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/** | |
* Usage: Input a name per line (press enter after input name). When finished inputed names, enter an empty line. | |
* | |
*/ | |
#include <vector> | |
#include <iostream> | |
#include <string> | |
#include <algorithm> | |
#include <random> |
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int motorLeft = 5; | |
int motorRight = 6; | |
int sensorLeft = 8; | |
int sensorRight = 9; | |
void setup() { | |
//Salidas | |
pinMode(motorLeft, OUTPUT); | |
pinMode(motorRight, OUTPUT); |
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# Maintainer: Dylan Ferris <[email protected]> | |
# You must register at unrealengine.com and link your github account to access this private repo. | |
# @see https://wiki.archlinux.org/index.php/Unreal_Engine_4 | |
# The source is over 8 GiB, with an extra 3 GiB of dependencies downloaded in build(), and may take several hours to compile. | |
pkgname='unreal-engine' | |
pkgver=4.18.3 | |
# shellcheck disable=SC2034 |
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$python3 install.py --system-libclang --all | |
Searching Python 3.6 libraries... | |
Found Python library: /usr/lib64/libpython3.6m.so | |
Found Python headers folder: /usr/include/python3.6m | |
-- The C compiler identification is GNU 7.3.0 | |
-- The CXX compiler identification is GNU 7.3.0 | |
-- Check for working C compiler: /usr/bin/cc | |
-- Check for working C compiler: /usr/bin/cc -- works | |
-- Detecting C compiler ABI info |
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0.0.0.0 adclick.g.doublecklick.net | |
0.0.0.0 adeventtracker.spotify.com | |
0.0.0.0 ads-fa.spotify.com | |
0.0.0.0 analytics.spotify.com | |
0.0.0.0 audio2.spotify.com | |
0.0.0.0 b.scorecardresearch.com | |
0.0.0.0 bounceexchange.com | |
0.0.0.0 bs.serving-sys.com | |
0.0.0.0 content.bitsontherun.com | |
0.0.0.0 core.insightexpressai.com |
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void drawPoint(float centerX, float centerY, float angle, float radius){ | |
float x = radius * cos(angle); | |
float y = radius * sin(angle); | |
point(x + centerX, 700 - y - centerY); | |
} | |
float offset = 200; | |
float max = 100; | |
float getRadius(float angle){ |