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April 24, 2020 21:22
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Glacier 2 Engine: Usage of shader parameters (in MATE) by material instances (MATI)
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ConstantColorRGBA_01_Value EmissiveColor_Value, | |
ConstantColorRGB_01_Value Emis_Color_Value, Albedo_Value, SkinColor_Value, Paint_Diffuse_Value, Diff_ColorModulate_Value, AutumnColor_Value, Top_Diffuse_Adjustment_Value, R1_Diffuse_Value, Vehicle_Paint_Diffuse_Value, Paint_Color_Value, Color_Value, DiffuseColor_Value, Surface_Color_Value, SkyFogColor_Value, ColorMultiplier_Value, ParticleColor__Red_Random__Value, Fog_Color_Shallow_Value, DiffuseModulate_Value, Emissive_Color_Value, SpecularColor_Value, SnowTint_Value, Colour_Value, SmokeColor_Value, Snow_Color_Value, WaterColor_Value, Darkening_Color__White___Transparent__Value, EmissiveColor_Value, Color_Green_Value, ColorModulate_Value, Scattering_Color_Value, FlowDirt_Value, SkyColor_Value, color_Value, ParticleColor_Value, | |
ConstantColorRGB_02_Value Diff_ColorModulate_Value, Color_Red_Value, Chrome_Diffuse_Value, Diffuse_Color_Value, Diffuse_Modulate_Value, ColorOverride_Value, Middle_Diffuse_Adjustment_Value, G1_Diffuse_Value, Vehicle_Chrome_Diffuse_Value, SpecularColor_Value, Color_Override_Value, Color_Green_Value, Light_Color_Value, Surface_Color_Value, Tint_Value, Diffuse_Color_Modulate_Value, Color_Tint_Value, GlowColor_Value, ConstantColorRGB_02_Value, FoamColor_Value, Additive_Color__Black___Transparent__Value, Color_Blue_Value, Scrolling_Clouds_Color_A_Value, EdgeAlbedo_Value, Caustics_Color_Value, Overlay_Mask_RedChannel_Value, Water_Color_Value, Base_Diffuse_Albedo_Value, Tattoo_Color_Modulate_Value, Reflectance_Color_Value, Veins_Color_Value, | |
ConstantColorRGB_03_Value Color_Green_Value, Plastic_Diffuse_Value, Diff_ColorModulate_Value, __Base_Diffuse_Adjustment_Value, B1_Diffuse_Value, Vehicle_Plastic_Diffuse_Value, Color_Blue_Value, Foam_Litter_Albedo_Value, FoamColor_Value, Color_Red_Value, Scrolling_Clouds_Color_B_Value, SnowTint_Value, Overlay_Mask_GreenChannel_Value, Foam_Color_Value, Liquid_Color_Value, | |
ConstantColorRGB_04_Value Color_Blue_Value, _BLUE__Diffuse_Color_Value, Chassis_Diffuse_Value, Blowing_Sand_Color_Value, R2_Diffuse_Value, Vehicle_Chassis_Diffuse_Value, Color_Red_Value, Red_Vertex_Color_Override_Value, Tattoo_Color_Modulate_Value, | |
ConstantColorRGB_05_Value _GREEN__Diffuse_Color_Value, Paint_Reflectance_Value, Specular_Color_Value, R1_Reflectance_Value, Vehicle_Paint_Reflectance_Value, Diff_ColorModulate_Value, | |
ConstantColorRGB_06_Value _RED__Diffuse_Color_Value, Chrome_Reflectance_Value, G1_Reflectance_Value, Vehicle_Chrome_Reflectance_Value, Diffuse_Color_Modulate_Value, Fog_Color_Deep_Value, | |
ConstantColorRGB_07_Value Plastic_Reflectance_Value, B1_Reflectance_Value, Vehicle_Plastic_Reflectance_Value, Specular_Color_Value, | |
ConstantColorRGB_08_Value Chassis_Reflectance_Value, R2_Reflectance_Value, Vehicle_Chassis_Reflectance_Value, Color_Green_Value, | |
ConstantColorRGB_09_Value Dirt_Color_Value, Color_Blue_Value, | |
ConstantColorRGB_10_Value Paint_Secondary_Specular_Color_Value, Livery_R1_Diffuse_Value, Vehicle_Paint_B_Diffuse_Value, Color_Red_Value, | |
ConstantColorRGB_11_Value Dirt_Reflectance_Value, | |
ConstantColorRGB_12_Value Paint_Speckles_Color_Value, Diffuse_Modulation_Value, | |
ConstantColorRGB_13_Value R2_Diffuse_1_Value, Reflectance_Value, | |
ConstantColorRGB_14_Value R2_Diffuse_2_Value, | |
ConstantColorRGB_15_Value G2_Reflectance_Value, | |
ConstantColorRGB_16_Value B2_Reflectance_Value, | |
ConstantColorRGB_17_Value Edge_Wear_Color_Value, | |
ConstantColorRGB_18_Value Livery_Diffuse_Blue_Value, Livery_G1_Diffuse_Value, | |
ConstantColorRGB_19_Value Livery_Diffuse_Green_Value, Livery_B1_Diffuse_Value, | |
ConstantColorRGB_20_Value Livery_Diffuse_Red_Value, | |
ConstantColorRGB_23_Value Livery_Reflectance_Red_Value, | |
ConstantColorRGB_24_Value Livery_Reflectance_Green_Value, | |
ConstantColorRGB_25_Value Livery_Reflectance_Blue_Value, | |
