Created
July 19, 2015 09:31
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import static org.junit.Assert.*; | |
import org.junit.Before; | |
import org.junit.Test; | |
public class GameTest { | |
private Game game; | |
private GameSchema plot; | |
@Before | |
public void setUp() { | |
// "false" let's you load a particular progress | |
game = new Game(false); | |
plot = game.getSchema(); | |
} | |
@Test | |
public void testGameIsWinnable() { | |
// the game DSL | |
String[] progress = { | |
"toaleta", | |
"seber mydlo skrinka", | |
"jdi predsin", | |
"jdi zagameda", | |
"poloz mydlo myval", | |
"seber klicKOMORA myval", | |
"jdi predsin", | |
"jdi pracovna", | |
"poloz klickomora", | |
"seber suplik stolek", | |
"poloz suplik", | |
"seber cepels suplik", | |
"seber klickomora", | |
"jdi predsin", | |
"jdi chodba", | |
"odemkni komora", | |
"jdi komora", | |
"seber voda", | |
"jez cepels", | |
"pij voda" | |
}; | |
Stuff backpack = null; | |
// a backpack is randomly placed | |
for (Room room : plot.getRooms()) { | |
backpack = room.withdraw("bagl"); | |
if (backpack != null) { | |
break; | |
} | |
} | |
// likewise the backpack is a special stuff | |
if (backpack != null && backpack instanceof StuffBackpack) { | |
plot.you().addStuff((StuffBackpack)backpack); | |
} | |
// we've managed to grab the backpack | |
assertNotNull(plot.you().getBatoh()); | |
// so we can load the game progress now | |
game.Load(progress); | |
/* | |
the game is winnable | |
*/ | |
assertTrue(game.isSuccess()); | |
} |
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