield break;
}
}
}
// Update is called once per frame
void Update()
{
}
}
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