ConstantVector1D_01_Value Diff_Albedo_Value, Albedo_Base_Value, Reflectance_Value, Blend_Width_Value, DiscardThreshold_Value, Paint_Glossiness_Value, Detail_Bumpscale_Value, Alpha_Value, Mid_Height_Modifer_Value, R1_Roughness_Value, Vehicle_Paint_Roughness_Value, LeakProgress_Value, Transparency_Value, Intensity_Value, Discard_Value, Transparent_Bias_Value, Refraction_Near_Value, Flow_Bumpscale_Value, Reflectivity_Value, Diffuse_Opacity_Value, Reflective_Bump_Scale_Value, AlphaScale_Value, AlphaMin_Value, ConstantVector1D_01_Value, Refraction_Value, IntensityDay_Value, Rotation_Texcoords_Speed_Value, Bump_Scale_Value, FallbackIntensity_Value, Time_Offset_Scale_Value, Emissiveness_Value, Emissive_Intensity_Value, Scrolling_Clouds_Opacity_Value, crystal_intensity_Value, Video_Albedo_Value, Constant_Brightness_Value, reflectance_Value, Water_Bump_Scale_Value, Opacity_Value, | |
ConstantVector1D_02_Value Detail_Bumpscale_Value, NormalAlphaMax_Value, Translucency_Intensity_Value, AlphaCutoff_Value, Atlas_Row_Value, Chrome_Glossiness_Value, Diffuse_Hue_Shift_Value, __Base_Bump_Scale_Value, G1_Roughness_Value, Vehicle_Chrome_Roughness_Value, Transparency_Value, Rust_Reflectivity_Value, Reflectivity_Value, Intensity_Value, AlphaMax_Value, InStartDistance_Value, Fresnel_Max_Value, Panner_StepSpeed_Value, Deform_Speed__OS__Value, Intensity_Night_Value, LCD_OLED_Value, Blur_Value, HitmanOnScale_Value, DetailLayer_Norm_Bumpscale_Value, Scroll_Speed_X_Value, Emis_Intensity_Value, Vignette_Power_Value, RainLerpSpec_Value, Alpha_Value, Normal_Opacity_Value, Blur_Scale_Value, Intensity_Day_Value, BloodGradient_Sharpness_Value, Rotation_Value, Translucency_Value, Reflectance_Value, ConstantVector1D_02_Value, Burn_Progress_Value, Camera_Deformation_Radius_Value, WaterRoughness_Value, Detail_Bump_Scale_Value, Surface_Lighting_Min_Value, ShadowAttenuation_Value, Size_Value, AlbedoDarkening_Value, Distortion_Frequency_Value, Roughness__range_0_9__Value, Scatter_Amount_Value, Time_Offset_Strength_Value, Recommended_Angle_Value, ObjectSpaceScaleZ_Value, Roughness_Value, Parallax_Offset_Value, ShowBadStocks_Value, Opacity_Value, RefractionScale_Value, Progression_Value, WindowGasMutiplyer_Value, Diffuse_Albedo_Red_Value, DiscardThreshold_Value, roughness_Value, Glossiness_Min_Value, Reflectance_Top_Value, | |
ConstantVector1D_03_Value Detail_Roughscale_Value, MaxSpec_Value, NormalAlphaMin_Value, Glossiness_Value, Translucency_Intensity_1_Value, Atlas_Column_Value, Plastic_Glossiness_Value, Secondary_Spec_Intensity_Value, World_Pos_Noise_Scale_Value, Top_Height_Modifer_Value, B1_Roughness_Value, Vehicle_Plastic_Roughness_Value, Opacity_Value, GlareDistance_Value, NormalAlphaMax_Value, Wind_Noise_Speed_Value, Deform_Multiplier__OS__Value, Wind_Intensity_XY_Value, ElseOnScale_Value, DetailLayer_Glossiness_Min_Value, Scroll_Speed_Y_Value, Translucency_Value, Reflectance_Opacity_Value, Intensity_Night_Value, LODoffset_Value, InteractiveRippleIntensity_Value, ConstantVector1D_01_1_Value, Refraction_Value, Shadow_Noise_Intensity_Value, Distortion_Amount_Value, 0_001_Value, Shorewave_Speed_Value, Reflectance_Value, EmissiveIntensity_Value, _RED__Glossiness_Min_Value, Emissive_Pan_Step_Value, DetaiAlphaIntensity_Value, Noise_Mask_Width_Value, BlurScale_Value, Norm_Bumpscale_Value, Roughness_Value, NormalBlend_Value, Diffuse_Albedo_Green_Value, RainAngle_Value, StocksScrollSpeed_Value, Glossiness_Max_Value, SwitchScreenRGBA_0123__Value, Roughness_Top_Value, | |
ConstantVector1D_04_Value Glossiness_Min_Value, Specular_Roughness_Min_Value, AlphaMax_Value, Chassis_Glossiness_Value, __Mid_Glossiness_Max_Value, R2_Roughness_Value, Vehicle_Chassis_Roughness_Value, Reflectance_Value, Glare_Tightness_Value, NormalAlphaMin_Value, Wind_Noise_Intensity_Value, Panner_StepSize_Value, Translucency_Value, Intensity_Day_Value, Progress_Value, Roughness_Min_Value, Glossiness_Opacity_Value, Albedo_Value, Emissive_Intensity_Value, Reflectance_Metal_Value, __Base_Curvature_Polishing_Value, Offset_Value, IntensityNight_Value, Intensity_Value, ConstantVector1D_01_2_Value, Scattering_Value, Surface_Lighting_Max_Value, ConstantVector1D_01_1_Value, Shorewave_Length_Value, Glossiness_Max_Value, Alpha_Value, Crystal_tiling_Value, VideoIsPlaying_Value, GasColorNoOrLeathal_Value, Reflection_Distortion_Edges_Value, RainScale_Value, Melt_Roughness_Value, Norm_Bumpscale_Value, | |
