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April 8, 2024 22:39
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Repeat a track without having to push play over and over again
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class BandcampPlay { | |
constructor() { | |
} | |
#interval = null; | |
repeatAll() { | |
var self = this; | |
if (this.#interval == null) { | |
this.#interval = setInterval(function() { | |
// check twice with a sleep indicator | |
var playing = true; | |
for (var i = 0; i < 2; i++) { | |
playing = self.checkPlayingAll(); | |
} | |
if (!playing) { | |
// grab the first element | |
var $par = $('tr.track_row_view div.play_status').first(); | |
$par.click(); | |
} | |
}, 1000); | |
} | |
} | |
checkPlayingAll() { | |
var playing = false; | |
$('tr.track_row_view div.play_status').each(function() { | |
if ($(this).hasClass('playing')) { | |
playing = true; | |
} | |
}); | |
return playing; | |
} | |
// single track use | |
repeat(buttonName) { | |
if (buttonName == null) { | |
buttonName = '.playbutton'; | |
} | |
if (this.#interval == null) { | |
var $b = $(buttonName); | |
this.#interval = setInterval(function() { | |
if (!$b.hasClass('playing')) { | |
$b.click(); | |
} | |
}, 1000); | |
} | |
} | |
stopRepeat() { | |
clearInterval(this.#interval); | |
this.#interval = null; | |
} | |
play(buttonName) { | |
if (buttonName == null) { | |
buttonName = '.playbutton'; | |
} | |
var $b = $(buttonName); | |
if (!$b.hasClass('playing')) { | |
$b.click(); | |
} | |
} | |
stop(buttonName) { | |
if (buttonName == null) { | |
buttonName = '.playbutton'; | |
} | |
var $b = $(buttonName); | |
if ($b.hasClass('playing')) { | |
$b.click(); | |
} | |
} | |
} |
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