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@orazdow
Last active May 23, 2020 07:38
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projects
figure out glslviewer
try jucetestbed
finish SAR
test glsl primitive shapes/colors shaders
comtinue learnopegl glm/camera/lighting/buffers
test ffmpeg filtering
learn pd object api, make pd object
make value/perlin object
revisit soundlib, try c sruct based interface, compare to juce/stk, naysaer
soudlib subpatch compiler/scheduler
use soundpipe
make vst with juce or odl
cpp vst host
blit osc, FDN
ir interpolation
pd wavetable/additive/cz/sampler obj
implement fft/ifft
use bgfx
javid/fractal
use libpd
gem glsl
introduce to agref gitlab/purr data
contrib to pd
frag shader vis from sketches
conv feedback
tiny c progs/raytracer
cpp tracker
p5 like make shader string generating cpp library
pd gem
try udp board game with bgfx/electron/rtcaudio
gl/ffmpeg cv test app
compute shader delaunay
gl convolution feedback
ai audio restoration/dereverb
ai audio to animate
ndk photo app with effects
ndk/ffmpeg/glsl video effect app
moon rover/pufferparty/lkn/asciifighter
lkn network
pd tx81z
chip projects ask eevblog re 5503
vhdl clones/rom dump
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