ConstantVector1D_05_Value Glossiness_Max_Value, Roughness_Max_Value, BumpScale_Value, AlphaMin_Value, Fuzz_Min_Value, Paint_Albedo_Value, Use_Diffuse_Color_For_Specularity_Value, Vehicle_Paint_Albedo_Value, Kill_Distance_Value, Random_Size_Max_Value, Day_Night_Color_Shift_Value, Fade_Power_Value, ZoomLevel_Value, Flow_Velocity_Value, ConstantVector1D_05_Value, Refractive_Scale_Value, Middle_Curvature_Polishing_Value, Falloff_Value, Transparency_Value, FoamDepthMapPow_Value, HueShift_Value, Tiling_Value, ImageHueShift_Value, Pulse_Speed_Value, _Green__Glossiness_Min_Value, Scrolling_Clouds_Intancity_A_Value, Diff_Albedo_Value, Reflection_Distortion_Center_Value, Specular_Multiplier_Value, Random_Size__Maximum_amount_the_bubble_can_be_scaled_down_randomly__Value, | |
ConstantVector1D_06_Value Norm_Bumpscale_Value, Glossiness_Max_Value, Dirt_AO_Contrast_Value, Fake_Translucency_Sharpness_Value, __Mid_Glossiness_Min_Value, BorderWidth_Value, AOIntensity_Value, Rust_Width_Value, Kill_Fade_Distance_Value, WaterRoughness_Value, SpecAlphaMin_Value, Random_Size_Min_Value, Roughness_Max_Value, Reflectance_Value, Reflective_Bump_Scale_Value, ConstantVector1D_05_1_Value, Normal_Scale_Value, Day_Night_Color_Shift_Value, Top_Curvature_Polishing_Value, SunlightBumpScale_Value, ConstantVector1D_06_Value, Caustics_Intensity_Value, HueShiftMask_Tiling_Value, _Green__Glossiness_Max_Value, Constant_Alpha_Value, Reflection_Saturation_Value, RainFallSpeed_Value, crystal_intensity_Value, Normal_Texcoords_Value, | |
ConstantVector1D_07_Value Emis_Intensity_Value, Alpha_Scale_Value, Translucency_Intensity_Value, Paint_Secondary_Specular_Power_Value, Hair_Primary_Specular_Shift_Value, Top_Blend_Width_Value, Smudge_Base_Amount_Value, LeakMaskNoiseScale_Value, Use_Diffuse_Color_For_Specularity_Value, Rust_Glossiness_Value, ConstantVector1D_09_1_Value, BrokenNormalsAddTiling_Value, SpecAlphaMax_Value, Roughness_Value, Refraction_Far_Value, DetailLayer_Glossiness_Max_Value, Cross_Zoom_Factor_Value, Drift_Value, Transparency_Bias_Value, Alpha_Mask_Value, Transparency_Scale_Value, Intensity_Multiplier_VertexChannel_R__Value, Crystal_tiling_Value, Min_Z_Offset_Value, DispMax_Value, Offset__same_as_obejct_scale__Value, _BLUE__Glossiness_Min_Value, Intensity_Value, Gore_Grow_shrink_Value, Shadow_Override_Value, Rotation_Value, Intensity_VertexWobbleSmoothstep_Value, Water_Roughness_Value, Fur_AO_Near_Value, | |
ConstantVector1D_08_Value Alpha_Discard_Value, Normal_Detail_Bumpscale_Value, Atlas_Frame_Select_Value, Dirt_Glossiness_Value, Hair_Secondary_Specular_Shift_Value, Reflectance_Value, Translucency_Edge_Mask_Value, Ambient_Occlusion_Value, Dirt_Roughness_Value, Dirt_Spec_Power__Value, Mirror_Reflectance_Scale_Value, Wind_Intensity_Z_Value, BreakGlass_Value, Step_Value, Light_Intensity_Value, Alpha_Scale_Value, ColorDetail_DiffuseIntensity_Value, NormalAlphaMax_Value, IsDecal_Value, MeltProgress_Value, Blur_Value, AmbientLight_Value, NormalScrollingBumpScale_Value, Alpha_1_Value, Fresnel_Max_Value, DispMin_Value, Motion_Speed__WS__Value, MaxAngle_Value, _BLUE__Glossiness_Max_Value, FresnelAlphaPow_Value, Motion_Map_Scale_Value, Snow_Roughness_Value, Decal_Opacity_Scale_Value, Gore_Albedo_Value, Mask_Seat_Intensity_Value, Discard_Value, Emis_Intensity_Value, Gloss_Edges_Value, Speed_VertexWobbleSmoothstep_Value, Base_AO_Value, DisttoPivIntensity_Value, | |
ConstantVector1D_09_Value Relief_Scale_Value, Primary_Spec_Intensity_Value, CameraDistanceFade_Value, Emis_Intensity_Value, Specular_Scale_Value, Middle_Blend_Width_Value, TransparencyAll_Value, Alpha_Discard_Value, NormalWaveScrollX_Value, Translucency_Intensity_Value, Hair_Primary_Specular_Shift_Value, Refraction_Value, Disturbance_Intensity_XY_Value, ConstantVector1D_09_8_Value, Specular_power_Value, Vignette_Radius_Value, Drift_Bumpscale_Value, Vertex_Animation_Speed_Value, ColorDetail_RoughScale_Value, Glossiness_Value, Discard_Value, EmissWorldSinMult_Value, Diffuse_Hue_Shift_Per_Leaf__Green_VC__Value, NormalAlphaMin_Value, Snow_Bumpscale_Value, Vertex_Weight_Override_Value, Discard_1_Value, Random_Motion__1_true__Value, Crack_Radius_Value, Norm_Bumpscale_Value, SinkBottom_Value, Scrolling_Clouds_Speed_Value, Snow_Reflectance_Value, Gore_Roughness_Value, Firemask_Scrolling_Mask_Speed_Value, Gloss_Center_Value, Crystal_Frequency_Value, SwayWobbleYAcis_Frequency_Value, Tattoo_Rotation_Value, Melt_Progress_Value, Sickness_Value, Gore_Albedo_Value, DisttoPivMult_Value, | |
