Created
August 7, 2016 16:04
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Python Gtk3 Steam client
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#!/usr/bin/env python | |
import gi | |
gi.require_version('Gtk', '3.0') | |
from gi.repository import GdkPixbuf, Gtk, Soup | |
import glob | |
class LocalSteam: | |
@property | |
def installed_games(self): | |
"""List of identifiers for installed games""" | |
for game in glob.glob('/home/ork/.local/share/Steam/steamapps/common/*/steam_appid.txt'): | |
with open(game, 'rb') as f: | |
yield int(f.readlines()[0]) | |
def add_cb(source_object, res, flowbox): | |
data = source_object.send_finish(res) | |
pix = GdkPixbuf.Pixbuf.new_from_stream(data) | |
print(pix.get_width()) | |
flowbox.add(Gtk.Image.new_from_pixbuf(pix)) | |
flowbox.show_all() | |
class Cornichon: | |
handlers = { | |
"onDeleteWindow": Gtk.main_quit | |
} | |
def __init__(self): | |
self.session = Soup.Session() | |
self._build('interface.glade') | |
self.window.show_all() | |
Gtk.main() | |
def _build(self, interface_file): | |
builder = Gtk.Builder() | |
builder.add_from_file(interface_file) | |
builder.connect_signals(self.handlers) | |
self.window = builder.get_object('window') | |
self.flowbox = builder.get_object('flowbox') | |
for banner in glob.glob('banners/*'): | |
# self.flowbox.add(Gtk.Image.new_from_file(banner)) | |
pass | |
steam = LocalSteam() | |
for game in steam.installed_games: | |
res = self.session.request_http('GET', "http://cdn.akamai.steamstatic.com/steam/apps/{}/header.jpg".format(game)) | |
ins = res.send_async(callback=add_cb, user_data=self.flowbox) | |
if __name__ == '__main__': | |
Cornichon() |
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<?xml version="1.0" encoding="UTF-8"?> | |
<!-- Generated with glade 3.20.0 --> | |
<interface> | |
<requires lib="gtk+" version="3.20"/> | |
<object class="GtkWindow" id="window"> | |
<property name="can_focus">False</property> | |
<property name="title" translatable="yes">Cornichon</property> | |
<signal name="destroy" handler="onDeleteWindow" swapped="no"/> | |
<child> | |
<object class="GtkFlowBox" id="flowbox"> | |
<property name="visible">True</property> | |
<property name="can_focus">False</property> | |
<property name="homogeneous">True</property> | |
</object> | |
</child> | |
</object> | |
</interface> |
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