Created
December 2, 2013 08:02
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace ERConsole.Menu | |
{ | |
class MenuCollectionController | |
{ | |
MenuCollection root; | |
public MenuCollectionController (MenuCollection root) { | |
this.root = root; | |
} | |
public void generate () { | |
int count = root.getCount() + 1; | |
for (int i = 1; i < count; i++) | |
{ | |
Console.WriteLine(String.Format("{0}. {1}",i,this.root.getOptionDescription(i-1))); | |
} | |
} | |
private void wrongInput () { | |
Console.WriteLine("Something wrong with your input, try again!"); | |
this.interact(); | |
} | |
private void newMenu(MenuCollection root) | |
{ | |
this.root = root; | |
if (this.root == null) | |
{ | |
return; | |
} | |
else | |
{ | |
this.generate(); | |
this.interact(); | |
} | |
} | |
private void selectItem(int i) | |
{ | |
Console.WriteLine("Selected executed"); | |
MenuItem selectedItem = this.root.getMenuItem(i); | |
if (selectedItem.subMenu == null) // How can I overcome this by encapsulation ? | |
{ | |
selectedItem.action(); | |
this.interact(); | |
} | |
else | |
{ | |
this.newMenu(selectedItem.subMenu); | |
} | |
} | |
public void interact() | |
{ | |
Console.Write("--->"); | |
string input = Console.ReadLine(); | |
Console.WriteLine("After reading"); | |
if (input == "q") | |
{ | |
Console.WriteLine("It is q"); | |
this.newMenu(this.root.parent); | |
return; | |
} | |
int itemNumber = 0; | |
try | |
{ | |
itemNumber = int.Parse(input); | |
} | |
catch | |
{ | |
this.wrongInput(); | |
return; | |
} | |
itemNumber -= 1; // because interface | |
if (itemNumber >= this.root.getCount() || itemNumber < 0) | |
{ | |
this.wrongInput(); // MAKE INTERACTION WITH USER... SO IT WILL STILL BE IN THE CALL STACK | |
return; | |
} | |
Console.WriteLine("Before select " + itemNumber); | |
this.selectItem(itemNumber); | |
} | |
} | |
} |
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