ConstantVector1D_10_Value Specular_Multiplier_2_Value, AlphaDiscardTreshhold_Value, Dirt_Base_Amount_Value, Mip_Offset_Value, Diffuse_Hue_Offset_Value, AutumnNoiseTiling_Value, Emis_Intensity_Value, NormalWaveBumpscale_Value, Rotation_Value, Tiling_Value, Alpha_Discard_Value, Broken_Normal_Scale_Value, Translucency_Edge_Mask_Value, ConstantVector1D_10_Value, Disturbance_AO_Intensity_Value, Discard_Value, Diffuse_Intensity_Value, Dot_Zoom_Factor_Value, Opacity_Value, Vertex_Animation_WorldScale_Value, Refractive_Bump_Scale_Value, Sparks_Size_Value, EmissWorldSinTimeMult_Value, GlowIntensity_Value, RedVertexColorThreshold_Value, RefractionTexCoords_01_Value, Kill_Distance_Value, Vertex_Animation_Speed_Value, Norm_Bumpscale_1_Value, ScaleXY_Value, SinkTop_Value, Scrolling_Clouds_Intancity_B_Value, Roughness_Max_Value, TielNoise_Value, AngleFadeOn_Value, Diff_Albedo_Value, Blur_Center_Value, WireFrameTiling_Value, Water_Reflectivity_Value, Melt_Detail__Based_on_roughness__Value, 0_8_Value, | |
ConstantVector1D_11_Value SphericalNormals_Value, CameraDistanceFade_Value, Dirt_AO_Mask_Power_Value, BorderWidthNormal_Value, Glossiness_Min_Value, Use_TopToBottom_Mask_Value, NormalWavePush_Value, Caustics_Intensity_2_Value, Translucency_Intensity_Value, Stiffness_Value, ZoomSwitch_Value, Bumpscale_Blur_Value, Vertex_Animation_Amplitude_X_Value, Alpha_Discard_Value, Refraction_Value, EmissWorldSinSatruated_0_1__Value, Leaf_Offset__Green_VC__Value, GlowMin_Value, KillAndFadeOn_Value, GustSpeed_Value, Snow_Roughness_Value, Discard_Value, FoamDepthMapInt_Value, Vertex_Animation_WorldScale_Value, RightWingPivot__X__Value, Norm_Bumpscale_2_Value, DeflateProgress_Value, sinkBottomToTop_Value, Motion_Map_Speed_Value, Specular_Roughness_Min_Value, Before_After_Painting_Value, ConstantVector1D_02_1_Value, BrokenAmount_Value, Blur_Edges_Value, Gore_Grow_shrink_Value, | |
ConstantVector1D_12_Value _BLUE__Diff_Albedo_Value, Paint_Speckles_Specular_Power_Value, WindUVScale_Value, Middle_Bump_Scale_Value, Smudge_Roughness_Bias_Value, Roughness_Value, ___Use_Vertex_Channel_A_to_Erode_Value, Ambient_Occlusion_Value, Texture_Speed_Value, Movement_Frequency_Value, Reflectance_Min_Value, Refraction_Value, Vertex_Animation_Amplitude_Y_Value, EmissWorldSinIntensity_Value, GlowMax_Value, MeltMax_Value, OffsetUV_U_Value, WindSpeed_Value, Snow_Reflectance_Value, Discard_1_Value, FoamDepthPow_Value, Vertex_Animation_Amplitude_X_Value, Distortion_Value, Wave_Back_Slowdown_Value, 0_9_Value, FadeAway_Value, MotionRadius_Value, ConstantVector1D_02_2_Value, Progress_Affected_Normal_Scale_Value, Firemask_Scrolling_Mask_Speed_Big_Value, Diff_Albedo_Alpha_Value, FresnelIntensity_Value, Pale_Value, | |
ConstantVector1D_13_Value Rim_Value, _GREEN__Diffuse_Albedo_Value, Opacity_Multiplier_Value, Top_Bump_Scale_Value, Dirt_AO_Mask_Sharpen_Value, GustSpeed_Value, Wave_Pixel_Offset_Value, StartZ_Value, Texture_Displacement_Value, Alpha_Discard_Value, Reflectance_Max_Value, Dot_Intensity_Value, Fog_End_Depth__m__Value, Vertex_Animation_Amplitude_Z_Value, Deformation_Value, Stiffness__UV_y__Value, MeltMin_Value, OffsetUV_V_Value, GustScale_Value, crystal_intensity_Value, VertexBobbingFrequency_Value, FlowState_Value, SunlightIntensity_Value, Vertex_Animation_Amplitude_Y_Value, Console_Red_Channel_Value, Wet_Albedo_Darkening_Value, Object_Radius_Value, BumpScaleVertexNormal_Value, Decal_Translucency__Emissive__Value, SnowIntensity_Value, EmissSpeed_Value, Relief_Scale_Value, Disturbance_Normal_Intensity_Value, Texture_Intensity_Value, Pale_Albedo_Value, | |
ConstantVector1D_14_Value Roughness_Min_Value, _RED__Diffuse_Albedo_Value, Paint_Smudge_Value, Top_Reflectance_Value, Smudge_AO_Mask_Sharpen_Value, NoiseSpeed_Value, ___Use_Vertex_Channel_B_to_Rust_Value, Disturbance_AO_Intensity_Value, EndZ_Value, ConstantVector1D_14_Value, Intensity_Fire_Value, Reflectance_Value, NormalUpVectorBlend_Value, Vignette_Parallax_Value, Fog_Power_Value, Step_1_Value, VertexBobbingIntensity_Value, Vertex_Animation_Amplitude_Z_Value, Console_Green_Channel_Value, Deflate_BumpScale_Value, Noise_Levels_Min_Value, Snow_Bumpscale_Value, CameraDistanceFade_Value, ConstantVector1D_24_Value, OffsetEmissStart_Value, Intensity_VertexSpread_Tentacles_Value, Veins_Bumpscale_Value, | |
ConstantVector1D_15_Value Roughness_Max_Value, Alpha_Levels_Min__Decal_Blending__Value, Middle_Reflectance_Value, Smudge_AO_Mask_Power_Value, WindSpeed_Value, Shader_Description__Value, MaxRadius_Value, ConstantVector1D_14_1_Value, WindUVScale_Value, Firemask_Value, Albedo_Value, Fog_Start_Depth__m__Value, Upload_0_1__Value, Wind_Direction_Influence_Value, NormalUpVectorBlend_Value, NoiseSpeed_Value, UseSnowInteraction_Value, VertexBobbingTimeOffset_Value, Size_variation_Value, Console_Blue_Channel_Value, Specular_Intensity_Value, NoiseFrequency_Value, Noise_Levels_Max_Value, Ambient_Occlusion_Value, Spread_Frequency_Value, Wind_Gust_Texcoords_Value, Veins_Expansion_Radius__0_1__Value, | |
