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Automatically rebuild your program when you run it
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#ifndef _AUTO_BUILD_H_ | |
#define _AUTO_BUILD_H_ | |
#include <stdlib.h> | |
#ifndef AUTOBUILD_TARGET | |
#ifdef _WIN32 | |
#define AUTOBUILD_TARGET "autobuild.exe" | |
#else | |
#define AUTOBUILD_TARGET "./autobuild" | |
#endif | |
#endif | |
int autobuild_strcmp(const char *s1, const char *s2) { | |
while (*s1 && (*s1 == *s2)) { | |
s1++; | |
s2++; | |
} | |
return *(const unsigned char *)s1 - *(const unsigned char *)s2; | |
} | |
int __MAIN__(); | |
int main(int argc, char **argv) { | |
if (autobuild_strcmp(argv[0], AUTOBUILD_TARGET) != 0) { | |
system(BUILD_COMMAND); | |
system(AUTOBUILD_TARGET); | |
exit(0); | |
} | |
return __MAIN__(argc, argv); | |
} | |
#define main __MAIN__ | |
#endif /* _AUTO_BUILD_H_ */ | |
/*/////////////////////////////////// | |
Testing: | |
///////////////////////////////////*/ | |
//make your build system output "autobuild" | |
//any change in BUILD_COMMAND needs manual compilation | |
//for any other changes in the program, just run the program again, it will build itself | |
#define BUILD_COMMAND "echo \"running my build system\" && gcc main.c -o autobuild" | |
#include "autobuild.h" | |
#include <stdio.h> | |
int main(void) { | |
int n = 0; | |
printf("Change this number and reopen the program: %i\n", n); | |
return 0; | |
} |
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