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@pasdVn
Created March 10, 2011 08:32
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@@ -791,8 +791,8 @@ void Spell::prepareDataForTriggerSystem()
m_canTrigger = true;
break;
case SPELLFAMILY_PRIEST:
- // For Penance,Mind Sear,Mind Flay heal/damage triggers need do it
- if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x0001800000800000) || (m_spellInfo->SpellFamilyFlags2 & 0x00000040))
+ // For Penance,Mind Sear,Mind Flay, Empowered Renew heal/damage triggers need do it
+ if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x0001800000800000) || (m_spellInfo->SpellFamilyFlags2 & 0x00001040))
m_canTrigger = true;
break;
case SPELLFAMILY_ROGUE:
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