ConstantVector1D_16_Value Fuzz_Max_Value, Alpha_Levels_Max__Decal_Blending__Value, __Base_Reflectance_Value, Smudge_Mask_Power_Value, GustScale_Value, Max_Rotational_Disturbance_Value, Alpha_Value, SSR_Far_Scattering_Intensity_5_Value, FireMaskLifeTimeMult_Value, ParticleAlpha__SizeMultiplier__Value, WindUVScale_Value, Height_Value, Dripping_Bumpscale_Value, NoiseScale_Value, Disturbance_Detail_Bumpscale_Value, Noise_Value, Amount_Of_Dark_Sky__0_1__Value, Intensity_VertexSpread_top_Value, Wind_Texcoords_Value, ParticleAlpha__Size__Value, | |
ConstantVector1D_17_Value Dirt_Mask_Power_Value, WindScale_Value, Glossiness_Max_Value, FireTemp_Value, Windspeed_Value, Noise_Speed_Value, Dripping_Speed_1_Value, NormalScale_Value, Disturbance_Normal_Intensity_Value, Intensity_Value, Distortion_Lines_Emissive_1_Value, Permanent_Wetness_Value, Deform_Interval_Speed_Min_Value, VertexBobbingIntensity_Value, Storm_Mask_Distance_Value, EmissIntensity_Value, Disturbance_Offset_Intensity_Value, Near_Blend_Min_Value, | |
ConstantVector1D_18_Value Wind_Intensity_XY_Value, Direction_Vector_Scale_Value, NoiseScale_Value, Blur_2_Value, SoftDepthFlowIntensity_Value, Disturbance_Intensity_Z_Value, Discard_Value, Disturbance_Offset_Intensity_Value, Use_Deform_Intervals_Value, VertexBobbingFrequency_Value, Mip_Offset_Value, EdgeMaskWidth_Value, Glitch_Value, WindSpeed_Value, Veins_Max_Radius_Value, | |
ConstantVector1D_19_Value Edge_Wear_Value, Wind_Intensity_Z_Value, LeakMaskNoiseStretch_Value, Baked_Bump_Scale_Value, SoftDepthFlowTreshold_Value, CameraDistanceFade_Value, Details_Zoom_Factor_Value, Ripple_Water_Body_Offset_Value, Dripping_Deform_0_1_Value, Deform_Interval_Speed_Max_Value, LightningIntencity_Value, Burn_Seat_Intensity_Value, StormDarkeningMult_Value, Veins_Expansion_Strength_Value, | |
ConstantVector1D_20_Value Edge_Wear_Sharpen_Value, ProgressAffectedFlow_Value, Baked_AO_Intensity_Value, Dirt_Reflectance_Value, WindIntensity_Value, SoftDepthFlowMaskIntesity_Value, Max_Rotational_Disturbance_Value, Foam_In_Ripples_Value, RainSpecIntensity_Value, ConstantVector1D_02_1_Value, Outline_AO_Max_Value, Near_Blend_Max_Value, | |
ConstantVector1D_21_Value UseVertexColorForDirt_Value, Windspeed_Value, __Base_Glossiness_Min_Value, G2_Roughness_Value, NormalScrollingBumpScale_Value, Dirt_Glossiness_Value, AutumnNoiseTiling_Value, Variation_Tiling_Value, Vignette_Noise_Value, Alpha_Value, RainDiffLerp_Value, ConstantVector1D_02_2_Value, Opacity_2_Value, Outline_AO_Scale_Value, ConstantVector1D_09_8_Value, Far_Blend_Max_Value, Liquid_Running_Value, | |
ConstantVector1D_22_Value __Base_Glossiness_Max_Value, B2_Roughness_Value, DitherDiscardWidth_Value, Stiffness_Value, Dot_Noise_Value, Fog_Opacity_Shallow_Value, RainDiffIntensity_Value, NoiseAdd_Value, Snow_Min_Value, FlowNoiseIntensity_Value, ThunderIntensity_Value, Dots_Density_Value, Fur_Height_Value, | |
ConstantVector1D_23_Value DirtAOAmount_Value, BlowingSandIntensity0_1_Value, R1_Diffuse_Albedo_Value, DitherDiscard_Value, SphericalNormals_Value, InverseAffection_Value, Burn_Amount_Value, CameraDistanceFade_Value, Lens_Zoom_Blur_Value, RainTextureTiling_Value, Middle_Glossiness_Min_Value, CameraRotateSpeed_Value, ConstantVector1D_02_3_Value, Snow_Max_Value, HeightValue_Value, WetIntensity_Value, Dots_Fade_Speed_Value, ShowBadStocksScrolling_Value, GustSpeed_Value, Fur_Height_Variance_Value, | |
ConstantVector1D_24_Value Burn_Progression_Value, G1_Diffuse_Albedo_Value, InteractiveRippleIntensity_Value, CameraDistanceFade_1_Value, Burn_Amount_Value, Lens_Blur_Value, Foam_Litter_Alpha_Min_Value, RainTextureDiffuseMultiply_Value, Middle_Glossiness_Max_Value, CameraRotateAmount_Value, UseVertexColor_Value, FoamDepthInt_Value, AddWetHeight_Value, Far_Blend_Min_Value, | |
ConstantVector1D_25_Value Top_Glossiness_Max_Value, B1_Diffuse_Albedo_Value, Translucency_Edge_Mask_Value, Vignette_Color_Offset_Value, Base_Wave_Frequency_Value, RainTextureSpecularMultiply_Value, SSR_Far_Scattering_Intensity_Value, ThunderSkyMaskRandom_0_2__Value, UseScreenNumber_0_1__Value, ConstantVector1D_25_Value, Fur_AO_Far_Value, Liquid_Normal_Tiling_Value, | |
