Created
October 19, 2020 10:35
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2048 (Easy) 정답 코드
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#include<iostream> | |
#include<vector> | |
#include<string.h> | |
using namespace std; | |
int boardSize; | |
int maxBlock =0; | |
void MoveDown(vector<vector<int>> &board){ | |
for(int row=boardSize-1; row>0 ; --row) | |
for(int col=0; col<boardSize ; ++col) | |
if(board[row][col] == 0) | |
for(int i=row-1; i>=0; --i) | |
if(board[i][col] != 0){ | |
board[row][col] = board[i][col]; | |
board[i][col] =0; | |
break; | |
} | |
for(int row =boardSize-1; row>0 ; --row) | |
for(int col =0; col<boardSize ; ++col) | |
if(board[row][col] == board[row-1][col] && board[row][col] != 0){ | |
board[row][col] *=2; | |
board[row-1][col] =0; | |
} | |
for(int row=boardSize-1; row>0 ; --row) | |
for(int col=0; col<boardSize ; ++col) | |
if(board[row][col] == 0) | |
for(int i=row-1; i>=0; --i) | |
if(board[i][col] != 0){ | |
board[row][col] = board[i][col]; | |
board[i][col] =0; | |
break; | |
} | |
} | |
void MoveUp(vector<vector<int>> &board){ | |
for(int row=0; row<boardSize-1 ; ++row) | |
for(int col=0; col<boardSize ; ++col) | |
if(board[row][col] == 0) | |
for(int i=row+1; i<boardSize ; ++i) | |
if(board[i][col] != 0){ | |
board[row][col] = board[i][col]; | |
board[i][col] =0; | |
break; | |
} | |
for(int row =0; row<boardSize-1 ; ++row) | |
for(int col =0; col<boardSize ; ++col) | |
if(board[row][col] == board[row+1][col] && board[row][col] != 0){ | |
board[row][col] *=2; | |
board[row+1][col] =0; | |
} | |
for(int row=0; row<boardSize-1 ; ++row) | |
for(int col=0; col<boardSize ; ++col) | |
if(board[row][col] == 0) | |
for(int i=row+1; i<boardSize ; ++i) | |
if(board[i][col] != 0){ | |
board[row][col] = board[i][col]; | |
board[i][col] =0; | |
break; | |
} | |
} | |
void MoveRight(vector<vector<int>> &board){ | |
for(int col=boardSize-1; col>0 ; --col) | |
for(int row=0; row<boardSize ; ++row) | |
if(board[row][col] == 0) | |
for(int i=col-1; i>=0 ; --i) | |
if(board[row][i] != 0){ | |
board[row][col] = board[row][i]; | |
board[row][i] =0; | |
break; | |
} | |
for(int col=boardSize-1; col>0 ; --col) | |
for(int row =0; row<boardSize ; ++row) | |
if(board[row][col] == board[row][col-1] && board[row][col] != 0){ | |
board[row][col] *=2; | |
board[row][col-1] =0; | |
} | |
for(int col=boardSize-1; col>0 ; --col) | |
for(int row=0; row<boardSize ; ++row) | |
if(board[row][col] == 0) | |
for(int i=col-1; i>=0 ; --i) | |
if(board[row][i] != 0){ | |
board[row][col] = board[row][i]; | |
board[row][i] =0; | |
break; | |
} | |
} | |
void MoveLeft(vector<vector<int>> &board){ | |
for(int col=0; col<boardSize-1 ; ++col) | |
for(int row=0; row<boardSize ; ++row) | |
if(board[row][col] == 0) | |
for(int i=col+1; i<boardSize ; ++i) | |
if(board[row][i] != 0){ | |
board[row][col] = board[row][i]; | |
board[row][i] =0; | |
break; | |
} | |
for(int col =0; col<boardSize-1 ; ++col) | |
for(int row =0; row<boardSize ; ++row) | |
if(board[row][col] == board[row][col+1] && board[row][col] != 0){ | |
board[row][col] *=2; | |
board[row][col+1] =0; | |
} | |
for(int col=0; col<boardSize-1 ; ++col) | |
for(int row=0; row<boardSize ; ++row) | |
if(board[row][col] == 0) | |
for(int i=col+1; i<boardSize ; ++i) | |
if(board[row][i] != 0){ | |
board[row][col] = board[row][i]; | |
board[row][i] =0; | |
break; | |
} | |
} | |
void CallMoveDir(vector<vector<int>> &board,int num){ | |
switch(num){ | |
case 0: | |
MoveUp(board); | |
break; | |
case 1: | |
MoveDown(board); | |
break; | |
case 2: | |
MoveLeft(board); | |
break; | |
case 3: | |
MoveRight(board); | |
break; | |
} | |
} | |
void Play2048(vector<vector<int>> board,int moveCount){ | |
if(moveCount >= 5){ | |
for(int i=0; i<boardSize ; ++i) | |
for(int j=0; j<boardSize ; ++j) | |
maxBlock = maxBlock > board[i][j] ? maxBlock: board[i][j]; | |
return; //이걸 안붙여서 고생을 했다.. | |
} | |
vector<vector<int>> copy; | |
for(int i=0; i<4 ; ++i){ | |
copy = board; | |
CallMoveDir(copy, i); | |
Play2048(copy, moveCount+1); | |
} | |
} | |
int main(){ | |
vector<vector<int>> v; | |
int tempNum; | |
cin>>boardSize; | |
for(int i=0; i<boardSize ; ++i){ | |
vector<int> tempVec; | |
for(int j=0; j<boardSize ; ++j){ | |
cin>>tempNum; | |
tempVec.push_back(tempNum); | |
} | |
v.push_back(tempVec); | |
} | |
Play2048(v, 0); | |
cout<<maxBlock<<'\n'; | |
return 0; | |
} |
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