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March 18, 2016 08:57
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radio v1.0.4
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// Backbone.Radio v1.0.3 | |
(function (global, factory) { | |
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('underscore'), require('backbone')) : | |
typeof define === 'function' && define.amd ? define(['underscore', 'backbone'], factory) : | |
(global.Backbone = global.Backbone || {}, global.Backbone.Radio = factory(global._,global.Backbone)); | |
}(this, function (_,Backbone) { 'use strict'; | |
_ = 'default' in _ ? _['default'] : _; | |
Backbone = 'default' in Backbone ? Backbone['default'] : Backbone; | |
var babelHelpers = {}; | |
babelHelpers.typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { | |
return typeof obj; | |
} : function (obj) { | |
return obj && typeof Symbol === "function" && obj.constructor === Symbol ? "symbol" : typeof obj; | |
}; | |
babelHelpers; | |
var previousRadio = Backbone.Radio; | |
var Radio = Backbone.Radio = {}; | |
Radio.VERSION = '1.0.3'; | |
// This allows you to run multiple instances of Radio on the same | |
// webapp. After loading the new version, call `noConflict()` to | |
// get a reference to it. At the same time the old version will be | |
// returned to Backbone.Radio. | |
Radio.noConflict = function () { | |
Backbone.Radio = previousRadio; | |
return this; | |
}; | |
// Whether or not we're in DEBUG mode or not. DEBUG mode helps you | |
// get around the issues of lack of warnings when events are mis-typed. | |
Radio.DEBUG = false; | |
// Format debug text. | |
Radio._debugText = function (warning, eventName, channelName) { | |
return warning + (channelName ? ' on the ' + channelName + ' channel' : '') + ': "' + eventName + '"'; | |
}; | |
// This is the method that's called when an unregistered event was called. | |
// By default, it logs warning to the console. By overriding this you could | |
// make it throw an Error, for instance. This would make firing a nonexistent event | |
// have the same consequence as firing a nonexistent method on an Object. | |
Radio.debugLog = function (warning, eventName, channelName) { | |
if (Radio.DEBUG && console && console.warn) { | |
console.warn(Radio._debugText(warning, eventName, channelName)); | |
} | |
}; | |
var eventSplitter = /\s+/; | |
// An internal method used to handle Radio's method overloading for Requests. | |
// It's borrowed from Backbone.Events. It differs from Backbone's overload | |
// API (which is used in Backbone.Events) in that it doesn't support space-separated | |
// event names. | |
Radio._eventsApi = function (obj, action, name, rest) { | |
if (!name) { | |
return false; | |
} | |
var results = {}; | |
// Handle event maps. | |
if ((typeof name === 'undefined' ? 'undefined' : babelHelpers.typeof(name)) === 'object') { | |
for (var key in name) { | |
var result = obj[action].apply(obj, [key, name[key]].concat(rest)); | |
eventSplitter.test(key) ? _.extend(results, result) : results[key] = result; | |
} | |
return results; | |
} | |
// Handle space separated event names. | |
if (eventSplitter.test(name)) { | |
var names = name.split(eventSplitter); | |
for (var i = 0, l = names.length; i < l; i++) { | |
results[names[i]] = obj[action].apply(obj, [names[i]].concat(rest)); | |
} | |
return results; | |
} | |
return false; | |
}; | |
// An optimized way to execute callbacks. | |
Radio._callHandler = function (callback, context, args) { | |
var a1 = args[0], | |
a2 = args[1], | |
a3 = args[2]; | |
switch (args.length) { | |
case 0: | |
return callback.call(context); | |
case 1: | |
return callback.call(context, a1); | |
case 2: | |
return callback.call(context, a1, a2); | |
case 3: | |
return callback.call(context, a1, a2, a3); | |
default: | |
return callback.apply(context, args); | |
} | |
}; | |
// A helper used by `off` methods to the handler from the store | |
function removeHandler(store, name, callback, context) { | |
var event = store[name]; | |
if ((!callback || callback === event.callback || callback === event.callback._callback) && (!context || context === event.context)) { | |
delete store[name]; | |
return true; | |
} | |
} | |
function removeHandlers(store, name, callback, context) { | |
store || (store = {}); | |
var names = name ? [name] : _.keys(store); | |
var matched = false; | |
for (var i = 0, length = names.length; i < length; i++) { | |
name = names[i]; | |
// If there's no event by this name, log it and continue | |
// with the loop | |
if (!store[name]) { | |
continue; | |
} | |
if (removeHandler(store, name, callback, context)) { | |
matched = true; | |
} | |
} | |
return matched; | |
} | |
/* | |
* tune-in | |
* ------- | |
* Get console logs of a channel's activity | |
* | |
*/ | |
var _logs = {}; | |
// This is to produce an identical function in both tuneIn and tuneOut, | |
// so that Backbone.Events unregisters it. | |
function _partial(channelName) { | |
return _logs[channelName] || (_logs[channelName] = _.partial(Radio.log, channelName)); | |
} | |
_.extend(Radio, { | |
// Log information about the channel and event | |
log: function log(channelName, eventName) { | |