ConstantVector1D_26_Value Top_Glossiness_Min_Value, R2_Diffuse_Albedo_Value, Translucency_Intensity_Value, MinNoiseRemap_Value, WaveHeightValue_Value, Wind_BumpScale_Value, Tattoo_Rotation_Value, | |
ConstantVector1D_27_Value G2_Diffuse_Albedo_Value, Vehicle_Paint_B_Albedo_Value, Base_Wave_Max_Height_Value, WordspaceDarkeningMaxSmoothstep_Value, SoapTiling_Value, | |
ConstantVector1D_28_Value Paint_Speckles_Width_Value, B2_Diffuse_Albedo_Value, Vignette_Saturation_Value, Base_Wave_Velocity_Value, __Base_Curvature_Brightening_Value, StormDarkeningMult_Value, | |
ConstantVector1D_29_Value Paint_Speckles_Tiling_Value, Livery_R1_Diffuse_Albedo_Value, ZPosition_Value, Wind_Speed_Scalar_Value, Middle_Curvature_Brightening_Value, | |
ConstantVector1D_30_Value Dirt_Additive_Direction_Scale_Value, Livery_G1_Diffuse_Albedo_Value, Livery_R1_Diffuse_Albedo_1_Value, ZScaleCompensation_Value, Fog_Opacity_Deep_Value, Alpha_Specular_Value, Top_Curvature_Brightening_Value, | |
ConstantVector1D_31_Value Livery_B1_Diffuse_Albedo_Value, Livery_G1_Diffuse_Albedo_Value, Xhair_Switch_0_1_2__Value, Flow_Wave_Frequency_Value, Alpha_Normal_Value, __Base_Curvature_Darkening_Value, Dots_Deform_0_1_Value, | |
ConstantVector1D_32_Value Livery_Influence_G1_Value, ScaleUpFactorAnim_Value, Foam_Litter_Alpha_Max_Value, Alpha_Diffuse_Value, Middle_Curvature_Darkening_Value, CameraFishEye_Value, | |
ConstantVector1D_33_Value Livery_Influence_G2_Value, Foam_Mask_Min_Value, Top_Curvature_Darkening_Value, Static_Dots_Bump_Scale_Value, OverlayIntensity_Value, | |
ConstantVector1D_34_Value Livery_Influence_R2_Value, DynamicDot_Intensity_Value, Foam_Litter_Bumpscale_Value, | |
ConstantVector1D_35_Value Livery_Influence_B1_Value, Roughness_Value, | |
ConstantVector1D_36_Value Livery_Influence_B2_Value, DetailScaleUpFactorAnim_Value, | |
ConstantVector1D_37_Value Livery_Influence_R1_Value, | |
ConstantVector1D_38_Value Smudge_Mask_Intensity_Value, | |
ConstantVector1D_39_Value Dust_Mask_Sharpen_Value, Fur_AO_Near_1_Value, | |
ConstantVector1D_40_Value Dust_Mask_Power_Value, Force_World_Vector_Top_Mat_Value, DetailRotateAngleAnim_Value, Foam_Litter_Roughness_Value, Fur_AO_Far_1_Value, | |
ConstantVector1D_41_Value Dust_Mask_Intensity_Value, Fur_Height_Variance_Value, | |
ConstantVector1D_42_Value RotateAngleAnim_Value, | |
ConstantVector1D_43_Value Fur_Height_Value, | |
ConstantVector1D_46_Value Flow_Wave_Max_Height_Value, | |
ConstantVector1D_48_Value Flow_Wave_Velocity_Value, | |
ConstantVector1D_50_Value Foam_Litter_Reflectance_Value, | |
ConstantVector1D_51_Value Litter_Is_Oil_Value, | |
ConstantVector1D_53_Value Extra_Oil_In_Edges_Value, | |
ConstantVector1D_57_Value Foam_Mask_Max_Value, | |
ConstantVector1D_58_Value Underwater_Darkening_Value, | |
ConstantVector1D_59_Value Extra_Oil_Sunlight_Reflection_Value, | |
ConstantVector1D_60_Value Foam_Litter_Flexibility_Value, | |
ConstantVector1D_62_Value WaterBodyMask___UseLocalSpace_Value, | |
ConstantVector1D_64_Value SplatEffectMultiplyer_Value, | |
ConstantVector1D_65_Value 9_Value, | |
ConstantVector2D_01_Value Micro_Bump_UV_Scale_Value, Estimated_Flow_Strength_T1_Value, Mid_Paint_Range__VC_R__Value, UVFlipAxis_Value, Tiling_Value, Offset_Value, Texture_Frequency_Value, Panning_Direction_Value, Screen_Offset_Value, Wave_Scale_Value, Pan_Normals_Value, Random_Pattern_Value_Value, Scroll_Value, ConstantVector2D_01_Value, Gradient_Bottom__OS__Value, ShoreWaveTiling_Value, Shorewave_Tiling_Value, PanelUVs_Value, Tiling_X_Y_Value, Before_After_Tiling_Value, UV_Multiplier_Value, Mask_MIN_MAX_VertexWobbleSmoothstep_Value, | |
ConstantVector2D_02_Value Top_Paint_Range__VC_G__Value, BrokenNormalsOffset_Value, Offset_Value, SSR_Offset_Value, Screen_Tiling_Value, Estimated_Flow_Strength_T4_Value, Normal_Tiling_Value, Magnification_Value, ScreenTiling_ratio_Value, Detail_Noise_Speed_Value, ConstantVector2D_02_Value, Gradient_Top__OS__Value, Blur_Near___Far_Value, NormalDriftSpeed_Value, FoamDriftSpeed_Value, ScreenImageUVOffset_Value, Offset_X_Y_Value, Flow_Value, Before_After_Offset_Value, Fire_Mask_Tiling_Value, ConstantVector2D_01_1_Value, Tattoo_Scale_Value, | |
ConstantVector2D_03_Value Emissive_Pan_Speed_Value, Estimated_Flow_Strength_T3_Value, Water_Body_Mask_Scale__m__Value, Randomness_Levels_Value, Z_Fade_Min_Max_Value, Alpha_Tiling_Value, Alpha_Frequency_Value, SSR_Offset_Value, NormalDriftSpeed_Value, ScreenImageUVScale_Value, Fire_Mask_Speed_Value, ConstantVector2D_01_1_Value, ConstantVector2D_03_Value, Tattoo_Offset_Value, | |
