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| // Fill out your copyright notice in the Description page of Project Settings. | |
| #include "TimerComponent.h" | |
| #include "Logging/StructuredLog.h" | |
| // Sets default values for this component's properties | |
| UTimerComponent::UTimerComponent() | |
| { |
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| // Fill out your copyright notice in the Description page of Project Settings. | |
| #include "AnotherCamera/Public/RotatingActor.h" | |
| // Sets default values | |
| ARotatingActor::ARotatingActor() | |
| { | |
| PrimaryActorTick.bCanEverTick = true; | |
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| // Sets default values | |
| AMousePlayerController::AMousePlayerController() | |
| { | |
| PrimaryActorTick.bCanEverTick = true; | |
| bShowMouseCursor = true; | |
| } | |
| void AD_PlayerController::Tick(float DeltaSeconds) | |
| { | |
| Super::Tick(DeltaSeconds); |
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| PublicDependencyModuleNames.AddRange(new string[] { "UMG", "Slate", "SlateCore" }); |
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| ./Setup.bat | |
| -exclude=WinRT | |
| -exclude=Mac | |
| -exclude=MacOS | |
| -exclude=MacOSX | |
| -exclude=osx | |
| -exclude=osx64 | |
| -exclude=osx32 | |
| -exclude=Android | |
| -exclude=IOS |