if (typeof console === 'undefined') { | |
return; | |
} | |
var args = _.drop(arguments, 2); | |
console.log('[' + channelName + '] "' + eventName + '"', args); | |
}, | |
// Logs all events on this channel to the console. It sets an | |
// internal value on the channel telling it we're listening, | |
// then sets a listener on the Backbone.Events | |
tuneIn: function tuneIn(channelName) { | |
var channel = Radio.channel(channelName); | |
channel._tunedIn = true; | |
channel.on('all', _partial(channelName)); | |
return this; | |
}, | |
// Stop logging all of the activities on this channel to the console | |
tuneOut: function tuneOut(channelName) { | |
var channel = Radio.channel(channelName); | |
channel._tunedIn = false; | |
channel.off('all', _partial(channelName)); | |
delete _logs[channelName]; | |
return this; | |
} | |
}); | |
/* | |
* Backbone.Radio.Requests | |
* ----------------------- | |
* A messaging system for requesting data. | |
* | |
*/ | |
function makeCallback(callback) { | |
return _.isFunction(callback) ? callback : function () { | |
return callback; | |
}; | |
} | |
Radio.Requests = { | |
// Make a request | |
request: function request(name) { | |
var args = _.rest(arguments); | |
var results = Radio._eventsApi(this, 'request', name, args); | |
if (results) { | |
return results; | |
} | |
var channelName = this.channelName; | |
var requests = this._requests; | |
// Check if we should log the request, and if so, do it | |
if (channelName && this._tunedIn) { | |
Radio.log.apply(this, [channelName, name].concat(args)); | |
} | |
// If the request isn't handled, log it in DEBUG mode and exit | |
if (requests && (requests[name] || requests['default'])) { | |
var handler = requests[name] || requests['default']; | |
args = requests[name] ? args : arguments; | |
return Radio._callHandler(handler.callback, handler.context, args); | |
} else { | |
Radio.debugLog('An unhandled request was fired', name, channelName); | |
} | |
}, | |
// Set up a handler for a request | |
reply: function reply(name, callback, context) { | |
if (Radio._eventsApi(this, 'reply', name, [callback, context])) { | |
return this; | |
} | |
this._requests || (this._requests = {}); | |
if (this._requests[name]) { | |
Radio.debugLog('A request was overwritten', name, this.channelName); | |
} | |
this._requests[name] = { | |
callback: makeCallback(callback), | |
context: context || this | |
}; | |
return this; | |
}, | |
// Set up a handler that can only be requested once | |
replyOnce: function replyOnce(name, callback, context) { | |
if (Radio._eventsApi(this, 'replyOnce', name, [callback, context])) { | |
return this; | |
} | |
var self = this; | |
var once = _.once(function () { | |
self.stopReplying(name); | |
return makeCallback(callback).apply(this, arguments); | |
}); | |
return this.reply(name, once, context); | |
}, | |
// Remove handler(s) | |
stopReplying: function stopReplying(name, callback, context) { | |
if (Radio._eventsApi(this, 'stopReplying', name)) { | |
return this; | |
} | |
// Remove everything if there are no arguments passed | |
if (!name && !callback && !context) { | |
delete this._requests; | |
} else if (!removeHandlers(this._requests, name, callback, context)) { | |
Radio.debugLog('Attempted to remove the unregistered request', name, this.channelName); | |
} | |
return this; | |
} | |
}; | |
/* | |
* Backbone.Radio.channel | |
* ---------------------- | |
* Get a reference to a channel by name. | |
* | |
*/ | |
Radio._channels = {}; | |
Radio.channel = function (channelName) { | |
if (!channelName) { | |
throw new Error('You must provide a name for the channel.'); | |
} | |
if (Radio._channels[channelName]) { | |
return Radio._channels[channelName]; | |
} else { | |
return Radio._channels[channelName] = new Radio.Channel(channelName); | |
} | |
}; | |
/* | |
* Backbone.Radio.Channel | |
* ---------------------- | |
* A Channel is an object that extends from Backbone.Events, | |
* and Radio.Requests. | |
* | |
*/ | |
Radio.Channel = function (channelName) { | |
this.channelName = channelName; | |
}; | |
_.extend(Radio.Channel.prototype, Backbone.Events, Radio.Requests, { | |
// Remove all handlers from the messaging systems of this channel | |
reset: function reset() { | |
this.off(); | |
this.stopListening(); | |
this.stopReplying(); | |
return this; | |
} | |
}); | |
/* | |
* Top-level API | |
* ------------- | |
* Supplies the 'top-level API' for working with Channels directly | |
* from Backbone.Radio. | |
* | |
*/ | |
var channel; | |
var args; | |
var systems = [Backbone.Events, Radio.Requests]; | |
_.each(systems, function (system) { | |
_.each(system, function (method, methodName) { | |
Radio[methodName] = function (channelName) { | |
args = _.rest(arguments); | |
channel = this.channel(channelName); | |
return channel[methodName].apply(channel, args); | |
}; | |
}); | |
}); | |
Radio.reset = function (channelName) { | |
var channels = !channelName ? this._channels : [this._channels[channelName]]; | |
_.invoke(channels, 'reset'); | |
}; | |
return Radio; | |
})); | |
//# sourceMappingURL=./backbone.radio.js.map |
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