ConstantVector2D_04_Value Estimated_Flow_Strength_T2_Value, Offset_Value, Water_Body_Mask_Offset__m__Value, ConstantVector2D_01_2_Value, Alpha_Speed_Value, FoamDriftSpeed_Value, SSR_Offset_Distance_Start_End_Value, PanelUVs_Offset_Value, Scrolling_Emissive_Pan_Speed_Value, Scrolling_Info_Pan_Speed_Value, ConstantVector2D_03_1_Value, | |
ConstantVector2D_05_Value Estimated_Flow_Strength_T3_Value, Estimated_Flow_Strength_T1_Value, Foam_Litter_Scale_Value, ConstantVector2D_01_3_Value, Alpha_Levels_Min_Max_Value, SSR_Offset_Distance_Start_End_Value, SSR_Offset_Value, ConstantVector2D_01_2_Value, | |
ConstantVector2D_06_Value Estimated_Flow_Strength_T4_Value, Bump_Levels_Min_Max_Value, | |
ConstantVector2D_07_Value Foam_Litter_Drift_Value, Wind_Deformation_Height_Start_End__OS__Value, | |
ConstantVector2D_08_Value Blur_Near___Far_Value, Drift_Value, | |
ConstantVector3D_01_Value Dirt_Additive_Direction_Value, Wind_Frequency_Value, Direction_Mask_Vector__Value, World_Vector_Value, Weathering_Frequency_Value, Speed_Value, Rotation_Amount_Value, Light_Direction_Value, Lens_Center_LS_Value, Detail_Speed_Value, Wind_Strength_Max_Value, Crack_Position__WS__Value, Noise_Motion_Value, BurnPivot_Value, Noise_Frequency_Value, | |
ConstantVector3D_02_Value Wind_Speed__Z_is_wind_forward__Value, Rotation_Speed_Value, Z_Range__particle_max_min_height__Value, Wind_Noise_Coords_Value, WorldScale_Value, Geometry_Offset__OS__Value, LensPosition__is_mirrored_in_X__Value, Noise_Tiling_1_Value, Randomness_Speed_Value, Fog_Dust_Movement_Value, Detail_Noise_Tiling_Value, Detail_Frequency_Value, Distortion_Scale_Value, Motion__WS__Value, Noise_Frequency_Value, Tiling_Vector_Scale_Value, Agent47_r_foot_Value, Noise_Offset_Value, Veins_Expansion_Pos_Value, | |
ConstantVector3D_03_Value Randomness_Frequency_Value, Fog_Dust_Scale_Value, Wind_Deformation_Vector___Strength_Value, Distortion_Speed_Value, Volume_Vector_Rotation_Value, Agent47_r_toe0_Value, | |
ConstantVector3D_04_Value Geometry_Scale__OS__Value, Refraction_Frequency_Value, Agent47_l_toe0_Value, | |
ConstantVector3D_05_Value Refraction_Turbulence_Value, Agent47_l_foot_Value, | |
ConstantVector4D_01_Value Mask_Treshhold_Value, InnerTranslucentPosition_Value, | |
ConstantVector4D_03_Value Discard_Value, | |
Diff_Albedo_Value Diff_Albedo_Value, | |
Diffuse_Color_01_Value Diffuse_Color_Value, | |
Diffuse_Hue_Shift_01_Value Diffuse_Hue_Shift_Value, | |
Diffuse_Saturation_01_Value Diffuse_Saturation_Value, | |
Diffuse_Tint_Value Diffuse_Tint_Value, | |
Dirt_Influence_Constant_Value Dirt_Influence_Value, | |
DisableDistanceFade_Value DisableDistanceFade_Value, | |
MirrorBlendMethod_Value MirrorBlendMethod_Value, | |
Specular_Multiplier_Value Specular_Multiplier_Value, | |
mapDetail_01 mapMacroNormal, | |
mapEmissive_01 mapScreenImage, | |
mapTexture2DCompoundNormal_01 mapDetail, mapDirection, | |
mapTexture2DCompoundNormal_02 mapDirection, | |
mapTexture2DHeightMap_01 mapHeight, mapWindHeight__Masked_by_RED_vc_, mapMid_Height__Relief_, mapLiquid_Radius, mapWindHeight, mapDepth__BC4_, mapAlpha_BC4, mapDripping_Mask__BC4_, mapMask, mapHeightMap, map_RED__Height, mapGore_Mask, | |
mapTexture2DHeightMap_02 mapHeight__BC4_, mapHeightMapStatic, map_GREEN__Height, | |
mapTexture2DHeightMap_03 map_BLUE__Height, | |
mapTexture2DHeightMap_05 mapMid___Height, | |
mapTexture2DHeightMap_06 mapTop___Height, | |
mapTexture2DNormal_01 mapNormal, mapBase_Normal, mapNormalClamp, mapPaint_Normal, mapFlow, mapFoam_Litter_Normal, mapReflective_Normal, mapWaterNormal, mapDetail_Waves_Normal, map_RED__Normal, mapSnowNormal, mapNorm_Broken, mapWind_Normal, mapFur_Normal, | |
mapTexture2DNormal_02 mapMicro_Bump, mapFlow, mapMid___Normal, mapDirtMask_Normal, mapRust_Normal, mapNormalWave, mapBroken_Normal, mapBrokenGlassNormal, mapDetailLayer_Normal, mapNormal, mapWave_Normal, mapNormal_Waves, mapRefractive_Normal, mapDetailNormal, mapDripping_Normal, mapNormalScrolling, mapNormal_XY, mapWave_Normal_A, mapNormalMapB, mapScatter_Normal, map_GREEN__Normal, mapDeflate_Normal, mapMotion_Map, mapSoapNormals, mapNormal_Red, mapDisturbance_Detail, mapBase_Normal, | |
mapTexture2DNormal_03 mapPaint_Speckles_Normal, mapTop___Normal, mapWindNormal, mapNormal_XZ, map_BLUE__Normal, mapStatic_Dots_Normal, mapNormal_Green, mapWaves_Normals, mapSickNormalOverlay, mapVeins_Normal, | |
