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Custom scene duplication #Blender
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bl_info = { | |
"name": "Duplicate Scene", | |
"description": "", | |
"author": "poor", | |
"version": (0, 0, 1), | |
"blender": (2, 70, 0), | |
"location": "3D View > Spacebar > Duplicate Scene", | |
"category": "3D View" | |
} | |
import bpy | |
def dupeObj(ob, scn): | |
ob_copy = ob.copy() | |
ob_data = ob.data.copy() | |
ob_copy.data = ob_data | |
scn.objects.link(ob_copy) | |
scn.objects.active = ob_copy | |
class CustomDuplicateSceneOperator(bpy.types.Operator): | |
"""Duplicate all objects in the scene without material duplication""" | |
bl_idname = "view3d.duplicate_scene" | |
bl_label = "Duplicate Scene" | |
bl_options = {'REGISTER', 'UNDO'} | |
def execute(self, context): | |
# current scene | |
orig_scene = context.scene.name | |
bpy.ops.scene.new(type='NEW') | |
# get the new scene | |
new_scene = bpy.context.scene | |
for ob in bpy.data.scenes[orig_scene].objects: | |
dupeObj(ob, new_scene) | |
self.report({'INFO'}, "Scene duplicated to {}".format(new_scene.name)) | |
return {'FINISHED'} | |
def register(): | |
bpy.utils.register_class(CustomDuplicateSceneOperator) | |
def unregister(): | |
bpy.utils.unregister_class(CustomDuplicateSceneOperator) | |
if __name__ == "__main__": | |
register() | |
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