Created
July 12, 2020 09:41
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using System.Collections.Generic; | |
internal class BFSPaths<T> | |
{ | |
Graph<T> g; | |
T s; | |
Dictionary<T,T> edgeTo = new Dictionary<T,T>(); | |
public BFSPaths(Graph<T> g, T s) | |
{ | |
this.g = g; | |
this.s = s; | |
Search(g,s); | |
} | |
private void Search(Graph<T> g, T s) { | |
var q = new Queue<T>(); | |
g.Mark(s); | |
q.Enqueue(s); | |
while (q.Count > 0) { | |
var v = q.Dequeue(); | |
g.Adjacent(v).ForEach(w=>{ | |
if (!g.IsMarked(w)) { | |
edgeTo[w] = v; | |
g.Mark(w); | |
q.Enqueue(w); | |
} | |
}); | |
} | |
} | |
public bool HasPathTo(T v) { | |
return g.IsMarked(v); | |
} | |
public List<T> PathTo(T w) { | |
var path = new List<T>(); | |
if (HasPathTo(w)) { | |
for (T x=w; !x.Equals(s); x=edgeTo[x]) { | |
path.Add(x); | |
} | |
path.Add(s); | |
path.Reverse(); | |
} | |
return path; | |
} | |
} |
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