mapTexture2DNormal_04 mapNormal_YZ, mapLiquid_Normal, | |
mapTexture2DNormal_05 mapDisturbance_Detail, | |
mapTexture2DNormal_06 mapSnow_Normal, | |
mapTexture2D_01 mapDiffuse, mapNorm, map_RED__Diffuse, mapAmbient_Light_Texture__R_Convexity__G_Concavity__A_AO_, mapR_Opacity, mapBase_RGB_Diffuse__A_Roughness, mapLivery, mapAmbient_Light_Texture, mapFlowMap, mapPaint_Diffuse___Discard_RGBA, mapDiffuse___Mirror_Alpha_BC7, mapFoam, mapNormalFar, mapAlpha, mapR_Alpha__G_Detail, mapXhair, mapWater_Body_Mask__R_foam_litter__G_discard_, mapMask, mapRefractive_Normal, mapColorGradient, mapR_Opacity__G_Detail, mapEmissive, mapRGB___Height__A__Opacity, mapGradient, mapWave_Mask, mapScrolling_Mask__R_A_B__G_Coverage_, mapCrystal_mask, mapDiffuse__RGB____Height__A_, mapPaint_Video, mapRGB_Mask, mapRoughness_Mask, mapRainTexture, mapFur_Diffuse__RGB____Height__A_, mapDiffuse_Alpha_BC7, | |
mapTexture2D_02 mapRGB_Mask, mapAmbient_Occlusion, map_GREEN__Diffuse, mapMicro_Bump_Variance, mapDirt__R_Dirt__G_Dust__B_Smudge_, mapHeight, mapEmissive, mapMid___RGB_Diffuse__A_Roughness, mapDirt_Mask, mapLeakMask, mapRust_Diffuse___Discard_RGBA, mapHeight__BC4_, mapAlphaBC4, mapAbsorbScatterLUT, mapColorLUT, mapVariation_Noise_Texture, mapBrokenGlassUVOffset, mapDetailLayer_Diffuse, mapXhair_DynamicCore, mapFoam_Litter_Diffuse_RGBA, mapDynamicRainMask, mapMagnification_Mask, mapColorDetail, mapDirt__RGB_Diffuse__A_Mask_, mapFrost_Blur_Mask, mapColorGradient, mapHeightMapAnimation, mapColor_Variation_Modulate__Gradient_, mapNoise, mapFoam, mapAO, mapDiffuse_YZ, mapMask, mapNormalMid, mapDissolve_Mask, mapDistortionMap, mapAlpha, mapScrolling_Clouds_A__RGBA_, mapAfter__A_Mask_, mapFire_Mask, mapEmissiveMask, mapBroken_Diffuse, mapDiffuse_Red, mapRoughness_Detail, mapEmissiveB, mapBase_Diffuse, mapDisturbance, | |
mapTexture2D_03 mapSpecular, mapDiffuse, mapMaterial_Mask__R_Paint__G_Chrome__B_Plastic__A_Chassis_, mapTop__RGB_Diffuse__A_Roughness, mapColor_Mask_A, mapColor_Mask, mapSpecular___Glossiness_RGBA, mapAlpha, mapXhair_DynamicCoreDetail, mapOil_LUT, mapDiffuse_RGB__Transparency_A, mapNormalNear, mapAlphaMap, map_RED__Specular, mapScrolling_Clouds_B__RGBA_, mapSoapDiffuse, mapBefore, mapAO, mapBase_Specular, | |
mapTexture2D_04 mapEmissive, mapPalette, mapSpecular, mapTranslucency, mapLivery_Color_Mask, mapSmudge_Mask, mapOilGradient, mapBaked_Settings___RG_Normal__B_Curvature__A_AO__BC7_, mapDirt_Diffuse___Alpha_RGBA, mapMask__BC4_, mapRainTexture, mapDiffuse_Alpha, mapCrystal_mask, mapNoise, mapFoam, map_GREEN__Specular, mapBase_Clouds__RGBA_, mapGore_LUT, mapHeight_and_Flow, mapEmissiveA, | |
mapTexture2D_05 map_BLUE__Diffuse, mapColor_Mask_B, mapTranslucency, mapMelt_Gradient, mapDetailLayer_Specular, mapBurnMask, mapOverlayEmissive, mapColor_Variation_Mask, mapDiffuse_XZ, mapFoam, mapConsole_Texture, mapPositive_Scrolling_Emissive, mapRGB_Mask, mapStormy_Base_Clouds__RGBA_, mapSoapSpec, mapCrystal_mask, mapFading_Dots_Random_Mask, mapBurn_Details, mapSpecular_Red, mapNegative_Scrolling_Emissive, mapStocks_Emissive_Sampler, mapTattoo__RGBA_, mapSickDiffuseOverlay, mapMasks__pale__veins__liquid_, mapEmissiveLUT, | |
mapTexture2D_06 mapBrokenGlassEmmisve, mapDetail_Burn, mapSpecular_Diffuse_XZ, mapShoreWaveMap, map_BLUE__Specular, mapApproaching_Storm_Mask, mapSnowMask, mapFading_Dots_Normal, mapDiffuse_Green, mapEmissiveC, mapSickSpecularOverlay, mapGore_LUT, | |
mapTexture2D_07 mapTranslucency, mapSpecular_YZ, mapFlowMap, mapNegative_Scrolling_Emissive, mapThunderMask, mapFading_Dots_Height, mapEmissiveSecond, mapSpecular_Green, mapPositive_Scrolling_Emissive, mapOverlayEmissive, mapTattoo__RGBA_, | |
mapTexture2D_08 mapDiffuse_XY, mapAbsorbScatterLUT, mapColorLUT, mapDiffuse_Blue, mapMaskTexture, | |
mapTexture2D_09 mapSpecular_XY, mapGoodScrollingInfoTexture, mapBrokenGlassEmmisve_1, | |
mapTexture2D_10 mapDiffuse_Alpha, mapBadScrollingInfoTexture, mapBrokenGlassUVOffset_1, | |
mapTexture3D_01 mapFire_Volume, mapWind_Volume, mapCaustics_Volume, mapAlpha__Volume_, | |
mapTextureNormal_01 mapPanelNormal, | |
mapTexture_01 mapEmissive, mapAlpha, mapFire, mapBeam, mapPanelMask, mapEmissive_BC7, | |
mapTexture_02 mapCellDetail, | |
mapTexture_03 mapHueShiftMask, | |
mapTwoDeeColorMask mapColorMask, |
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