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@panther7
Created August 26, 2025 11:24
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will-download hostWebContetns null
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Download Test</title>
</head>
<body>
<button id="downloadBtn">download</button>
<script>
function downloadPixelGif() {
const gifData = 'data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7';
const link = document.createElement('a');
link.href = gifData;
link.download = 'pixel.gif';
document.body.appendChild(link);
link.click();
document.body.removeChild(link);
}
document.getElementById('downloadBtn').addEventListener('click', downloadPixelGif);
</script>
</body>
</html>
// Modules to control application life and create native browser window
const { app, BrowserWindow, session } = require('electron')
const path = require('node:path')
const partitionName = 'persist:test';
function createWindow () {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, 'preload.js'),
partition: partitionName
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
const ses = session.fromPartition(partitionName)
ses.on('will-download', (event, item, webContents) => {
console.log('hostWebContents', webContents.hostWebContents)
event.preventDefault()
item.cancel()
})
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', function () {
if (process.platform !== 'darwin') app.quit()
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
{
"name": "cloudy-flame-protect-lwjdz",
"productName": "cloudy-flame-protect-lwjdz",
"description": "My Electron application description",
"keywords": [],
"main": "./main.js",
"version": "1.0.0",
"author": "filip.mosner",
"scripts": {
"start": "electron ."
},
"dependencies": {},
"devDependencies": {
"electron": "37.3.1"
}
}
/**
* This file is loaded via the <script> tag in the index.html file and will
* be executed in the renderer process for that window. No Node.js APIs are
* available in this process because `nodeIntegration` is turned off and
* `contextIsolation` is turned on. Use the contextBridge API in `preload.js`
* to expose Node.js functionality from the main process.
*/
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