Created
May 22, 2019 05:14
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Debounce and throttle functions
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function throttle(callback, limit) { | |
var tick = false; | |
return function () { | |
if (!tick) { | |
callback.call(); | |
tick = true; | |
setTimeout(function () { | |
tick = false; | |
}, limit); | |
} | |
} | |
} | |
// added throttle for scroll event listener | |
window.addEventListener("scroll", throttle(onScrollMethods, 500)); | |
function debounce(func, wait, immediate) { | |
// 'private' variable for instance | |
// The returned function will be able to reference this due to closure. | |
// Each call to the returned function will share this common timer. | |
var timeout; | |
// Calling debounce returns a new anonymous function | |
return function () { | |
// reference the context and args for the setTimeout function | |
var context = this, | |
args = arguments; | |
// Should the function be called now? If immediate is true | |
// and not already in a timeout then the answer is: Yes | |
var callNow = immediate && !timeout; | |
// This is the basic debounce behaviour where you can call this | |
// function several times, but it will only execute once | |
// [before or after imposing a delay]. | |
// Each time the returned function is called, the timer starts over. | |
clearTimeout(timeout); | |
// Set the new timeout | |
timeout = setTimeout(function () { | |
// Inside the timeout function, clear the timeout variable | |
// which will let the next execution run when in 'immediate' mode | |
timeout = null; | |
// Check if the function already ran with the immediate flag | |
if (!immediate) { | |
// Call the original function with apply | |
// apply lets you define the 'this' object as well as the arguments | |
// (both captured before setTimeout) | |
func.apply(context, args); | |
} | |
}, wait); | |
// Immediate mode and no wait timer? Execute the function.. | |
if (callNow) func.apply(context, args); | |
} | |
} | |
// Define the debounced function | |
var debouncedScroll = debounce(onScrollMethods, 50); | |
// Call the debounced function on every mouse move | |
window.addEventListener('scroll', debouncedScroll); |
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