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MonsterQuest BOT
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// https://play.monsterquest.io/ | |
// Usage: | |
// Copy this content, create file with `index.js` name | |
// Copy access token at browser sessionStorage and replace `accessToken` var (line 13) with it | |
// Run on terminal: | |
// npm i axios | |
// node index.js | |
const axios = require("axios"); | |
const accessToken = ""; | |
const baseURL = "https://apiv1.monsterquest.io"; | |
const http = axios.create({ | |
baseURL, | |
headers: { | |
authorization: `Bearer ${accessToken}`, | |
contentType: "application/json", | |
accept: "application/json" | |
}, | |
}); | |
http.interceptors.response.use(function (response) { | |
return response.data; | |
}); | |
const getUserMonsters = () => http.get("/api/monsters/userPaginate") | |
.then(({ data }) => data); | |
// Is mandatory get enemies before battle, maybe to create session | |
const getMonsterEnemies = (monster) => http.get(`/api/battle/${monster.id}`) | |
const battle = (monster, enemyPosition = 1) => { | |
return http.post('/api/battle/', { | |
"monsterId": monster.id, | |
"enemy": enemyPosition, | |
"skill": false | |
}); | |
} | |
const delay = (time = 3000) => new Promise((resolve) => setTimeout(resolve, time)); | |
const main = async () => { | |
const userMonsters = await getUserMonsters(); | |
for(let monsterIndex in userMonsters) { | |
const monster = userMonsters[monsterIndex]; | |
const monsterBattleCount = Math.floor(monster.energy / 10); | |
for(let i = 0; i < monsterBattleCount; i++) { | |
await getMonsterEnemies(monster); | |
const battleResult = await battle(monster); | |
console.log(` | |
Battle Result | |
${battleResult.battleStatus ? 'WIN' : 'LOSE'} | |
Rewards: ${battleResult.rewards} | |
Orbs: ${battleResult.orbs} | |
Drops: ${battleResult.drop.length} | |
=================================================` | |
) | |
await delay(); | |
} | |
} | |
} | |
void main(); |
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