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@paco-valdez
Created January 19, 2018 19:48
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void Connect( String^ message )
{
try
{
// Create a TcpClient.
// Note, for this client to work you need to have a TcpServer
// connected to the same address as specified by the server, port
// combination.
Int32 port = 5005;
TcpClient^ client = gcnew TcpClient( "tracking.sintrafico.com", port );
// Translate the passed message into ASCII and store it as a Byte array.
array<Byte>^data = Text::Encoding::ASCII->GetBytes( message );
// Get a client stream for reading and writing.
// Stream stream = client->GetStream();
NetworkStream^ stream = client->GetStream();
// Send the message to the connected TcpServer.
stream->Write( data, 0, data->Length );
Console::WriteLine( "Sent: {0}", message );
// Close everything.
client->Close();
}
catch ( ArgumentNullException^ e )
{
Console::WriteLine( "ArgumentNullException: {0}", e );
}
catch ( SocketException^ e )
{
Console::WriteLine( "SocketException: {0}", e );
}
Console::WriteLine( "\n Press Enter to continue..." );
Console::Read();
}
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