Created
November 17, 2014 16:44
-
-
Save paulklemm/5feb2c91ae9aeaaa49ad to your computer and use it in GitHub Desktop.
Requirements for Regression Cube prototype
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Requirements | |
- Volume Rendering | |
- Rendering of ~3,375,000 cubes | |
- Rendering as Pointcloud? | |
+ http://potree.org/wp/ | |
+ http://threejs.org/examples/webgl_particles_random.html | |
- rendering of text labels in the scene | |
- transfer functions | |
- for 2D-transfer-functions | |
- brushing elements (shooting rays into the scene at mouse position and matching objects) | |
- change material properties of objects | |
# Current Implementation | |
- based on | |
- http://learningthreejs.com/blog/2011/10/05/performance-merging-geometry/ | |
- https://gamedev.stackexchange.com/questions/81570/merging-geometry-mesh-without-losing-benefits |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment