Created
July 30, 2021 12:08
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Handy NetworkCallback implementation that merges the bunch of distinct callbacks in a single state
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package com.crowdstrike.android.vpn.util | |
import android.net.ConnectivityManager | |
import android.net.LinkProperties | |
import android.net.Network | |
import android.net.NetworkCapabilities | |
import android.util.Log | |
/** | |
* NetworkCallback is quite inconvenient in that data is split between | |
* Network, NetworkCapabilities, LinkProperties and Blocked, | |
* and we get part of the state on each callback. | |
* | |
* To put everything together, a clumsy and stateful callback is necessary. | |
* This class takes care of the boring stateful bits and puts it all together in a `NetworkState` | |
*/ | |
open class NetworkStateCallback { | |
companion object { | |
val TAG = NetworkStateCallback::class.java.simpleName | |
} | |
val networkCallback : ConnectivityManager.NetworkCallback = object : ConnectivityManager.NetworkCallback() { | |
inner class InternalNetworkState(val network: Network) { | |
var networkCapabilities: NetworkCapabilities? = null | |
var linkProperties: LinkProperties? = null | |
var blocked: Boolean? = null | |
var suspended: Boolean = false | |
val isDataComplete: Boolean | |
get() = (networkCapabilities != null && linkProperties != null && blocked != null) | |
val networkState: NetworkState | |
get() = NetworkState(network, networkCapabilities!!, linkProperties!!, blocked!!, suspended) | |
var isChange = false | |
} | |
val networks = HashMap<Network, InternalNetworkState>() | |
private fun getInternalState(network: Network): InternalNetworkState { | |
return networks.computeIfAbsent(network, {network -> InternalNetworkState(network)}) | |
} | |
private fun networkStateUpdated(networkState: InternalNetworkState) { | |
// The callback received a bunch of initial events at once to assemble all the data. | |
// This callback stores the data internally, but only propagates it once it is complete | |
if (!networkState.isDataComplete) { | |
return | |
} | |
[email protected](networkState.networkState, networkState.isChange) | |
networkState.isChange = true | |
} | |
override fun onCapabilitiesChanged(network: Network, networkCapabilities: NetworkCapabilities) { | |
val networkState = getInternalState(network) | |
networkState.networkCapabilities = networkCapabilities | |
networkStateUpdated(networkState) | |
} | |
override fun onLinkPropertiesChanged(network: Network, linkProperties: LinkProperties) { | |
val networkState = getInternalState(network) | |
networkState.linkProperties = linkProperties | |
networkStateUpdated(networkState) | |
} | |
override fun onBlockedStatusChanged(network: Network, blocked: Boolean) { | |
val networkState = getInternalState(network) | |
networkState.blocked = blocked | |
networkStateUpdated(networkState) | |
} | |
// onNetworkSuspended / onNetworkResumed are marked with @hide in AOSP, | |
// so the compiler doesn't know these are overrides | |
/*override*/ fun onNetworkSuspended(network: Network) { | |
val networkState = getInternalState(network) | |
networkState.suspended = true | |
networkStateUpdated(networkState) | |
} | |
/*override*/ fun onNetworkResumed(network: Network) { | |
val networkState = getInternalState(network) | |
networkState.suspended = false | |
networkStateUpdated(networkState) | |
} | |
override fun onLosing(network: Network, maxMsToLive: Int) { | |
val networkState = networks[network] | |
if (networkState != null && networkState.isDataComplete) { | |
[email protected](networkState.networkState) | |
} | |
} | |
override fun onLost(network: Network) { | |
val networkState = networks.remove(network) | |
if (networkState != null && networkState.isDataComplete) { | |
[email protected](networkState.networkState) | |
} | |
} | |
override fun onUnavailable() { | |
[email protected]() | |
} | |
} | |
open fun onAvailable(network: NetworkState, change: Boolean) { | |
Log.v(TAG, "Network available: $network, change=$change") | |
} | |
open fun onLosing(network: NetworkState) { | |
Log.v(TAG, "Losing Network: $network") | |
} | |
open fun onLost(network: NetworkState) { | |
Log.v(TAG, "Lost Network: $network") | |
} | |
open fun onUnavailable() { | |
Log.v(TAG, "Network unavailable") | |
} | |
} | |
data class NetworkState ( | |
val network: Network, | |
val networkCapabilities: NetworkCapabilities, | |
val linkProperties: LinkProperties, | |
val blocked: Boolean, | |
val suspended: Boolean | |
) | |
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