Created
August 13, 2014 08:47
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| [playerService] [pserv.remove] Removed Player :{"uid":"TEST_53","sid":"_GkAWm8HO5wZonu3AAAA","token":"b76d577a3df899f8c | |
| 59405af38fe0210f4c4f41","tableIndex":null,"canPlay":true,"hasFolded":false,"hand":null,"isActive":false,"playerCards":[ | |
| ,"totalCards":[],"playerData":{}} | |
| [gameNetworking] [io.on.connection] Got a hit! | |
| [gameNetworking] [socket.on.join] checking token | |
| {"uid":"TEST_29","token":"b76d577a3df899f8cb59405af38fe0210f4c4f41"} | |
| [playerService] [pserv.add] Verifying token of client ... | |
| [playerService] [pserv.add] Token Verified | |
| [player] [player.player] Registering Player | |
| [ { uid: 'TEST_29', | |
| sid: 'EN6268uV2Ma6YlACAAAB', | |
| token: 'b76d577a3df899f8cb59405af38fe0210f4c4f41', | |
| tableIndex: null, | |
| canPlay: true, | |
| hasFolded: false, | |
| hand: null, | |
| isActive: false, | |
| playerCards: [], | |
| totalCards: [], | |
| playerData: {} } ] | |
| Executing game Loop routine | |
| [gameNetworking] [request_join_table] got request_join_table for tIndex = 4 | |
| [gameService] [addPlayer] added Player to tIndex = 4 | |
| C:\Users\Paresh\Documents\GitHub\pokerp\gameNetworking.js:125 | |
| self.io.connected[player.sid].emit('playerdata',player.getPlayerData()); | |
| ^ | |
| TypeError: Cannot read property 'EN6268uV2Ma6YlACAAAB' of undefined | |
| at C:\Users\Paresh\Documents\GitHub\pokerp\gameNetworking.js:125:21 | |
| at Array.forEach (native) | |
| at Function._.each._.forEach (C:\Users\Paresh\Documents\GitHub\pokerp\node_modules\underscore\underscore.js:79:11) | |
| at gn.broadcastPlayersData (C:\Users\Paresh\Documents\GitHub\pokerp\gameNetworking.js:122:4) | |
| at g.update (C:\Users\Paresh\Documents\GitHub\pokerp\game.js:53:22) | |
| at wrapper [as _onTimeout] (timers.js:261:14) | |
| at Timer.listOnTimeout [as ontimeout] (timers.js:112:15) |
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